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Author Topic: Chaosforge 4e PBF - IC  (Read 97947 times)

Xander Morhaime

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Re: Chaosforge 4e PBF - IC
« Reply #15 on: February 12, 2014, 14:04 »

The kobold, already annoyed by the highly distasteful environmental conditions in the area, did not seem all that eager to pay just to enter what looked like a ghost town from out here. So, she shuffled up to one of the guards and tapped his leg with with the non-spiky end of her flail to get his attention.

"Hey, metal man! Quill wants to know where all the people are. Quill isn't going to be paying to go in if there's no people to pay for more work. And Quill thinks the city looks pretty dead from out here," she demanded, in a rather squeaky voice. Not particularly intimidating when it's coming from a pile of furs less than 4 feet high.
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12. A soft answer turneth away wrath. Once wrath is looking the other way, shoot it in the head.

Malek Deneith

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Re: Chaosforge 4e PBF - IC
« Reply #16 on: February 12, 2014, 21:51 »

- Eh, it's 'cause of the winter. Warden Markelhay called for a gathering, to discuss this sudden winter and how to deal with it. Damn near everyone came.
- Had to pull rest of the guard too, in case somebody starts trouble. Hmph.
- People started gathering only a bit before you lot appeared on the horizon so if you go to halfling tents by lower quays you probably won't miss much.
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Xander Morhaime

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Re: Chaosforge 4e PBF - IC
« Reply #17 on: February 13, 2014, 10:46 »

Grudgingly, and after much searching to find where in all those furs her moneypouch was, Quill handed over a single silver to the guards. Well, more like tossed it up to them, if they weren't in the mood to lean down, muttering something about the need for a size discount under her breath.
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12. A soft answer turneth away wrath. Once wrath is looking the other way, shoot it in the head.

S.K. Ren

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Re: Chaosforge 4e PBF - IC
« Reply #18 on: February 13, 2014, 10:50 »

Seeing the fur-ball's anger abate, Gosok takes this as a sign to move on. He hands his silver piece to the guards he joins Quill in entering the city.
« Last Edit: February 13, 2014, 11:03 by S.K. Ren »
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Re: Chaosforge 4e PBF - IC
« Reply #19 on: February 13, 2014, 10:56 »

Berak hands the guards a silver piece and follows.
« Last Edit: February 13, 2014, 10:59 by slave »
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LuckyDee

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Re: Chaosforge 4e PBF - IC
« Reply #20 on: February 13, 2014, 11:21 »

Giving the construct he hands his coin to a good look up and down, as if awestruck by his presence, Isirius glances around at Marek before stepping after Berak.
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thelaptop

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Re: Chaosforge 4e PBF - IC
« Reply #21 on: February 13, 2014, 15:25 »

Marek sees the transactions that occur before him and does the same.  No point doing something out of the ordinary.
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LuckyDee

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Re: Chaosforge 4e PBF - IC
« Reply #22 on: February 13, 2014, 23:08 »

While walking after the rest of the party, Isirius gazes around in wonder at the desolate houses around him. The town's change from bustling with activity to appearing clinically dead doesn't seem to bother him in the least. In fact, he has not once given any impression of finding this unexpected winter anything short of wonderful.

That's not to say that he isn't paying attention to what he's looking at, as he scans for anything out of the ordinary or different from his last visit apart from the weather and the lack of people.
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Re: Chaosforge 4e PBF - IC
« Reply #23 on: February 14, 2014, 08:59 »

While the group is walking through the town, Berak scans his memory for past occurrences of localized weather anomalies and causes thereof.

Quote
History check: 1d20+13=26
« Last Edit: February 14, 2014, 09:46 by slave »
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Malek Deneith

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Re: Chaosforge 4e PBF - IC
« Reply #24 on: February 14, 2014, 09:41 »

As you walk through Wizard's Gate and into the city your hopes for some warm food and fire to put the cold out of you are quickly dashed as the first thing you notice is that Silver Unicorn Inn is currently locked. You pass it as well as nearby trading house which - aside from also being empty - looks as if it was ransacked, tools and gear lying in the snow with no sign of crates that should store them. The mystery partially clears when you reach another trading place down the road, the tiefling run House Azaer, where you see a group of six humans and a dwarf dumping contents of any and all storage containers out into the snow and then hacking now empty containers into firewood. Single exception is made for food which is carefully gathered and loaded onto a cart guarded by members of the Fallcrest Guard. One of them notices you looking and silently nods down the road, urging you to move along.

Move along you do and along the way you witness more locked up houses and another local provisions store being guarded by yet more guards, apparently waiting for it's turn of firewood and food gathering. You turn and proceed to the lower docks, where you finally run into population of Fallcrest, gathered around tents set up by a clan of river travelling halflings, trying to rub themselves against the cold or get nearer to one of several bonefires set up in the area, all while continuing to listen. As you push through the crowd to get a clearer view you hear the end of a report by one of the halfling who, raised on shoulders of two guardsmen, describes their travel from the lands to the south. It seems Turnfin clan met the same unnatural winter on their way, and even had to break ice on the river to make it to Fallcrest itself.

- You heard it from Barro Turnfin people! - a balding man in fine furs shouts - The lands downriver are in the same state as we are. Rationing is the only way. We can outlast this, but we need to conserve and share what we have!
- Let each man take care of himself! - a cry comes from the crowd - First you chop up the trade goods, what's going to come afterwards? Our houses?
- You've got more than you need, Armos. If you don't want to share, maybe we should help ourselves! - counters some dwarf
- Armos is right! - a female tiefling whom you recognize as local operator of Hose Azaer says and points at the man in fine furs - You'll pay every copper for my property Lord Warden, or... or...
- Or you'll what tiefling? What will you do Lord Warden, what will you do to the man that is trying to feed my family? - says another person - You merchants worry about a few crates lost, few contracts broken and forget about the people who put food on your tables - us, farmers. We lost all our crops, now all we can do is try to keep our families alive, and Warden Markelhay has a plan how to do it.
- Pelor is god of summer and sunlight! We should all pray to Pelor! - calls the dwarven priest of the Sun God
- Nonsense! Erathis is our city's patron god! - responds a human priestess - We took the safety of our lands for granted, we must make sacrifices to Erathis!

Tempers start to run high, with groups of like-minded people starting to form in crowd, each shouting at another, with Lord Markelhay unsuccessfully trying to bring some order to the gathering. The guards start to look nervous, keeping their hands on the weapons while Turnfing halflings scurry through the crowd to their tents.

Quote
Berak - as far as you remember some oddities in weather do happen from time to time, but mostly they are either random and short lived or can be traced to changes in local environment. Nothing you can recall resembles the scale and oddity of current winter
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slave

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Re: Chaosforge 4e PBF - IC
« Reply #25 on: February 14, 2014, 11:13 »

Berak thinks that perhaps he or the kalashtar could contact the warden telepathically and inquire about the situation.

If the warden doesn't have any better ideas, they could propose to the warden the following plan:
Quote
They go to the warden and pretend to tell him something. The warden could then declare to the crowd that your group has been investigating this phenomenon and has found the cause and has come to notify him of it. He would tell that your group will now go on to solve this problem. Quite possibly the warden would be pressed for more concrete information. If need be, it shouldn't be hard to spin some story together. For example about some portal having (re)opened and you going to close it.
Such a plan would possibly give people hope and concrete solutions to their problem. They would probably calm down if they thought that they didn't have to suffer for much longer. At least it would buy you some time to figure things out.

Berak discusses this idea with others of his group.
« Last Edit: February 14, 2014, 11:16 by slave »
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LuckyDee

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Re: Chaosforge 4e PBF - IC
« Reply #26 on: February 14, 2014, 11:20 »

Isirius gives the warden a good look. Would he be the type to go bananas if someone else's voice suddenly spoke up within the confines of his own skull?
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Malek Deneith

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Re: Chaosforge 4e PBF - IC
« Reply #27 on: February 14, 2014, 11:25 »

It's hard to judge a man by his looks, but from what you heard Lord Warden is a person of keen intellect... and has met in past with various adventurers passing through his city. Perhaps he wouldn't get surprised by voices in his head. Perhaps...
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LuckyDee

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Re: Chaosforge 4e PBF - IC
« Reply #28 on: February 14, 2014, 11:37 »

Isirius replies to Berak - telepathically if approached as such, otherwise out loud:

- The man looks like he'd survive such interference. I'd advise against your story, though; most folk only seem to enjoy those when they don't directly involve their own fate.
« Last Edit: February 23, 2014, 00:22 by LuckyDee »
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Re: Chaosforge 4e PBF - IC
« Reply #29 on: February 14, 2014, 12:42 »

Berak replies to Isirius (telepathically, since the crowd is loud):

- Supposing the warden does not provide another solution, how would you go about defusing this situation? It would be rather distruptive to our efforts, were it to get out of hand.
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