DRL > Requests For Features

More Armor/Weapon Sets

(1/3) > >>

GinDiamond:
I really like the idea of the Inquisitor, Phaseshift, and other sets. I feel that each set should give you a certain buff when all put together correctly, and each set is different from another. This has the added bonus of giving the player tough choices to go with in situations.

For instance, there could be a Tactical Set, which, when you have the Tac Armor, Tac Boots, Tac Shotgun, and Assault Rifle prepared, you could get a +10% speed boost but you could be vurnable to +1 more damage from enemies or something like that.

There could be Cerberus weapons to go with the Cerberus boots and armor, and nanomachic weapons could fit with the nanofiber armor and such.

Thoughts? Is this possible?

LuckyDee:
'Possible' probably isn't the issue. In fact, I personally agree with you that this would make a nice addition. Although I think more two-piece sets would be better than larger sets, considering the odds of finding specific items.

But to answer this and your question about version 0.9.9.8 at the same time: currently, almost all time and resources are channeled into Jupiter Hell. I think it's very likely that DoomRL 0.9.9.8 will appear, and I urge you to keep ideas for it coming, but please be prepared to have a lot of patience waiting for it to appear...

emulord:
Am I the only person who is really annoyed about Jupiter Hell? It doesnt appeal to me, and removing resources from polishing DoomRL and developing DiabloRL/AlienRL/etc is a shame.

Heres some ideas:
Since tactical is 'easy', having boots+armor+(Tac.Shotgun or rocketlauncher) for +10% speed,-1protection is good.
Fireproof set? boots+armor = +30% additional fire, -30% shrapnel?
Cerberus set? boots+armor = something exotic, like fire any rocket launcher like a mancubus.
Reaper set? Necroarmor + Azrael's Scythe = immune to health drain from alternate fire of Scythe.
Medic set? Medic powerarmor + Combat translocater = special healing abilities.
Acid-walker: While wearing acid spitter and acidproof boots, leave trails of acid.
Lava-walker: While wearing napalm launcher, Lava armor, and lava boots, leave trails of lava.
Cyberpunk: Cybernetic armor + lazer rifle. = grants effects of badass 1.

GinDiamond:

--- Quote from: emulord on May 29, 2014, 15:05 ---
Cerberus set? boots+armor = something exotic, like fire any rocket launcher like a mancubus.

--- End quote ---

Seems a bit too overpowered, but good idea!


--- Quote from: emulord on May 29, 2014, 15:05 ---Reaper set? Necroarmor + Azrael's Scythe = immune to health drain from alternate fire of Scythe.

--- End quote ---

I do like that idea. I'd personally try to find a way to make it harder to achieve this buff, and the Scythe is already part of the Angelic Set. Perhaps new items?


--- Quote from: emulord on May 29, 2014, 15:05 ---Cyberpunk: Cybernetic armor + lazer rifle. = grants effects of badass 1.

--- End quote ---

Thats really cool, actually.


I know alot of people want to keep things like these sets obtainable every single game, and I'm okay with that, but the way I see it, its what keeps me going back to playing it. This time, will I get the Inquisitor set? Will the RNG bless me with a good Cyberdemon placement this time or will it screw me over again? Stuff like that.

Uranium:

--- Quote from: GinDiamond on May 29, 2014, 19:12 ---and the Scythe is already part of the Angelic Set. Perhaps new items?

--- End quote ---

The Longinus Spear is part of the Angelic set, but I don't think the Scythe is. Although to make sure, you'll have to get someone who can actually make Azrael's favourite kitchen utensil spawn (i.e. not me)

Navigation

[0] Message Index

[#] Next page

Go to full version