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Author Topic: Chaosforge 4e PBF - OOC  (Read 128009 times)

slave

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Re: Chaosforge 4e PBF - OOC
« Reply #105 on: February 16, 2014, 00:42 »

Erm... could you explain that one?

Some monsters are minions, which means that they die very easily (I understand that they were introduced to give players the satisfaction of mowing down lots of enemies). (Disclaimer: learned it by listening to DnD podcasts).

I believe that S.K. Ren meant that since Turn Undead can hit lots of monsters at once, it can check which ones die easily, therefore checking which ones are minions.

For example, see my last attack. The two creatures that died were probably minions and the skeleton was not.

On that note, is it usually considered better to be rid of minions first before tackling the non-minions?
« Last Edit: February 16, 2014, 00:43 by slave »
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Malek Deneith

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Re: Chaosforge 4e PBF - OOC
« Reply #106 on: February 16, 2014, 01:01 »

Hahaha, I inteded to keep minions under the lid until after the game to keep the newbies on the team guessing but seems the cat is out of the bag now.

Okay, so what are Minions? Well like slave said minions are monsters that die very, very easily. In fact they have just 1 hp. And they deal static (i.e. no roll) damage which is considerably lower than what you'd expect from a normal monster of that level. So are they just chaff to be swept? Not... exactly. You see for all their weakness minions have still have defense and to-hit numbers equal to those of non-minion monsters, and they come in number of four to five for each normal mob they replace in the encounter so they can and will swarm you if given chance. And that's why you want to have a controller in the team. As for minion status being "obvious" it's a complex thing. On one hand I am not going to come out and point "this mob is a minion" but it's a) kind of obvious when one folds like a card tree after a single hit and b) if I remember and can fit it into description I'll try to clue in that some monsters seem to be "weaker" (couldn't really fit it this time around). Well that and if something arrives in numbers of 5 and above it's a minion suspect as well.

Design-wise minions are there to do three things: a) add some bodies so the conflict feels "bigger", b) make you feel boss when you mow them down left, right and center and c) represent "stronger" monsters you've met that are now beyond your notice because you outlevel them so much (those "stronger" skeletons you fight now? In five or six levels a skeleton minion relative to your level could represent them. They're just not a threat at this point.)

Edit: Oh, managed to forget - minions also never get hurt on a missed attack, even if it otherwise would deal damage.
« Last Edit: February 16, 2014, 03:39 by Malek Deneith »
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Xander Morhaime

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Re: Chaosforge 4e PBF - OOC
« Reply #107 on: February 16, 2014, 07:21 »

SK, would you be fine with shifting to L17 as a free action (courtesy of Shifty Maneuver) so I can get into the middle of that zombie pile and really get swinging?
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S.K. Ren

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Re: Chaosforge 4e PBF - OOC
« Reply #108 on: February 16, 2014, 09:53 »

Sure.
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Malek Deneith

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Re: Chaosforge 4e PBF - OOC
« Reply #109 on: February 16, 2014, 10:09 »

As a reminder the new die roller (on account of invisiblecastle being down) is located at http://orokos.com/roll/

I'll add that link to first post for easy finding in future.
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LuckyDee

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Re: Chaosforge 4e PBF - OOC
« Reply #110 on: February 16, 2014, 11:40 »

Shifty Maneuver's a nice one; I expected you to delay until after Gosok, so he would do the moving instead.

Attacking L18 with Rune of Diminishment vs AC: 1d20+12 18
Rune of Mending on Isirius; Spend a Healing Surge; Protection Runestate: me and everyone within Close Burst 5 gets +1 to all Defenses until the end of my next turn.

Is it me (hint: I already know the answer to that one) or did you just perform 4 standard actions in one turn?
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Malek Deneith

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Re: Chaosforge 4e PBF - OOC
« Reply #111 on: February 16, 2014, 11:45 »

He performed a Standard Action and a Minor Action. Standard Action was the missed Rune of Diminishment. Minor Action was Rune of Mending that a) let Isirius spend a healing surge, b) gave out +1 defense bonus in close burst 5 and c) put him (or in this case rather didn't change) in runestate of protection.

Ain't Runepriests grand?
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LuckyDee

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Re: Chaosforge 4e PBF - OOC
« Reply #112 on: February 16, 2014, 11:49 »

Ain't Runepriests grand?

I dunno, can't understand a word he says. But I'm willing to suck up to anyone who allows me to spend a healing surge as a free action (:
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slave

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Re: Chaosforge 4e PBF - OOC
« Reply #113 on: February 16, 2014, 12:58 »

Since Gosok can see Isirius through the tent, I'm assuming that Berak can also see the ship and the ship's figurehead. Can I make some knowledge checks about the ship and the figurehead out of my turn?

For example
-- Is the figurehead sentient or is it controlled remotely?
-- Is the effect divine or arcane?
-- What would happen if we removed the figurehead. Would the ship lose it's flying ability? Would the figurehead still remain animate?
-- Would I be able to take control of the ship and make it fly?
-- What do I know about flying ships?
-- What do I know about the Winter King?

About how many of those knowledge checks can I make at once and can I actually make them when it's not my turn or do I have to spend actions on my turn to make these checks?

Note: That ship is Awesome! Hopefully.

Edit: Sorry, got a bit excited there.

Edit2: On that note, is it possible to communicate with others when it's not your turn?
« Last Edit: February 16, 2014, 13:11 by slave »
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Malek Deneith

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Re: Chaosforge 4e PBF - OOC
« Reply #114 on: February 16, 2014, 14:00 »

Knowledge skill checks are a no action but I am going to rule that you can only get one per round in combat, and only on your turn to keep things from going overboard. Talking is a free action... literally *grin* And yes you can do it off your turn so long as it is kept within reason. (i.e. you guys start having whole discussions off turn, I'll start cutting off your actions)
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thelaptop

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Re: Chaosforge 4e PBF - OOC
« Reply #115 on: February 16, 2014, 18:44 »

By "knowledge" skill checks, you mean Insight or History rolls?
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S.K. Ren

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Re: Chaosforge 4e PBF - OOC
« Reply #116 on: February 16, 2014, 19:10 »

History, Religion, Arcana, Nature, Dungeoneering and Streetwise

and sorry for the lack of clarification in my actions. Normally I'm the guy with meticulous formatting.
« Last Edit: February 16, 2014, 19:32 by S.K. Ren »
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Malek Deneith

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Re: Chaosforge 4e PBF - OOC
« Reply #117 on: February 16, 2014, 21:30 »

thelaptop, Turn Undead can also push your targets, you might want to declare where you'd want each undead pushed in the event any of those miserable rolls hit :P
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thelaptop

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Re: Chaosforge 4e PBF - OOC
« Reply #118 on: February 16, 2014, 23:18 »

... any of those miserable rolls hit :P
Now I feel like I'm going to die before the next turn...
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Malek Deneith

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Re: Chaosforge 4e PBF - OOC
« Reply #119 on: February 17, 2014, 07:31 »

My bad, it was 5:30 in the morning and my half-awake eyes mistook damage rolls for hit rolls (though that first hit roll still is miserable). Oh and as a reminder close attacks are multiple attack rolls ONE damage roll (first one will be used in this situation).
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Inquisition - saving your soul, one bolter shell at a time.
Spoiler: "Hackmaster Kills" (click to show/hide)
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