as to the anti-armor trait, i never said it applied to only some weapons, and only one level would mean it would help against nothing more than FHCa/Co's, and also demons. only two levels, means ALL attacks you make ignore as much as two armor, if there is any armor to ignore. i think the CyberDemon has 6 armor, so this would nullify a third of his armor. not half; that's unbalanced.
now, concerning the Bomberman Master Trait... ok ok, i went overboard on the required traits. so tone em down. but in the spirit of Kornel's Master Trait idea, the no melee weapon or trait is required. as for the blast radius, ok, how do u fit enough explosives to make a 5x5 blast radius fit in a 10mm bullet? i thought so. 3x3 is pretty powerful, when u think about it, because, for instance, it can make small, controlled holes in walls, and also deal with enemies clustered on useless ammo!