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Chaosforge 4e PBF - OOC
LuckyDee:
OK, at this point some advice from the more experienced players would be much appreciated. I'm supposed to be a Striker, but right I now it appears I coulnd't even strike myself a black eye :S
Having rolled a 1 on the damage roll twice in a row left me unable to dispose of my first opponent, and now I have two to deal with. Furthermore: if I could land another hit on my first victim, I'm pretty sure he'd be disposed of. If I miss, on the other hand, chances are I'm dead meat before my next turn. I have no powers or items that allow me to take on two opponents at the same time, and I hope to god I won't be reduced to running away like a sissy (which I can't do without provoking an opportunity attack, in the current set up).
I'm not expecting detailed plans of action, just general advice would be great. I'll be able to follow up in about 2 hrs from now.
Malek Deneith:
First of all I'd want to point one thing out - your first target isn't bloodied yet. THAT being said another thing to point out would be that I foolishly made that second zombie charge you forgetting... something. I'm going to let you figure that one out. Another thing - remember you get to Spirit Flay twice per encounter. And then a list: Convocation of Shadows. Inevitable Strike. Frost Dagger second power (the daily one). Think about those, there is a sane battle plan in there ;P
slave:
The cleric seems fine now so I was planning on coming to your aid on my next turn anyways. Whatever you do on your next turn, I suggest you shift one square to the right. Then, if both enemies are still standing after your turn, I can hit both of them with an area attack without hitting you.
Alternatively you could delay your turn until after mine and I could hit the stronger zombie with a debuff that gives -4 to all defences. That should give you a much better chance to hit. You could contact me telepathically and tell me to do so. (you are somewhat familiar with my powers)
LuckyDee:
--- Quote from: Malek Deneith on February 17, 2014, 09:51 ---First of all I'd want to point one thing out - your first target isn't bloodied yet.
--- End quote ---
Christ, you're right.
--- Quote from: Malek Deneith on February 17, 2014, 09:51 ---THAT being said another thing to point out would be that I foolishly made that second zombie charge you forgetting... something.
--- End quote ---
Yeah I still needed to check that, the way I read the post I was under the impression that he wasn't actually charging, just moving.
And yeah, I do need to take a moment to go through my sheet again; I was at still at work half an hour ago and had to hurry home, and now I have to hurry to dinner again. It will have some additional attention shortly.
--- Quote from: slave on February 17, 2014, 09:56 ---The cleric seems fine now so I was planning on coming to your aid on my next turn anyways. Whatever you do on your next turn, I suggest you shift one square to the right. Then, if both enemies are still standing after your turn, I can hit both of them with an area attack without hitting you.
Alternatively you could delay your turn after mine and I could hit the stronger zombie with a debuff that gives -4 to all defences. That should give you a much better chance to hit. You could contact me telepathically and tell me to do so. (you are somewhat familiar with my powers)
--- End quote ---
Thanks for that, I'll go into this in a bit more detail later as well.
Malek Deneith:
--- Quote ---Yeah I still needed to check that, the way I read the post I was under the impression that he wasn't actually charging, just moving.
--- End quote ---
He moved first, then charged, and it is indeed noted in the actions section of the post ;) (Maybe I should add some color or underline to charging in future, I'll think about it)
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