DoomRL > Discussion
A question I've had for a while now: Is whizkid bugged?
Cheesybox:
Cause according to the wiki and in-game, whizkid 2 should allow you to mod an assembly and twice now I haven't been able to do so. The first game I thought, "oh, I used 2 powers to make this, guess I can't add another power to it" but in my most recent game I couldn't put anything on a tactical shotgun, even with whizkid 2. Is this a bug or has no one updated the wiki+in-game text to say you can't do that anymore?
papilio:
You should assemble tactical shotgun after building whizkid 2.
Build Whizkid 2 -> Assemble Tactical Shotgun : Enable to make additional (and indeed, final) assembly
Assemble Tactical Shotgun -> Build Whizkid 2 : NOT Enable to make additional assembly even you have whizkid 2
Cheesybox:
Ah ok. That seems...unintuitive. No text makes that particularly clear that you have to have whizkid 2 before making the assembly you want to modify
ZicherCZ:
Well, the Wiki is pretty clear about this, both in the trait descrption and on the Assemblies page.
In-game WK description, however, doesn't even say anything about post-assembly modding possibility with WK2.
Bloax:
The restriction is unintuitive as fuck and pretty pointless to boot.
Great reason to keep it in, I gather.
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