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AliensRL 7DRL PLUS released!

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Kornel Kisielewicz:

--- Quote from: Karry on March 19, 2007, 15:55 ---Its kinda self-contradicting. You're not expected to explore, but you're expected to find items by means of - yes, exploring. And since the doors cant be closed anymore, the amount of items found before death will be much smaller...
--- End quote ---
Explore only so much as you need to find the neccessary items. Like, "If you're low on medkits, go to the Medical Tower" etc. Storage Tower is a good source of civilian ammo (9mm/.44/12g), Military Tower for military ammo and the only place where the power ammo is. There are many rules like that that you can notice.


--- Quote from: Karry on March 19, 2007, 15:55 ---Go to level 8 he says...i havent seen any elevators, and have no idea where they can be. I just wander aimlessly, to some radiation place, and whatnot, the purpose of the level layout is pretty unclear to me.
--- End quote ---
I don't know what's your problem, the game is pretty easy, at least 3 people finished it, myself included (and that is a surprise, cause I suck at roguelikes, even my own), so the difficulty level is not too high. Elevators look like this "="  -- it's in the manual ;]. And they are usualy among those rooms. But I have a hunch that you will not enjoy the game no matter how much I help you, so I'll stop here ;].

Anticheese:
Bug of the day: Sound effects stop in mid swing whenever you pick up something.

Karry:

--- Quote ---I don't know what's your problem, the game is pretty easy, at least 3 people finished it, myself included (and that is a surprise, cause I suck at roguelikes, even my own), so the difficulty level is not too high.
--- End quote ---
The mere fact that the game is finishable doesnt make the game interesting. For me its just pointless roaming, nothing more.

BDR:
One thing that bothers me just a bit is that in the Civilian Tower I tend to find a LOT of pistols but the ammo is evenly divided between the three sidearms, making it difficult to really get started as a scout trying to build up a reserve of ammo by relying on his advanced sidearm skills to conserve shots.  Unless it's just a level 1 thing...  But then, what bugs me the most about all these pistols lying around is the lack of Unload!  I really, really miss this, especially since I can't seem to find enough bullets to build up a reserve. T_T

Kornel Kisielewicz:

--- Quote from: Karry on March 20, 2007, 00:24 ---The mere fact that the game is finishable doesnt make the game interesting. For me its just pointless roaming, nothing more.

--- End quote ---
They didn't create ADOM in 7 days y'know.


--- Quote from: BDR on March 20, 2007, 00:43 ---But then, what bugs me the most about all these pistols lying around is the lack of Unload!
--- End quote ---
Don't worry, they're all empty :). Note that when you pickup a weapon you DON'T get ammo. And whe you drop a weapon, you get all ammo back to your pool.


--- Quote ---I really, really miss this, especially since I can't seem to find enough bullets to build up a reserve. T_T

--- End quote ---
Try the storage tower for 9mm ammo. And use the MP5 less and the pistol more.

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