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Chaosforge 4e PBF - IC
thelaptop:
Marek saw that he was fast getting surrounded, and mutters another prayer to Pelor.
The Undead must be destroyed!
--- Quote ---Standard: Turn Undead (vs Will)
G19: (1d20+8=13, 1d10+7=13), G19-->C18
I18: (1d20+8=17, 1d10+7=15), I18-->L16
I19: (1d20+8=20, 1d10+7=11), I19-->L20
Move: Shift H19-->I20
Minor: Healing Word on self (HP + 10 + (1d6=4))
--- End quote ---
Edit: Added some pushing positions (3+ Cha modifier (+3) = 6)
Malek Deneith:
In response to Marek's prayer his holy symbol glows in a bright light which evaporates two of the undead nearby and sends the last one stumbling backwards, all while cleric's wounds close as if they never were there. In the meantime the only remaining "traditional" zombie shuffles around a tent and blindsides Isirius with a blow from behind.
Encounter 1: Sky Raiders - Initiative, Movement and General Commentary
--- Quote ---Initiative
26 - Flesh-Crazed Zombies
25 - Marekx
15 - Zombie Shamblers
11 - Isirius Thray
10 - Berak
9 - Decrepit Skeletons
8 - Skeletons
5 - Quill
5 - Gosok Skyborn
0+ - Guards
Actions
- Marek deals 18 radiant damage (increased by 5 due to vulnerability) to Decrepit Skeleton 2 and Skeleton 3 and 13 radiant damage to Zombie Shambler 1. Decrepit Skeleton 2 and Zombie Shambler 1 are destroyed. Skeleton 3 is immobilized until end of Marek's next turn.
- Marek heals himself for 14 hit points (31/41 hp remaining, 8/9 surges remaining). Marek is no longer bloodied.
- Zombie Shambler 5 moves to M22 and charges to O22 hitting Isirius for 8 damage (27/40 hp remaining).
Map Notes
- River is probably quite cold
- Ice is difficult terrain. It also looks tad slippery and thin.
- Campfires are burning bright.
- Boats are difficult terrain and provide cover.
- Tents provide cover but aren't much durable.
- Totem poles could be climbed if you wish to do so.
New Mechanics Learned
Immobilized
Almost exactly what it says on the tin. Creatures under this effect can't move - with the exception of teleportation. They can be pushed, pulled or slid though.
Map
Spoiler (click to show/hide)
--- End quote ---
LuckyDee:
Upon sensing something approaching from behind... moderately fast, Isirius braces himself, drawing upon the power of his armor.
--- Quote ---Immediate Reaction: the charging Zombie Shambler triggers my Wall Armor for 1d6=4 damage, and is subsequently knocked prone
--- End quote ---
Malek Deneith:
Thanks to Isirius' magical armor the zombie attacking him gets it's own blow reflected back at it and keels over.
--- Quote ---Zombie Shambler 5 is dead. Mind you this happened as a reaction so you still took that 8 damage. Pardon me for not bothering to update the map just on account of that, and proceed with your turn proper when you're ready.
--- End quote ---
LuckyDee:
Having had enough of the limping monstrosity before him, and sensing someone getting ready to chip in at his rear, Isirius tries to free himself from its presence with another good wallop.
--- Quote ---Zombie Shambler dying disintegrating triggers Convocation of Shadows; Isirius is Insubstantial and Phasing until EoNT.
Apply some more Flesh Rend to Flesh-Crazed Zombie: attack 1d20+10=12. Right.
Move to J24.
Spend minor action cursing my luck
--- End quote ---
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