General > Play-By-Forum
Chaosforge 4e PBF - IC
Xander Morhaime:
Quill quickly directed the runepriest to flank the already damaged skeleton, quickly moving in behind him right into the midst of the enemies... and from there, started swinging her flail at knee-level for the undead.
--- Quote ---Action rundown:
Move: Shifty Maneuver: Gosok shifts as free action to L17, Quill moves into the now-vacated M18, Guard stays in place for sweet flanking bonuses.
Standard: Sweeping Blow against, in order, L18, M17, N17, N19, and marking anything left standing.
--- End quote ---
S.K. Ren:
Stepping through an opening in the undead's ranks, Gosok wheels to deal a solid blow on the skeleton now surrounded by his own allies only to miss for a second time. Glancing about the field Gosok spies Isirius taking damage. If nothing else... Tracing several runes faintly in the air, Isirius begins to glow a fiery blue.
--- Quote ---Attacking L18 with Rune of Diminishment vs AC: 1d20+12 18
Rune of Mending on Isirius; Spend a Healing Surge; Protection Runestate: me and everyone within Close Burst 5 gets +1 to all Defenses until the end of my next turn.
--- End quote ---
Malek Deneith:
Quill turns into a whirlwind of fire and hurt, her almost 360-degree sweep felling two zombies, and damaging both other nearby enemies while somehow not knee-capping her nearby ally. Were it that Gosok fared as well as his strike yet again gets parried, and to add insult to injury mere seconds later he's shown how it's done by the lone remaining guard. The few live civilians finally manage to run away a safe distance while two club-wielding zombies try but fail to chew on nearest living beings.
Quill and Gosok are startled as the dragon figurehead at the prow of the longship suddenly shakes free of ice surrounding it and speaks, looking at them:
- Return the ice scepter to the grasp of the Winter King, or this shall be a forever winter, and the cold dead shall feast upon the warm and living.
Encounter 1: Sky Raiders - Initiative, Movement and General Commentary
--- Quote ---Initiative
26 - Flesh-Crazed Zombies
25 - Marek
15 - Zombie Shamblers
11 - Isirius Thray
10 - Berak
9 - Decrepit Skeletons
8 - Skeletons
5 - Quill
5 - Gosok Skyborn
0+ - Guards
Actions
- Quill deals 15 fire damage to Skeleton 2, Zombie Shambler 3, Flesh-Crazed Zombie 1, Zombie Shambler 4. Skeleton 2 is bloodied. Zombie Shambler 3 and 4 are destroyed. Skeleton 2 and Flesh-Crazed Zombie 1 are marked until end of Quill's next turn.
- Gosok misses Skeleton 2.
- Gosok heals Isirius for 10 hit points (35/40 hp remaining, 6/7 surges remaining). Marek, Isirius, Gosok and Quill get +1 to all defenses until end of Gosok's next turn.
- Gosok remains in Runestate of Protection. Adjacent allies have resist all 2.
- Town Guard deals 5 damage to Skeleton 2.
- Remaining civilians flee.
- Flesh-Crazed Zombie 1 misses Quill.
- Flesh-Crazed Zombie 2 misses (AUTOMATIC MISS) Isirius. Isirius is no longer dazed.
Map Notes
- River is probably quite cold
- Ice is difficult terrain. It also looks tad slippery and thin.
- Campfires are burning bright.
- Boats are difficult terrain and provide cover.
- Tents provide cover but aren't much durable.
- Totem poles could be climbed if you wish to do so.
Map
Spoiler (click to show/hide)
--- End quote ---
Xander Morhaime:
Quill had just finished bashing down one of the downed zombies to make sure it did not entertain any thoughts of getting back up, when the boat figurehead decided to speak up. So, she did the most sensible thing that came to mind: she pointed her flail at it menacingly and screeched, "You shut up now! Boats don't get to talk!"
S.K. Ren:
Ice Scepter? Winter King?
Gosok pondered for a moment before returning his attention to the battle. The were more questions than answers but they would have to wait for the time being. Perhaps the Warden would know.
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