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Author Topic: After 2 years of inactivity...  (Read 18999 times)

you

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After 2 years of inactivity...
« on: November 23, 2015, 05:02 »

It's coming.
Spoiler (click to show/hide)
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thelaptop

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Re: After 2 years of inactivity...
« Reply #1 on: November 23, 2015, 07:16 »

Ermagerd!  Yay!  =D

* thelaptop glomps You
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Kornel Kisielewicz

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Re: After 2 years of inactivity...
« Reply #2 on: November 24, 2015, 02:17 »

Doo eeet ^_^
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you

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Re: After 2 years of inactivity...
« Reply #3 on: November 30, 2015, 06:59 »

* looks at the voting results after one week
Such feedback
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LuckyDee

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Re: After 2 years of inactivity...
« Reply #4 on: November 30, 2015, 11:21 »

Hadn't even realized it was a poll :S

But I know how you feel...
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ZicherCZ

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Re: After 2 years of inactivity...
« Reply #5 on: November 30, 2015, 15:05 »

* looks at the voting results after one week
Such feedback
Don't get discouraged, you. The forums have been ... well, less than alive in last months. I believe there is still support for DiabloRL, even if it is not too visible at times present.
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Tormuse

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Re: After 2 years of inactivity...
« Reply #6 on: December 02, 2015, 11:31 »

Speaking for myself, I'm not even sure what this is about or what I'd be voting for.  The image you posted highlights the fact that you added "Bearlibterminal support" and I have no idea what that means.  You seem to be disappointed that this didn't get a bigger reaction?  I'm not even sure what I'm supposed to be reacting to, let alone how I'm supposed to react to it.
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you

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Re: After 2 years of inactivity...
« Reply #7 on: December 03, 2015, 02:37 »

Image points to the fact that diablorl repo is active. Except sourceforge commit log does not have timestamps. Current build can be found here (Windows only): https://dl.dropboxusercontent.com/u/102435500/diablorl.zip
« Last Edit: December 03, 2015, 02:38 by you »
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Psojed

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Re: After 2 years of inactivity...
« Reply #8 on: February 19, 2016, 05:26 »

I hope the

Spoiler (click to show/hide)

is still on track :)
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Malek Deneith

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Re: After 2 years of inactivity...
« Reply #9 on: February 19, 2016, 09:13 »

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thelaptop

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Re: After 2 years of inactivity...
« Reply #10 on: February 19, 2016, 18:37 »

Wow, so negative eh, Malek?
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Malek Deneith

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Re: After 2 years of inactivity...
« Reply #11 on: February 20, 2016, 03:09 »

Lived long enough to become jaded A. F.

Besides hype trains tend to crash and burn more often than not - at least if you set your expectations in the pits the only way to go from there is up :P
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tito

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Re: After 2 years of inactivity...
« Reply #12 on: February 20, 2016, 04:03 »

Image points to the fact that diablorl repo is active. Except sourceforge commit log does not have timestamps. Current build can be found here (Windows only): https://dl.dropboxusercontent.com/u/102435500/diablorl.zip

Hi, what version is it, how much levels does it have? Also, great demake realy waiting playing new versions of it. Do you guys thinking about implementing tiles?
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deathknight1728

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Re: After 2 years of inactivity...
« Reply #13 on: February 29, 2016, 16:05 »

* looks at the voting results after one week
Such feedback

1-Hey can someone tell me what they are voting for?

2-And would anyone pay some money if the King Rlike Developer were to include 6 classes that were likely to be included in future releases? And how much should we pay/charge?

3-Finally what are the likely chances we will see doom rl 2 for pc in the coming year?

Thanks to you guys!
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AppleBrandy

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Re: After 2 years of inactivity...
« Reply #14 on: April 22, 2016, 02:36 »

Glad to see this one is not dead. Looking forward to new developments :)
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