DRL > Requests For Features

Levers and the map

(1/2) > >>

BDR:
Why aren't levers shown on the map (sans pickup of Computer Map) after you're done exploring?  They seem a lot like barrels and level exits to me, and it's a bit of a pain to go searching for them after finishing the level...  I can understand not tracking ammo and such since enemies pick that stuff up, but they can't use the levers, and the only other thing that might be a concern is that people will use them for bait, and people can already do that anyway even without them showing up after you walk away...

Kornel Kisielewicz:
Well, it's because internally DoomRL levers are... items xD

Valkeera:
It's sad you can't take the levers with you and place them as a lure much like the ammo... :-P ;-)

BDR:
I would LOVE to take a "make floor lava" lever with me.  It'd be like having a less problematic nuke on hand, and couple that with a "make floor water" lever and life is goooooood. ;P

Styro:
If you could pick up and carry around a Make Floor Water lever, it would be quite easy to finish a Nightmare game since enemies killed on terrain (water, acid, lava, doors, etc) do not leave corpses.

Navigation

[0] Message Index

[#] Next page

Go to full version