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Author Topic: [H|YAAM/YAFW] Scavenger Platinum with an unexpected ending  (Read 3162 times)

LuckyDee

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Having discovered on my previous run how easy HMP turns out to be with a number of UV games under my belt, I've started making a wishlist for the Gold and Plat badges to take me to the rank of Lt. Colonel. On my quest for Lightfoot Gold I actually stumbled upon Azrael's Scythe, and realized Scavenger Platinum was well within reach too:

--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Joseph Hewitt,
 level 13 Arch-Vile Major Marine,
 nuked the Mastermind at the Hell Fortress.
 He survived 134167 turns and scored 221965 points.
 He played for 1 hour, 59 minutes and 31 seconds.
 He wasn't afraid to be hurt plenty.

 He killed 840 out of 840 hellspawn. (100%)
 This ass-kicking marine killed all of them!

 He saved himself 2 times.

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 7
  Levels completed : 7

-- Awards ----------------------------------------------------

  Medal of Prejudice
  Aurora Medallion
  Grim Reaper's Badge
  Hell Armorer Badge
  Scavenger Platinum Badge

-- Graveyard -------------------------------------------------

  ###########################################################
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  ......................................................%..|#
  ......................................................%%%}#
  .......................................................%|X#
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  ###########################################################

-- Statistics ------------------------------------------------

  Health 120/60   Experience 77589/13
  ToHit Ranged +0  ToHit Melee +10  ToDmg Ranged +0  ToDmg Melee +15

-- Traits ----------------------------------------------------

  Class : Marine

    Ironman          (Level 2)
    Finesse          (Level 2)
    Brute            (Level 5)
    Berserker        (Level 1)
    Badass           (Level 2)
    Vampyre          (Level 1)

  Bru->Bru->Ber->Bad->Bad->MVm->Bru->Fin->Iro->Fin->Iro->Bru->Bru->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   Angelic Armor [7/7] (67%)
    [b] [ Weapon     ]   Azrael's Scythe (9d9)
    [c] [ Boots      ]   Enviroboots [0]
    [d] [ Prepared   ]   nothing

-- Inventory -------------------------------------------------

    [a] missile launcher (6d6) [4/4]
    [b] blue armor [4/4] (100%) (P)
    [c] blue armor [2/2] (137%) (B)
    [d] red armor [6/6] (77%) (P)
    [e] rocket (x10)
    [f] small med-pack
    [g] small med-pack
    [h] large med-pack
    [i] large med-pack
    [j] large med-pack
    [k] large med-pack
    [l] large med-pack
    [m] large med-pack
    [n] large med-pack
    [o] large med-pack
    [p] large med-pack
    [q] phase device
    [r] phase device
    [s] homing phase device
    [t] phaseshift boots [4/4] (100%) (A)

-- Resistances -----------------------------------------------

    Bullet     - internal 60%   torso 95%   feet 60% 
    Melee      - internal 60%   torso 95%   feet 60% 
    Shrapnel   - internal 60%   torso 95%   feet 60% 
    Acid       - internal 60%   torso 60%   feet 100%
    Fire       - internal 60%   torso 60%   feet 100%
    Plasma     - internal 60%   torso 60%   feet 60% 

-- Kills -----------------------------------------------------

    84 former humans
    54 former sergeants
    15 former captains
    84 imps
    63 demons
    279 lost souls
    68 cacodemons
    35 hell knights
    22 barons of hell
    30 arachnotrons
    4 former commandos
    16 pain elementals
    25 revenants
    22 mancubi
    18 arch-viles
    3 nightmare cacodemons
    9 nightmare demons
    2 bruiser brothers
    1 shambler
    1 lava elemental
    1 agony elemental
    1 Angel of Death
    1 Cyberdemon
    1 Spider Mastermind
    1 John Carmack

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 5 he stormed the Chained Court.
  On level 8 he encountered the Phobos Anomaly.
  On level 9 he entered Hell's Armory.
  He destroyed the evil within and reaped the rewards!
  On level 12 he assembled a tactical boots!
  On level 12 he found the City of Skulls.
  He wiped out the City of Skulls.
  On level 16 he found the Tower of Babel!
  On level 17 he invaded the Unholy Cathedral!
  On level 17 he found the Azrael's Scythe!
  He then destroyed the Unholy Cathedral!
  On level 19 he entered the Vaults.
  On level 19 he found the Acid Spitter!
  He managed to clear the Vaults completely!
  On level 20 he was foolish enough to enter Limbo!
  On level 20 he found the Angelic Armor!
  He managed to clear Limbo from evil!
  On level 21 he found the Medical Powerarmor!
  He sounded the alarm on level 22!
  On level 22 he found the Enviroboots!
  On level 22 he entered the Lava Pits.
  He managed to clear the Lava Pits completely!
  Then at last he found Dis!
  He overloaded a nuclear BFG 9000 on level 24!
  He defeated the Mastermind and found the TRUE EVIL!
  Then finally in Hell itself, he killed the final EVIL.

-- Messages --------------------------------------------------

 You hit the lost soul. The lost soul dies. Carmack raises his hands and
 summons hellspawn! You need to taste blood!
 You need to taste blood!
 Carmack raises his hands and summons hellspawn! You need to taste blood!
 You hit the cacodemon. The cacodemon dies. You're going berserk! The lost
 soul hits you. You need to taste blood!
 You hit the cacodemon. The cacodemon dies. You need to taste blood!
 You need to taste blood!
 You hit the cacodemon. The cacodemon dies. You're going berserk! You dodge!
 The missile hits John Carmack. You dodge! The missile hits the cacodemon. The
 cacodemon hits you. You dodge! The missile hits the cacodemon. You need to
 taste blood!
 You hit John Carmack. The lost soul hits you. You need to taste blood!
 You hit John Carmack. John Carmack dies. Congratulations! You defeated John
 Carmack! Press <Enter>...
 You feel relatively safe now. You're going berserk!

-- General ---------------------------------------------------

 61 brave souls have ventured into Phobos:
 31 of those were killed.
 1 didn't read the thermonuclear bomb manual.
 And 5 couldn't handle the stress and committed a stupid suicide.

 24 souls destroyed the Mastermind...
 4 sacrificed itself for the good of mankind.
 18 killed the bitch and survived.
 2 showed that it can outsmart Hell itself.

--------------------------------------------------------------

Trying to get the Scythe in itself caused me to have to go through a couple of hairy situations - an early demon cave and a level second half of Phobos in which I had to storm through both lava and acid to take care of what was on the other side - but as always things stabilized nicely once MVm was added to my trait list. Once I knew I had Scavenger Platinum down, I decided to dive into the Mortuary - or, as it turned out, Limbo - as well, not caring whether I'd win or lose anymore, but with my traits plus the nuclear BFG there was little challenge to it. I then decided to just go for the standard victory, as I didn't plan ahead past the Vaults and as such didn't bring any envirosuits or comparable measures. Then this happened:



And yes, those red stairs lead to the Lava Pits. I broke into a short sweat on Hell 7 when I realized I didn't have a nuke, but then I was reminded of the NBFG's additional capabilities and stormed straight through everything and came out well on top.

I guess HMP is the new HNTR for me - never thought I'd get this far when I started playing two years ago :)
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[0.9.9.7G] Current: Hell Knight 1st Lieutenant [20/12/4/0/0/0]
High: Arch-Vile Lt. Colonel [25/21/12/2/1/0]

RogerN

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Congratulations!  For me, also, DoomRL also has the distinction of being one of the few roguelikes that can cause me to sweat :)
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LuckyDee

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And this wasn't the worst case ever, since it'd mean I'd have merely a standard victory instead of a full win. But, yes, the fact that this game tends to catch you with your pants down every once in a while is definitely one of its charms. Luckily it also allows you to take some time to ponder your situation to try and make the best of it.
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[0.9.9.7G] Current: Hell Knight 1st Lieutenant [20/12/4/0/0/0]
High: Arch-Vile Lt. Colonel [25/21/12/2/1/0]
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