DoomRL > Discussion
Only played this for a weekish now, some praises/questions
Ghaleon:
So I'm doing a 100 floor gunkata, at floor 37 now, everything going fine except for the fact that 9mm is not dropping again. Down to my last ammo box (learning I could 'U' them was a lifesaver). I made myself a tactical shotgun in case of emergency ammo issues but it's pretty weak now. I plan on making some energy pistols for when I run out of regular ammo but I still don't have wizkid yet, I don't even have finesse yet, it's what I'm getting on my next level up.
Anyway, for those interested, the math with pistols works like this:
5 ranks of sunnofa gun = 0.1s attackspeed, dual wield = 0.1 * 1.2 = 0.12 attackspeed - Scout class = 0.11 attackspeed.
Soo, Basically my semi-auto pistols fire faster than a gattling gun (do more damage per bullet too cuz 5 ranks of sunnofa gun, and 2d4 base instead of 1d8 =P. I made them both high power because ammo is an issue more than anything, and I did take keeneye pretty soon.
That said I quit for safety purposes... I've had this problem for awhile now but it's happening particularly frequently right now. So I saved and quit until I hopefully fix it...Basically my game (only doom, no other games or programs) simply goes ape-dung on the controls, it'll mash the keyboard on its own or something. caps lock, open inventory, show grid, un-equip armor, move around randomly (this is why I quit because it could move me to my death), and not slowly either...Very scary... Even if I alt-tab it'll alt-tab back to the game and continue to eff around. It's almost like a virus starts taking over my keyboard but like I said, it's doomrl only. What the dill.
I haven't looked at the tech support/whatever forums yet so I'll do so now but blah. As for Cthulhu, I haven't found a single exotic/unique pistol or mod yet so I'm still running around with dual high-powers. But with 5 ranks of SoG, they seem capable of killing everything before reloading except maybe revanants and bruiser brothers...Note I haven't bumped into any cyberdemons or agony elementals yet. with a 0.11s attackspeed too, I can pretty much just stand there in the open shooting at mancubus without fear of being shot at. Unfortunately they are nearly never alone, and almost always have Arch-villes with them, who maddeningly love hiding behind their meatshield that I don't want to simply blast thru to get at archie since hell is hell because it has no effing ammo (except rockets, lots and lots of effing rockets, argh). =P.
Thiebs:
Rockets dispose of corpses, though...
aka_Cthulhu:
Switching to rockets on a gun kata build can get a bit time consuming, though. At that point, the only thing I do in a pinch is try to move around, carefully navigate my way out of the line of fire of mancubi or revenants or whatever the arch vile could revive and make my way to the point where the vile is in my line of sight. It can get pretty hectic since past floor 100 or 200 it seems that there's a decent number of them. Of course, there's also the problem if the meatshield is standing between me and the archvile so I can't get a good shot in. After so many games, I keep forgetting about making use of dodgemaster. Those mancubi can hit hard, which became my downfall much later since I had no choice but to discard the inquisitor's set for the cybernano phaseshift armor - that one was good, but it didn't have the fire resistance that I needed.
Thiebs:
That was kinda sarcastic, sorry. Should have remembered to put the ol' internet-sarcasm-alert-winkey-face in. But you could use Juggler, should you end up valuing it enough.
Ghaleon:
--- Quote from: Thiebs on March 01, 2014, 07:28 ---That was kinda sarcastic, sorry. Should have remembered to put the ol' internet-sarcasm-alert-winkey-face in. But you could use Juggler, should you end up valuing it enough.
--- End quote ---
Rockets gibbing enemies is nice yeah, but ive had too many occasions where they blow up loot/ammo.
There have even been a couple floors where i felt "something valuable", fired all of 1 or 2 rockets, missed, and then later on, discover that there was in fact nothing valuable. I thought special drops were immune to complete destruction but evidently not.
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