Chaosforge Forum

  • August 18, 2018, 21:20
  • Welcome, Guest
Please login or register.



Login with username, password and session length
Pages: 1 [2]  All

Author Topic: Status Update : November 2015  (Read 6055 times)

Kornel Kisielewicz

  • God Hand
  • Apostle
  • *
  • *
  • Offline Offline
  • Posts: 4351
    • View Profile
    • http://chaosforge.org/
Re: Status Update : November 2015
« Reply #15 on: December 25, 2015, 16:48 »

We could actually get away with such an armor in our Doom-inspired game. You know why? Because it is even more impractical for the male marine to expose the most deadly place -- the belly :P
Logged
at your service,
Kornel Kisielewicz

thelaptop

  • Chaos Fanatic!
  • Grand Inquisitor
  • Apostle
  • *
  • *
  • Offline Offline
  • Posts: 2436
  • Grumpy Admin
    • View Profile
Re: Status Update : November 2015
« Reply #16 on: December 25, 2015, 16:58 »

Hmmm.  Cosmetic mods... "DLC"...

"Ever wondered how Nyarlaptotep wears his boots?  Get the USD1.99 Nyarlaptotep mod to find out!"
Logged
I compute, therefore I am.

Hell Baron 1st Lieutenant (0.9.9.7)
[20/12/8/0/0/0]

Uitë

  • Elder
  • First Sergeant
  • *
  • *
  • Offline Offline
  • Posts: 113
  • Lost Soul
    • View Profile
Re: Status Update : November 2015
« Reply #17 on: January 02, 2016, 12:32 »

Seriously, though, it makes sense from a logical standpoint for the visual differences between the genders to be subtle.  I read somewhere that research into real-life combat shows that, to be blunt, boobs get in the way.  The most effective armour for women flatten the breasts and they've got some impressive military-grade binders that can completely flatten D-cups.  (Seriously!)  So armour that emphasizes the breasts like in the above Doomgirl pic is actually rather impractical.

Anyway, I mostly wanted to speak up for the women on this site (who are mostly absent just like everyone else) who play this game and who I know would want some representation.
As one of those few women, I wholeheartedly second this. I mean, just look up modern female combat gear, it's pretty much the same as the male versions. In video games, Dark Souls has some really good examples of how to do armour for women. Captain Phasma from the latest Star Wars film is another example of how to do female armour well. If Jupiter Hell had stuff like that, that would be awesome!
Logged
Arch-Vile 1st Lieutenant
[26|12|6|1|0]

abcgi

  • Diamond Supporter
  • Alpha Supporter
  • Lance Corporal
  • *
  • *
  • Offline Offline
  • Posts: 34
  • Atomic Bacterial Chemical Genetic Infantryman
    • View Profile
    • http://codemonkey.sunsite.dk/blog
Re: Status Update : November 2015
« Reply #18 on: January 23, 2017, 03:43 »

Do females like the film, "Starship Troopers" . . . people that choose to be soldiers are all the same and treated equally.
Logged
ABCGi - Game Designer
Director: CodeMonkey. Author: Max Payne 1.5. Team Member: HWorld RL Engine. Designer: Beyond RL and BigRL. QA: DoomRL, Slash productions, & others.
Investor. Usenet RGRD original. Friend of TB, Slash & Kornel. Writes RLs4fun.

Moonshine Fox

  • Silver Supporter
  • Elder
  • First Sergeant
  • *
  • *
  • Offline Offline
  • Posts: 101
  • Lost Soul
    • View Profile
Re: Status Update : November 2015
« Reply #19 on: January 23, 2017, 03:51 »

As one of those few women, I wholeheartedly second this. I mean, just look up modern female combat gear, it's pretty much the same as the male versions. In video games, Dark Souls has some really good examples of how to do armour for women. Captain Phasma from the latest Star Wars film is another example of how to do female armour well. If Jupiter Hell had stuff like that, that would be awesome!
This. Very much this.
Logged
Shoot at everything that moves. If it doesn't move, shoot it anyway, it might move later.

abcgi

  • Diamond Supporter
  • Alpha Supporter
  • Lance Corporal
  • *
  • *
  • Offline Offline
  • Posts: 34
  • Atomic Bacterial Chemical Genetic Infantryman
    • View Profile
    • http://codemonkey.sunsite.dk/blog
Re: Status Update : November 2015
« Reply #20 on: January 24, 2017, 02:40 »

This. Very much this.

this++

This forum needs upvote buttons :D
Logged
ABCGi - Game Designer
Director: CodeMonkey. Author: Max Payne 1.5. Team Member: HWorld RL Engine. Designer: Beyond RL and BigRL. QA: DoomRL, Slash productions, & others.
Investor. Usenet RGRD original. Friend of TB, Slash & Kornel. Writes RLs4fun.

Deathwind

  • Colonel
  • *
  • Offline Offline
  • Posts: 500
  • HMP Angel of Patience 0.9.9.4
    • View Profile
Re: Status Update : November 2015
« Reply #21 on: January 24, 2017, 22:29 »

The first thing I think of when I see that shotgun art is a drum-less Pancor Jackhammer...
Logged
v.997 [16/5/2/0/0]
Pages: 1 [2]  All