DRL > Requests For Features

special ammunition

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RepoRipper:
i give up

Kornel Kisielewicz:
Please consider interface easiness when thinking about special ammo. This is the major reason that I gave up on that idea. But ph33r not, Weapon Mods in 0.9.8.7 will make up for that lack ;].

TFoN:
ReppoRipper, I don't mean to be hardheaded and go against your idea just for the sake of disagreement. I hope you understand that.

Kornel - what about ammo types AliensRL? Simple UI's still a consideration, but as a more serious and "realistic" (as much as that description fits) tactical game, some complication isn't much of a tradeoff. I'd figure it's part of the deal. Many of the ideas here'll fit into there much better than they can into DoomRL.

Kornel Kisielewicz:
Actually in AliensRL it might be more possible, because of the ammo handling. I'll think about it.

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