"Quartermaster Platinum" : Clear Angel of Red Alert on Nightmare!
In AoRA, speed of character is nearly everything important.
You should set status as "running" in most times of confronting enemies.
So, Gunrunner + Shottyman is most plausible approach.
Gunrunner + Shottyman trait applies not only with shotgun, it DOES apply to rocket/missile launchers.
Of course, be careful of using shotgun/rockets - so that you won't harm from splash damage from exploding barrels/direct rocket volley.
The main consideration in later parts is how to supply shotgun shells,
since time is limited so you cannot stack shotgun shells as much as you want by waiting revive of sergeant corpses.
So,
1. Do not waste your shells by cornering enemies from afar.
If you have to kill enemies by cornering, drag enemies sufficiently near and then start cornering.
2. Make use of plasma rifle and save shotgun shells/rockets for harsh fight.
Note that Gunrunner + Shottyman BLOCKS Whizkid/Son of a bitch.
Fighting SMM, my shotgun shell, plasma cells, rockets, red armor.. everything is burned out..
It was a really close fight. Phew.
Anyway, I got all Platinum badges by completing this run.
I'll start diamond hunting from now on!
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DoomRL (0.9.9.7) roguelike post-mortem character dump
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d, level 12 Cyberdemon General Scout,
defeated the Mastermind at the City of Dis.
He survived 50551 turns and scored 580399 points.
He played for 1 hour, 7 minutes and 33 seconds.
He opposed the Nightmare!
He killed 702 out of 1072 hellspawn. (65%)
He was an Angel of Red Alert!
-- Special levels --------------------------------------------
Levels generated : 11
Levels visited : 3
Levels completed : 0
-- Awards ----------------------------------------------------
Cyberdemon's Head
UAC Star (silver cluster)
Quartermaster Platinum Badge
-- Graveyard -------------------------------------------------
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-- Statistics ------------------------------------------------
Health 41/50 Experience 65616/12
ToHit Ranged +0 ToHit Melee +0 ToDmg Ranged +0 ToDmg Melee +0
-- Traits ----------------------------------------------------
Class : Scout
Finesse (Level 2)
Hellrunner (Level 2)
Reloader (Level 2)
Juggler (Level 1)
Dodgemaster (Level 1)
Intuition (Level 2)
Shottyman (Level 1)
Gunrunner (Level 1)
HR->HR->DM->Fin->Jug->MGr->Rel->Rel->SM->Fin->Int->Int->
-- Equipment -------------------------------------------------
[a] [ Armor ] Cybernetic Armor [7/7] (58%)
[b] [ Weapon ] chaingun (1d7)x4 [4/40] (P1)
[c] [ Boots ] steel boots [1/1] (100%)
[d] [ Prepared ] 10mm ammo chain (x57)
-- Inventory -------------------------------------------------
[a] tactical shotgun (8d3) [1/5]
[b] plasma rifle (1d7)x6 [0/40] (T1)
[c] missile launcher (6d6) [0/5] (B1)
[d] 10mm ammo (x100)
[e] 10mm ammo (x47)
[f] 10mm ammo (x100)
[g] small med-pack
[h] small med-pack
[i] technical mod pack
[j] bulk mod pack
[k] bulk mod pack
-- Resistances -----------------------------------------------
Bullet - internal 0% torso 50% feet 0%
Melee - internal 0% torso 50% feet 0%
Shrapnel - internal 0% torso 50% feet 0%
-- Kills -----------------------------------------------------
119 former humans
111 former sergeants
38 former captains
147 imps
44 demons
79 lost souls
37 cacodemons
19 hell knights
27 barons of hell
13 arachnotrons
25 former commandos
7 pain elementals
11 revenants
15 mancubi
8 arch-viles
1 Cyberdemon
1 Spider Mastermind
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 5 he stormed the Chained Court.
On level 7 he assembled a tactical shotgun!
On level 8 he encountered the Phobos Anomaly.
On level 9 he entered Deimos Lab.
He decided to nuke the forbidden Lab.
On level 16 he found the Tower of Babel!
On level 17 he found the Cybernetic Armor!
On level 17 he invaded the Unholy Cathedral!
He fled the Unholy Cathedral seeing no chance to win.
On level 19 he ran for his life from lava!
Then at last he found Dis!
On level 24 he finally defeated the Mastermind.
-- Messages --------------------------------------------------
Fire -- Choose target...
You see : a Spider Mastermind (almost dead) | floor | [ m ]ore
The missile hits the Spider Mastermind. Boom! You are hit! You are hit! Boom!
You are hit! You are hit!
Fire -- Choose target...
You see : a Spider Mastermind (almost dead) | floor | [ m ]ore
Targeting canceled.
Fire -- Choose target...
You see : a Spider Mastermind (almost dead) | floor | [ m ]ore
The missile hits the Spider Mastermind. The missile hits the Spider
Mastermind.
Fire -- Choose target...
You see : a Spider Mastermind (almost dead) | floor | [ m ]ore
Boom! The missile hits the Spider Mastermind. Boom! The missile hits the
Spider Mastermind. The Spider Mastermind dies. Congratulations! You defeated
the Spider Mastermind! Press <Enter>...
-- General ---------------------------------------------------
248 brave souls have ventured into Phobos:
167 of those were killed.
6 didn't read the thermonuclear bomb manual.
And 11 couldn't handle the stress and committed a stupid suicide.
63 souls destroyed the Mastermind...
3 sacrificed itself for the good of mankind.
54 killed the bitch and survived.
6 showed that it can outsmart Hell itself.
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