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Author Topic: Chaosforge 4e PBF - OOC  (Read 128096 times)

Malek Deneith

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Re: Chaosforge 4e PBF - OOC
« Reply #90 on: February 14, 2014, 09:46 »

Skill checks like that are fine. Nature might've been a better choice here but that's not a big issue.

I was also thinking, in order to avoid some unnecessary slowdowns, of making rolls in your stead in situations where you declare an action which requires a skill check (for example if slave declared he wanted to remember something about weather anomalies but didn't make an actual roll) or combat situations where you're faced with possibility of an out-of-turn action that is neither related a limited resource nor dangerous to you (or at least not dangerous to you within the limits of your knowledge ;P) and doesn't require any choices on your part. I'm thinking stuff like taking Opportunity Attacks here mostly. How'd you feel about that?
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slave

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Re: Chaosforge 4e PBF - OOC
« Reply #91 on: February 14, 2014, 10:00 »

Seems reasonable.

Would you still post the skill check rolls? It's not necessary, but it's nice to see that the character's skills are serving a purpose.
« Last Edit: February 14, 2014, 10:19 by slave »
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Malek Deneith

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Re: Chaosforge 4e PBF - OOC
« Reply #92 on: February 14, 2014, 10:06 »

Yep, I intend to make the skill checks on the roller if this happens and post the results.
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slave

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Re: Chaosforge 4e PBF - OOC
« Reply #93 on: February 14, 2014, 11:26 »

Could a good diplomacy check possibly reduce the freak-out of being contacted telepathically?
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Malek Deneith

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Re: Chaosforge 4e PBF - OOC
« Reply #94 on: February 14, 2014, 11:28 »

It probably would, yeah
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S.K. Ren

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Re: Chaosforge 4e PBF - OOC
« Reply #95 on: February 14, 2014, 15:46 »

To keep the IC thread cinematic here's what I'm indicating in my IC post: Isirius gives the Warden a friendly offer to use our presence to help appease the crowd. We then create a loud noise to break the attention of the mob where the Warden can interject. Obviously we come as adventurers investigating the cold weather.
« Last Edit: February 14, 2014, 15:47 by S.K. Ren »
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LuckyDee

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Re: Chaosforge 4e PBF - OOC
« Reply #96 on: February 15, 2014, 00:20 »

If Gosok says go, Isirius go. Since I get the feeling that telepathy is more than just sending words across - in fact, it's communication devoid of actual words, if I understood Malek correctly - I'm going to try something here...
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LuckyDee

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Re: Chaosforge 4e PBF - OOC
« Reply #97 on: February 15, 2014, 07:10 »

Re: Encounter 1:

1) I'm seeing 3 types of enemy listed and 4 different enemy icons. Both skeleton icons represent the same type of creature?

2) What are our enemies wielding, if anything - melee weapons only, or are some carrying ranged weapons too? Since we as a party have had experience in dealing with them previously (and I personally have no clue what to expect from these basic enemies), a little more basic info on them would be nice.

3) Can I count the guardsman in O22 as an ally for the purposes of charging?

Also:

Quote
Initiative
..
11 - Isirius Thray

4) Can I get rid of that luck sink with a minor action? :P
« Last Edit: February 15, 2014, 07:24 by LuckyDee »
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Malek Deneith

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Re: Chaosforge 4e PBF - OOC
« Reply #98 on: February 15, 2014, 07:27 »

Oh frag, forgot to put other skeletons in the init list. Fixed. As for guardsmen - both them and the civilians count as allies for all intents and purposes. Do note though that if you just want to get near an enemy you can do that safely with an move action, without charing (though I guess with Flesh Rend counting as a MBA you could as well charge using Flesh Rend to get that +1 to hit).

And you're stuck with the init I'm afraid :P

Edit: As for equipment: Flesh-crazed zombies both wield clubs. Decrepit Skeletons have both swords and bows, other skellies have just swords. Zombie shamblers don't have any visible weaponry. Your previous experiences with zombie fighting taught you that they sometimes might survive a blow that'd normally seem lethal - buggers are tough. Rest you'll have experience by fighting I'm afraid :P

Edit 2: And a small important note eddited into IC post.
« Last Edit: February 15, 2014, 07:35 by Malek Deneith »
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LuckyDee

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Re: Chaosforge 4e PBF - OOC
« Reply #99 on: February 15, 2014, 07:34 »

Ok, and which are the Decrepit ones: the green or the white icons?
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Malek Deneith

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Re: Chaosforge 4e PBF - OOC
« Reply #100 on: February 15, 2014, 07:36 »

For that look to the map legend, which as was mentioned got put into first post of OOC
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thelaptop

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Re: Chaosforge 4e PBF - OOC
« Reply #101 on: February 15, 2014, 18:16 »

I've not played Cleric much, so forgive my question.  =)

The best way to use Turn Undead is to get into the middle of a throng of them, then Close Burst 2 them with Turn Undead, then watch the DM fume at the mess that needs to be dealt with, right?
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S.K. Ren

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Re: Chaosforge 4e PBF - OOC
« Reply #102 on: February 15, 2014, 23:18 »

Sorry about my absence. Had a WH40k Apocalypse game today.

thelaptop: Yeah 3-4 is usually a reasonable number to shoot for. It's also a good minion checker. Thankfully a guard served that purpose (Decrepit skeleton dropping to a guard in 1 hit?)
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LuckyDee

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Re: Chaosforge 4e PBF - OOC
« Reply #103 on: February 15, 2014, 23:49 »

It's also a good minion checker. Thankfully a guard served that purpose

Erm... could you explain that one?
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thelaptop

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Re: Chaosforge 4e PBF - OOC
« Reply #104 on: February 16, 2014, 00:29 »

thelaptop: Yeah 3-4 is usually a reasonable number to shoot for. It's also a good minion checker. Thankfully a guard served that purpose (Decrepit skeleton dropping to a guard in 1 hit?)
Hmm.  That may make my chosen free action invalid.  I thought minion status was "obvious".

Let's see what Malek has in mind.
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