DoomRL > Discussion

Rebalancing barrels?

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Thiebs:
I think if one were to nerf barrels, it shouldn't be a damage nerf. The only thing that napalm barrels ever get me on is when I *can't* avoid them or set them off without blocking my way completely. Seems to me the damage isn't really the issue as much as the pools left after. I'd say that the best way to go about it would be to make the lava they drop 'dry up' after a few turns. It'd look cool, make sense, and you'd be able to set them off from a distance without blocking your way, but you'd still have to pay attention to whether you were destroying cover/healing/items/etc, and, of course, you'd have to be safe enough to stand around for a few turns.

ParaSait:
How about simply reducing the amount of barrels placed on the map? Lotsa fuel barrels is alright, but napalm should be spawned in moderation, especially since the lava can get incredibly spammy at times when you set off a large chain of em...

Thiebs:
True, but that also means fewer opportunities to blast the hell out of the baddies! And I've found that the only times I die to barrels are when that *one* barrel is in the way, and I have to walk past it and pray. Doesn't ever matter how many, just that there is always *that one*, even when it's the only one.

RogerN:
Choosing to walk near a barrel is always a calculated risk.  You [almost] always have the option to blow the barrel from a distance.  There may be guaranteed negative consequences (destroying cover, valuable items, or forcing yourself to walk over lava later), but those consequences must be weighed against the worst case scenario of the barrel exploding in your face.

There are items to mitigate the risks: phase devices, fire-resistant armor, rocket launchers for creating your own secondary routes.  Games with procedurally generated levels often rely on preparation and creativity by the player to balance the randomized "unfairness."  It still ends up being unfair sometimes... fortunately these games have lots of replay value :)

I can remember being killed from 100% a couple of times by barrels.  I don't think it's happened while I was wearing good armor, though - not without help from nearby enemies.

Juice:
I disagree with nerfing the barrels, I like that sometimes, they just surprise you so much it's (nearly) impossible to avoid death. Losing is FUN ;)

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