DoomRL > Modding
ColorSceme for Log
(1/1)
Tessil:
Hi there,
I have a little ColorSceme for the OnScreenLog in the graphical version, which goes in the config.lua:
--- Code: ---Messages = {
-- *** ENVIRONMENT / SPIELUMGEBUNG ***
-- DOORS / TUEREN
-- ["* door."] = DARKGRAY,
["* open here."] = DARKGRAY,
-- BARRELS / FAESSER
-- ["You push *"] = DARKGRAY,
["It doesn*"] = DARKGRAY,
-- COMPUTERMAP
["Everything seems *"] = DARKGRAY,
-- ["You download *"] = CYAN,
-- SWITCHES / SCHALTER
-- ["You pull *"] = DARKGRAY,
["MediTech depot*"] = LIGHTGREEN,
["Armor depot*"] = LIGHTGREEN,
["The smell *"] = LIGHTGREEN,
["The walls *"] = LIGHTMAGENTA,
["Suddenly *"] = LIGHTMAGENTA,
["* Acid!"] = LIGHTRED,
["* flames!"] = LIGHTRED,
["* Lava!"] = LIGHTRED,
-- SPECIAL / GENERATOR
-- ["Do you *"] = LIGHTCYAN,
["*[y/n]*"] = LIGHTCYAN,
["*!!!"] = MAGENTA,
["You enter *"] = BLUE,
["You sense *"] = LIGHTBLUE,
["* special here!"] = CYAN,
["There are *"] = LIGHTBLUE,
["* safe now."] = LIGHTCYAN,
-- *** EQUIPMENT / AUSRUESTUNG ***
["This *"] = LIGHTMAGENTA,
["You see *"] = DARKGRAY,
["* here*"] = DARKGRAY,
-- ["* med-pack *"] = GRAY,
-- ["*Ammo *"] = GRAY,
-- ["*[0]*"] = LIGHTRED,
["* pick up!"] = DARKGRAY,
["You picked *"] = CYAN,
["You found *"] = CYAN,
["You use *"] = LIGHTCYAN,
["You need *"] = CYAN,
["* more calm."] = DARKGRAY,
["You wear*"] = BLUE,
["You dropped *"] = LIGHTBLUE,
-- WEAPONS / WAFFEN
-- ["This weapon *"] = LIGHTMAGENTA,
["You have no *"] = LIGHTMAGENTA,
["* empty."] = LIGHTMAGENTA,
["* already loaded."] = DARKGRAY,
-- ["* unload *"] = DARKGRAY,
["You reload *"] = DARKGRAY,
["You quickly *"] = LIGHTBLUE,
["You swap *"] = DARKGRAY,
["You instantly *"] = LIGHTBLUE,
-- ARMOR / RUESTUNG
["* damaged!"] = YELLOW,
["* destroyed!"] = LIGHTMAGENTA,
["* looks better!"] = BROWN,
["* looks like new!"] = LIGHTGREEN,
-- MODIFICATIONS / MODIFIKATIONEN
-- ["This item *"] = LIGHTMAGENTA,
["Nothing *"] = DARKGRAY,
-- ["Modify *"] = CYAN,
["You assemble *"] = CYAN,
["Special assembly *"] = LIGHTCYAN,
-- *** STATUS / BONI ***
["* better."] = BROWN,
["* healed."] = GREEN,
["*Warning*"] = MAGENTA,
["Unknown *"] = DARKGRAY,
["You don*"] = DARKGRAY,
["* get there!"] = DARKGRAY,
["* canceled."] = BROWN,
["Too tired *"] = DARKGRAY,
["Run *"] = BLUE,
["You start *"] = LIGHTBLUE,
["You stop *"] = BROWN,
["* yanked away!"] = BLUE,
["You advance *"] = LIGHTCYAN,
["You die*"] = LIGHTRED,
-- *** BATTLE PLAYER / KAMPF SPIELER ***
-- ["Throw *"] = DARKGRAY,
-- ["Fire *"] = DARKGRAY,
["You miss *"] = YELLOW,
["Boom!"] = GREEN,
["You dodge!"] = GREEN,
["The missile *"] = GREEN,
["You hit *"] = GREEN,
-- BATTLE ENEMY / KAMPF GEGNER
["* uses *"] = BROWN,
["* healthier!"] = DARKGRAY,
["* reloads *"] = GREEN,
["* misses you."] = GREEN,
["* hit!"] = LIGHTRED,
["* hits you."] = LIGHTRED,
["* explodes!"] = LIGHTRED,
["* dies."] = LIGHTGREEN,
["* freed soul!"] = LIGHTGREEN
}
--- End code ---
though chainfiring and nuking not covered, have Fun :)
thelaptop: Edited to make it friendlier for folks to read/copy/paste. =)
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