Chaosforge Forum

  • April 18, 2024, 15:45
  • Welcome, Guest
Please login or register.



Login with username, password and session length
Pages: [1]

Author Topic: [N!/AoPu/88%/YAVP] Pure Inquisitor Diamond! (+Video)  (Read 2793 times)

papilio

  • Second Lieutenant
  • *
  • Offline Offline
  • Posts: 162
    • View Profile
[N!/AoPu/88%/YAVP] Pure Inquisitor Diamond! (+Video)
« on: November 07, 2015, 08:37 »

"Inquisitor Diamond" : Win Angel of Purity on Nightmare! as a Marine


Video : https://www.youtube.com/watch?v=umZQ7QQfQ4Y&feature=youtu.be


After bunch of failed tries of Intuition-less trait, I concluded that Int2 is the must-have,
as you can make your combat easier and take advantages of beneficial levers including MediTech depots.
Of course, the achievement requires doing the play as a Marine, so you cannot build Int2 directly from the beginning.

Recommended trait order is EE2-Int2-HR2-DM-TaN2-Fin2-HR3-TaN3-whatever...
Your doomguy will be very clumsy before building Int2+HR2,
so passing Phobos alive is over 60% of the challenge alike other tough Diamonds.
Anomaly is brutal as always, so you'd better prepare useful gears like phase devices/env suits.

Needless to say, corpse-destroyers (e.g. plasma shotguns, Anti-Freak Jackal, rocket launchers) are extremely useful in N!.
I was really really lucky to find the plasma shotgun in Hell's Armory.
Plasma shotgun not only serves as a corpse-destroyer; it is extremely powerful in combat as well - its own purpose.

The most crucial moment is when my health is 3% without the medpacks in Deimos 2..
Fortunately I saved my life thanks to the large medpack which appeared in the beginning of Deimos 3.

In the double vaults of Hell 2, I found 2 large+2 small medpacks -
and I had a hunch that I almost achieved the victory. Remaining run was quite straightforward.



--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 d, level 15 Arch-Vile Chaos Mjr General Marine,
 defeated the Mastermind at the City of Dis.
 He survived 224421 turns and scored 656300 points.
 He played for 2 hours, 45 minutes and 39 seconds.
 He opposed the Nightmare!

 He killed 1139 out of 1280 hellspawn. (88%)
 He was an Angel of Purity!

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 2
  Levels completed : 0

-- Awards ----------------------------------------------------

  UAC Star (silver cluster)
  Inquisitor Gold Badge
  Inquisitor Platinum Badge
  Inquisitor Diamond Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  ####................................#####################>#
  ###...............####...............######################
  ##.......####.....####.....####.......#####################
  #........####.....####.....####........####################
  .........####.....####.....####.%.......###################
  .........####..............####..........##################
  ..........................................#################
  ..####............................####X...#################
  .&####............................####....#################
  ..####............................####....#################
  ..####............................####....#################
  ..........................................#################
  .........####..............####..........##################
  .........####.....####.....####.........###################
  #........####.....####.....####........####################
  ##.......####.....####.....####.......#####################
  ###...............####...............######################
  ####................................#####################>#
  ###########################################################

-- Statistics ------------------------------------------------

  Health 60/60   Experience 103848/15
  ToHit Ranged +4  ToHit Melee +4  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

  Class : Marine

    Finesse          (Level 2)
    Hellrunner       (Level 3)
    Tough as nails   (Level 3)
    Eagle Eye        (Level 2)
    Dodgemaster      (Level 1)
    Intuition        (Level 2)
    Whizkid          (Level 2)

  EE->EE->Int->Int->HR->HR->DM->TaN->TaN->Fin->Fin->HR->WK->TaN->WK->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   red armor [6/6] (61%) (BP)
    [b] [ Weapon     ]   laser rifle (1d8)x5 [25/40] (P1)
    [c] [ Boots      ]   plasteel boots [2/2] (100%) (AT)
    [d] [ Prepared   ]   shell box (x97)

-- Inventory -------------------------------------------------

    [a] tactical shotgun (8d3) [5/5]
    [b] plasma shotgun (7d3) [30/30] (T1)
    [c] red armor [4/4] (200%) (B)
    [d] shotgun shell (x50)
    [e] shotgun shell (x50)
    [f] shotgun shell (x50)
    [g] shotgun shell (x50)
    [h] shotgun shell (x50)
    [i] shotgun shell (x50)
    [j] power cell (x50)
    [k] power cell (x50)
    [l] power cell (x7)
    [m] power cell (x50)
    [n] large med-pack
    [o] large med-pack
    [p] phase device
    [q] shell box (x100)

-- Resistances -----------------------------------------------

    Acid       - internal 0%    torso 0%    feet 50% 
    Fire       - internal 0%    torso 25%   feet 25% 

-- Kills -----------------------------------------------------

    117 former humans
    186 former sergeants
    96 former captains
    232 imps
    84 demons
    175 lost souls
    45 cacodemons
    19 hell knights
    42 barons of hell
    13 arachnotrons
    55 former commandos
    12 pain elementals
    34 revenants
    8 mancubi
    19 arch-viles
    1 Cyberdemon
    1 Spider Mastermind

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 5 he stormed the Chained Court.
  On level 8 he encountered the Phobos Anomaly.
  On level 9 he entered Hell's Armory.
  He left the Armory without drawing too much attention.
  Entering level 11 he was almost dead...
  On level 11 he assembled a tactical shotgun!
  Level 12 was a hard nut to crack!
  On level 15 he found the Grammaton Cleric Beretta!
  On level 16 he found the Tower of Babel!
  Then at last he found Dis!
  On level 24 he finally defeated the Mastermind.

-- Messages --------------------------------------------------

 You see : a Spider Mastermind (almost dead) | floor | [ m ]ore
 The missile hits the Spider Mastermind. The missile hits the Spider
 Mastermind. The missile hits the Spider Mastermind. The missile hits the
 Spider Mastermind. The missile hits the Spider Mastermind.
 You reload the laser rifle.
 Fire -- Choose target...
 You see : out of vision
 Fire -- Choose target...
 You see : a Spider Mastermind (almost dead) | floor | [ m ]ore
 The missile hits the Spider Mastermind. The missile hits the Spider
 Mastermind. The missile hits the Spider Mastermind. The missile hits the
 Spider Mastermind. The missile hits the Spider Mastermind.
 Fire -- Choose target...
 You see : a Spider Mastermind (almost dead) | floor | [ m ]ore
 The missile hits the Spider Mastermind. The Spider Mastermind dies.
 Congratulations! You defeated the Spider Mastermind! Press <Enter>...

-- General ---------------------------------------------------

 31 brave souls have ventured into Phobos:

 31 souls destroyed the Mastermind...
 1 sacrificed itself for the good of mankind.
 23 killed the bitch and survived.
 7 showed that it can outsmart Hell itself.

--------------------------------------------------------------





Anyway, I got all diamonds purely after reset, except Technician/Armorer/Arena!!

Arena Diamond is grindy and grafty, it requires just crazy amount of luck...


My next DoomRL project is make standard game UV-perfect video (100% kill conqueror full win)
of each master trait (Vampyre, Bullet Dance, ...)..
So 20 more videos are in my further plan.




« Last Edit: November 07, 2015, 08:44 by papilio »
Logged
0.9.9.7 (after reset)
Cyberdemon Chaos Mjr. General
Medals: 43/43
Badges: 26/26/26/25/23/7[/color
Pages: [1]