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Author Topic: [M|AoCn|YAAM+YAFW] Sometimes the RNG says YES!  (Read 1791 times)

dougjoe2e

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[M|AoCn|YAAM+YAFW] Sometimes the RNG says YES!
« on: January 23, 2014, 22:46 »

--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Jjk, level 12 Hell Knight Captain Technician,
 defeated the Mastermind at the Hell Fortress.
 He survived 77299 turns and scored 121666 points.
 He played for 1 hour, 24 minutes and 26 seconds.
 He didn't like it too rough.

 He killed 571 out of 571 hellspawn. (100%)
 This ass-kicking marine killed all of them!
 He was an Angel of Confidence!

-- Special levels --------------------------------------------

  Levels generated : 8
  Levels visited   : 8
  Levels completed : 8

-- Awards ----------------------------------------------------

  Medal of Prejudice
  UAC Star (silver cluster)
  Aurora Medallion
  Fallout Gold Cross
  Grim Reaper's Badge
  Hell Armorer Badge
  Daredevil Bronze Badge
  Daredevil Silver Badge

-- Graveyard -------------------------------------------------

  ###########################################################
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  .......................................................|..#
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  ..........................................................#
  .................................................X........#
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  ###########################################################

-- Statistics ------------------------------------------------

  Health 50/50   Experience 66732/12
  ToHit Ranged +0  ToHit Melee +0  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

  Class : Technician

    Finesse          (Level 2)
    Hellrunner       (Level 3)
    Reloader         (Level 2)
    Dodgemaster      (Level 1)
    Whizkid          (Level 2)
    Shottyman        (Level 1)
    Fireangel        (Level 1)

  Rel->Rel->SM->WK->WK->HR->HR->DM->MFa->Fin->Fin->HR->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   Lava Armor [4/4] (95%)
    [b] [ Weapon     ]   VBFG9000 (11d8) [40/150] (P1)
    [c] [ Boots      ]   environmental plasteel boots [2/2] (67%)
    [d] [ Prepared   ]   shell box (x96)

-- Inventory -------------------------------------------------

    [a] plasmatic super shotgun (9d4)x2 [2/2] (P1)
    [b] missile launcher (6d6) [3/6] (B2T2)
    [c] nuclear BFG 9000 (8d6) [68/68] (B2)
    [d] Grammaton Cleric Beretta (2d6) [18/18]
    [e] nanofiber blue armor [1]
    [f] red armor [6/6] (164%) (BP)
    [g] red armor [6/6] (177%) (BP)
    [h] Medical Powerarmor [4/4] (100%)
    [i] Shielded Armor [2]
    [j] Angelic Armor [7/7] (100%)
    [k] Longinus Spear (8d8)
    [l] shotgun shell (x56)
    [m] small med-pack
    [n] large med-pack
    [o] large med-pack
    [p] phase device
    [q] acid-proof boots [0/0] (100%)
    [r] rocket box (x20)

-- Resistances -----------------------------------------------

    Acid       - internal 0%    torso 0%    feet 90% 
    Fire       - internal 0%    torso 75%   feet 90% 
    Plasma     - internal 0%    torso 50%   feet 0%   

-- Kills -----------------------------------------------------

    55 former humans
    33 former sergeants
    16 former captains
    55 imps
    60 demons
    145 lost souls
    47 cacodemons
    38 hell knights
    29 barons of hell
    33 arachnotrons
    5 former commandos
    10 pain elementals
    21 revenants
    5 mancubi
    12 arch-viles
    1 shambler
    1 lava elemental
    1 agony elemental
    1 Angel of Death
    1 Cyberdemon
    1 Spider Mastermind
    1 John Carmack

-- History ---------------------------------------------------

  On level 1 he entered Hell's Armory.
  He destroyed the evil within and reaped the rewards!
  On level 2 he found the Medical Powerarmor!
  On level 3 he assembled a plasmatic shrapnel!
  On level 3 he arrived at the Containment Area.
  He emerged from the Containment Area victorious!
  On level 4 he romped upon the Abyssal Plains.
  He slaughtered the beasts living there.
  On level 6 he ventured into the Spider's Lair.
  He cleared the Lair, kickin' serious spider ass!
  On level 7 he assembled a nanofiber armor!
  On level 8 he found the Tower of Babel!
  On level 9 he invaded the Unholy Cathedral!
  He nuked level 9!
  On level 9 he found the Longinus Spear!
  He then destroyed the Unholy Cathedral!
  On level 10 he assembled a VBFG9000!
  On level 11 he entered the Vaults.
  He nuked level 11!
  On level 11 he found the Grammaton Cleric Beretta!
  He managed to clear the Vaults completely!
  On level 12 he found the Shielded Armor!
  On level 12 he was foolish enough to enter the Mortuary!
  On level 12 he found the Angelic Armor!
  He managed to clear the Mortuary from evil!
  On level 14 he assembled a environmental boots!
  On level 14 he arrived at Mt. Erebus.
  On level 14 he found the Lava Armor!
  He managed to raise Mt. Erebus completely!
  Then at last he found Dis!
  He nuked level 16!
  He defeated the Mastermind and found the TRUE EVIL!
  Then finally in Hell itself, he killed the final EVIL.

-- Messages --------------------------------------------------

 Fire -- Choose target...
 You see : John Carmack (mortally wounded) | pool of blood | [ m ]ore
 The baron of hell dies. The baron of hell dies.
 You dodge! Carmack raises his hands and summons hellspawn!
 You use a lava element. You feel invincible!
 You wear/wield : a VBFG9000 (11d8) [30/150] (P1) You dodge! The missile hits
 the baron of hell.
 Unknown command. Press "?" for help.
 You reload the VBFG9000. You are hit! You dodge! The missile hits the
 revenant. The baron of hell dies.
 Unknown command. Press "?" for help.
 Fire -- Choose target...
 You see : a revenant (wounded) | blood | [ m ]ore
 The missile hits the revenant. The revenant dies. John Carmack dies.
 Congratulations! You defeated John Carmack! Press <Enter>...
 You feel relatively safe now.

-- General ---------------------------------------------------

 270 brave souls have ventured into Phobos:
 248 of those were killed.
 1 of those was killed by something unknown.
 2 didn't read the thermonuclear bomb manual.
 And 8 couldn't handle the stress and committed a stupid suicide.

 11 souls destroyed the Mastermind...
 2 sacrificed itself for the good of mankind.
 5 killed the bitch and survived.
 4 showed that it can outsmart Hell itself.

--------------------------------------------------------------

Well, I know it's only HNTR, but holy crap was this enjoyable... I did not find a single Enviro Suit outside of Erebus, and only one Agility pack... but the power mods (and nukes!) seemed to rain down from the heavens.

I was planning on playing a shotgun build and the Armory saw fit to gift me with a Super Shotgun and a Power Mod on the right side of the map and a Sniper Mod after the Shambler's demise.  (Even after wasting the plasma shotgun from the Armory from the previous AoCn run!) Somehow I managed to wait the two more level ups to get up to Whizkid 2, *then* I made that oh-so-wonderful weapon (and had another power mod to immediately stick on it.)  That thing ripped through *everything*.  (The center of the Abyssal Plains for example - I don't think I've ever cleared it out so fast).

The invulnerability globe on the level before the cathedral wasn't near those stairs, but I got lucky with a Phase Device (and I believe the nuke was on that level as well).  I could have used the homing phase that I had (the two stairs were fairly close to each other) but luckily I didn't have to... BOOM... one spear.

I was having some serious shell issues by the time I got to the Vaults - I went in (Invulnerable) and *then* realized I didn't have the AM Staff like I'm used to - so I just decided to pop it with yet another nuke that I had found.

I think I had a couple dozen shells left when I took on the Mortuary, but I had oodles of plasma and the VBFG9000 got me started... once I got rid of the first few viles, the sergeants that were resurrected here and there helped get my ammo back to respectable levels.  One nice shiny armor to go with my spear (even though I never used both).

(As an aside, does anyone else find the AA underpowered and/or seemingly extra fragile?  I know it's 11/11 with the spear, but in the past it seems to lose its durability rather rapidly when fire/acid/plasma is involved - or maybe I just play less carefully when I get it... I'd almost rather see it have F/A/P resistances instead, or maybe some sort of "holy aura" ability that makes the enemies weaker somehow.  Maybe they lose HP per turn just by being too close to you, or something like that.)

I had made Power/Bulk Plasteel boots at some point just because I wanted to put the mods somewhere (and not carry them) and then after finishing the level before Erebus there was a Tech Mod sitting all by its lonesome and I thought, "Eh, I'll just throw it on the boots, why not?" and had completely forgotten that that would make some environmental boots, which allowed me to sprint to the Mountain and get to the Enviropacks on the other side (although I stupidly let the other two in the middle get destroyed by a mancubus).  This was unfortunate because there was still an enemy left on the map after I had cleaned out the middle, and I didn't want to risk walking back out into the lava again... so I fired a VBFG shot to the left and got the last lost soul.  The LE went down without any trouble (since he came to find me) and then I used the homing phase I'd saved from earlier to get out without another lava bath (although I'm sure I could have survived the run with what I had, if I'd have had to).

Found another nuke and there was another invul globe near the entrance to Dis.  JC was certainly enjoying his diet of plasma shells, but then he started summoning stuff.  I wasn't worried about dying, I could kill it all fairly easily enough, but I really wanted a YAAM on this run, so I kept trying to kill all the summons... the problem was that JC was so low on health by then that he was going to die even though I wasn't trying to kill him (just his cronies).  So I used the LE just to make sure nothing funny happened and then VBFG'd a nearby revenant... the shockwave killed JC, but there were several other critters around... and it didn't look like the VFBG blast killed any of them, yet I got the YAAM anyway... I was a little confused about that.  (In hindsight, I should have overloaded the NBFG and used the LE to survive... but I forgot that I had the NBFG at that point.  And it was somewhat satisfying to introduce JC to my little friend.

One other odd thing was that on the player info victories screen this only counted as a Standard win... is that normal for AoCn?
Logged
0.9.9.1:Arch-Vile Colonel [19/19/12/3/0]
0.9.9.2:Hell Baron Captain [21/12/7/1/0]
0.9.9.3:Mancubus 2nd Lieutenant  [18/9/7/1/0]
0.9.9.4:Mancubus 2nd Lieutenant  [17/9/7/1/0]

ZicherCZ

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Re: [M|AoCn|YAAM+YAFW] Sometimes the RNG says YES!
« Reply #1 on: January 24, 2014, 00:45 »

Now that's a item collection if I ever saw one. Call yourself blessed by the RNGod, and a good win of course :).
Speaking of JC - when you kill him, all his summons are killed as well. precisely to allow you to keep YAAM status. Next time, you can safely concentrate on him.
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DoomRL 0.997: Cyberdemon Brigadier General - Games: 217, Wins: 2/5/3/6/0, Medals: 18, Specials: 64, Asm: 39, Badges: 19/17/16/5/1/Are you kidding?
Jupiter Hell: Inner Circle - first tech build reached and working
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