DRL > Post Mortem

[U|YAAM/YAFW] Okay, I finally did a recording! :D (Elite/Veteran Platinum)

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Tormuse:
Okay, due to popular demand, I made a recording of myself playing DoomRL!  :D  It's a pretty generic, masterless build, but hopefully, it gives you an idea of what my play-style is like.  It was a pretty lucky game, which gave me good equipment, including a Nuclear Plasma Rifle, which I assembled into a Burst Cannon, which made a good chunk of the game trivial with how efficiently it chewed up all my enemies.  :)  Note that I got a full win, so anyone who wants to avoid full-win-related spoilers, don't watch the last ten minutes or so of the last video.

I had a microphone on and tried to give a running commentary as I went, but I frequently found myself tongue-tied/stammering/babbling.  I hope people find it suitably entertaining and/or helpful anyway.  :P

I played in console mode, since that's how I roll, and I broke it up into three videos, one for each episode...  or at least that's what I intended to do, but the second video crashed 6 minutes in and I didn't realize it until I was most of the way through Hell's Armory.  (Which was unfortunate, since you miss me getting a really sweet Shambler's Head medal!)  :|  Then, when I resumed recording, somehow, the mic level got set to minimum without me realizing it, and for the entirety of Deimos, you can barely hear anything.  :(

Regardless, here they are.  Any comments/suggestions are welcome, including possibly suggestions about what to record in future or what to talk about during future recordings.  :)

Part 1  Featuring:  Hell's Arena, Chained Court, (Plus!) and Military Base

Part 2a  Featuring:  Phobos Anomaly, an abrupt crash!  :o

Part 2b  Featuring:  The end of Hell's Armory, The Wall, City of Skulls, Halls of Carnage, low microphone levels!  :|

Part 3  Featuring:  Tower of Babel, Unholy Cathedral, The Vaults, The Mortuary, Mount Erebus, Hell Fortress

--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Tormuse, level 16 Human Lance Corporal Technician,
 nuked the Mastermind at the Hell Fortress.
 He survived 116469 turns and scored 434704 points.
 He played for 3 hours, 50 minutes and 1 second.
 He was a man of Ultra-Violence!

 He killed 1492 out of 1492 hellspawn. (100%)
 This ass-kicking marine killed all of them!

 He saved himself 2 times.

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 11
  Levels completed : 11

-- Awards ----------------------------------------------------

  Medal of Prejudice
  UAC Star (bronze cluster)
  UAC Star (silver cluster)
  UAC Star (gold cluster)
  Aurora Medallion
  Explorer Badge
  Conqueror Badge
  Grim Reaper's Badge
  Hell Armorer Badge
  Shambler's Head
  Hell Champion Medal
  Technician Bronze Badge
  Technician Silver Badge
  Armorer Bronze Badge
  Heroic Bronze Badge
  Heroic Silver Badge
  UAC Silver Badge
  UAC Gold Badge
  Veteran Bronze Badge
  Veteran Silver Badge
  Veteran Gold Badge
  Veteran Platinum Badge
  Elite Platinum Badge
  Lava Bronze Badge
  Reaper Bronze Badge
  Reaper Silver Badge
  Reaper Gold Badge
  Brick Bronze Badge
  Skull Bronze Badge
  Arena Bronze Badge
  Arena Silver Badge
  Longinus Gold Badge
  Scavenger Bronze Badge
  Scavenger Silver Badge
  Scavenger Gold Badge

-- Graveyard -------------------------------------------------

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  ###########################################################

-- Statistics ------------------------------------------------

  Health 61/70   Experience 133974/16
  ToHit Ranged +4  ToHit Melee +8  ToDmg Ranged +3  ToDmg Melee +9

-- Traits ----------------------------------------------------

  Class : Technician

    Ironman          (Level 2)
    Finesse          (Level 1)
    Hellrunner       (Level 2)
    Son of a bitch   (Level 3)
    Eagle Eye        (Level 2)
    Brute            (Level 2)
    Juggler          (Level 1)
    Berserker        (Level 1)
    Whizkid          (Level 2)

  SoB->SoB->EE->HR->Fin->Jug->HR->WK->WK->Iro->Bru->Bru->Ber->EE->Iro->SoB->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   powered red armor [5/5] (91%) (A)
    [b] [ Weapon     ]   Azrael's Scythe (9d9)
    [c] [ Boots      ]   tactical boots [0/0] (100%) (A)
    [d] [ Prepared   ]   nuclear VBFG9000 (8d8) [60/60]

-- Inventory -------------------------------------------------

    [a] tactical shotgun (9d3) [5/5] (P1)
    [b] tactical rocket launcher (6d6) [5/5]
    [c] assault chaingun (2d5)x2 [40/40]
    [d] plasma rifle (1d7)x6 [40/40] (A1T1)
    [e] burst nuclear plasma rifle (1d9)x8 [48/48] (A1)
    [f] BFG 9000 (10d6) [100/100]
    [g] energy shield [0/0] (79%)
    [h] Cybernetic Armor [7/7] (100%)
    [i] Angelic Armor [7/7] (100%)
    [j] shotgun shell (x67)
    [k] rocket (x14)
    [l] power cell (x60)
    [m] large med-pack
    [n] large med-pack
    [o] large med-pack
    [p] large med-pack
    [q] homing phase device
    [r] hatred skull
    [s] 10mm ammo chain (x250)
    [t] shell box (x100)

-- Resistances -----------------------------------------------

    Bullet     - internal 60%   torso 60%   feet 60% 
    Melee      - internal 60%   torso 85%   feet 60% 
    Shrapnel   - internal 60%   torso 60%   feet 60% 
    Acid       - internal 60%   torso 60%   feet 60% 
    Fire       - internal 60%   torso 95%   feet 60% 
    Plasma     - internal 60%   torso 60%   feet 60% 

-- Kills -----------------------------------------------------

    120 former humans
    112 former sergeants
    90 former captains
    166 imps
    79 demons
    502 lost souls
    78 cacodemons
    37 hell knights
    76 barons of hell
    13 arachnotrons
    25 former commandos
    43 pain elementals
    51 revenants
    29 mancubi
    42 arch-viles
    7 elite former humans
    5 elite former sergeants
    5 elite former captains
    2 elite former commandos
    2 bruiser brothers
    1 shambler
    1 lava elemental
    1 agony elemental
    1 Angel of Death
    1 Cyberdemon
    1 Spider Mastermind
    1 John Carmack
    1 Arena Master

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 5 he stormed the Chained Court.
  On level 5 he found the Arena Master's Staff!
  He defeated the Hell Arena Master!
  On level 7 he marched into the Military Base.
  He purified his fellow comrades.
  On level 8 he encountered the Phobos Anomaly.
  On level 9 he entered Hell's Armory.
  On level 9 he assembled a tactical shotgun!
  On level 9 he assembled a tactical boots!
  On level 9 he assembled a power armor!
  He destroyed the evil within and reaped the rewards!
  On level 11 he witnessed the Wall.
  He massacred the evil behind the Wall!
  He sounded the alarm on level 12!
  On level 12 he found the City of Skulls.
  He wiped out the City of Skulls.
  On level 14 he ventured into the Halls of Carnage.
  On level 15 he assembled a burst cannon!
  On level 16 he found the Tower of Babel!
  On level 17 he invaded the Unholy Cathedral!
  On level 17 he found the Azrael's Scythe!
  He then destroyed the Unholy Cathedral!
  On level 19 he entered the Vaults.
  On level 19 he found the Frag Shotgun!
  He cracked the Vaults and cleared them out!
  On level 20 he was foolish enough to enter the Mortuary!
  On level 20 he found the Angelic Armor!
  On level 20 he assembled a tactical rocket launcher!
  He managed to clear the Mortuary from evil!
  On level 21 he assembled a assault rifle!
  On level 22 he assembled a VBFG9000!
  On level 22 he arrived at Mt. Erebus.
  On level 22 he found the Cybernetic Armor!
  He managed to raise Mt. Erebus completely!
  Then at last he found Dis!
  He nuked level 24!
  He defeated the Mastermind and found the TRUE EVIL!
  Then finally in Hell itself, he killed the final EVIL.

-- Messages --------------------------------------------------

 This is it. This is the lair of all evil! What will you meet here?
 You are hit!
 Carmack raises his hands and summons hellspawn!
 You hit the lost soul. The lost soul dies.
 You miss John Carmack. John Carmack reloads his rocket launcher.
 You hit John Carmack. You feel like a killing machine! You're going berserk!
 You see : John Carmack (scratched) | pool of blood | [ m ]ore
 You see : John Carmack (wounded) | pool of blood | [ m ]ore
 You see : John Carmack (heavily wounded) | pool of blood | [ m ]ore
 You hit John Carmack. John Carmack reloads his rocket launcher. The lost soul
 misses you. The lost soul hits you. The lost soul hits you. The lost soul
 You see : John Carmack (severely wounded) | pool of blood | [ m ]ore
 You hit John Carmack. John Carmack dies. Congratulations! You defeated John
 Carmack! Press <Enter>...
 You feel relatively safe now. You're going berserk!

-- General ---------------------------------------------------

 2 brave souls have ventured into Phobos:

 2 souls destroyed the Mastermind...
 1 sacrificed itself for the good of mankind.
 1 showed that it can outsmart Hell itself.

--------------------------------------------------------------

--- End code ---

Also, I'd like to take this opportunity to offer thanks to Papilio, who suggested the software I used to make these recordings.  Overall, I think they worked out pretty well.  :)

FlamingTP:
Why don't you take advantage of the three free Berserks in the chained court? I just chainsaw the crap out of everything and rocket the Master to death. saving the last berserk for a free heal.

Tormuse:
Aaah!  :o  I fully intended to pick up the berserk packs on my way out but I guess I forgot.  :|  I didn't even realize until rewatching it, and now I feel dumb.  :P  And yes, I could have used them to clear out the Barons, but my health and ammo levels were decent, so I didn't feel a need to.  Being berserk can be very powerful, so I prefer to save those packs for emergencies whenever possible, like if the Barons and/or Arena Master cornered me.

Also, I may have been instinctively using Nightmare! tactics of trying to preserve the integrity of the central structure, since those doorways are good for corpse disposal.  It wasn't until after the Barons were dead that I kind of said to myself, "oh yeah, it doesn't matter if I destroy that thing," and fired a rocket at it.  :)

papilio:

Interesting to see giving 3 trait points to Bru2+Ber on non-melee builds.

I used to think that it is a waste to do so for just clearing Unholy Cathedral,
but as I see, it somehow helps in non-melee builds as revenants/archviles' attacks give you berserk status...

Tormuse:
Yeah, with the added bonus that you can periodically tear around with your Scythe if you feel like it.  :)

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