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Author Topic: [M 100% AoLT Win] OOh Rah! SHOTGUN PANIC!  (Read 3144 times)

RepoRipper

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[M 100% AoLT Win] OOh Rah! SHOTGUN PANIC!
« on: March 27, 2007, 23:20 »

--------------------------------------------------------------
 DoomRL (v.0.9.8.5) roguelike post-mortem character dump
--------------------------------------------------------------

 Feather, level 10 Imp Lieutenant, defeated the Cyberdemon
 on level 25 of the Phobos base.
 He survived 231216 turns and scored 62410 points.
 He didn't like it too rough.

 He killed 534 out of 534 hellspawn. (100%)
 This ass-kicking marine killed all of them!
 He was an Angel of Light Travel!

 He found the Phobos Arena.
 He stormed the Chained Court.
 He fought on Hell's Arena.
 He became a champion of Hell's Arena!
 He was caught in the Mortuary!
 And he managed to clear it!

-- Statistics ------------------------------------------------

  Health 20/50   Experience 40417/10
  ToHit +6  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

    Finesse        (Level 2)
    Reloader       (Level 2)
    Eagle Eye      (Level 2)
    Intuition      (Level 3)
    Shottyman      (Level 1)

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   red armor [4/4] (67%)
    [b] [ Weapon     ]   advanced BFG 9000 (8d9) [2/100]
    [c] [ Boots      ]   plasteel boots [8/8] (100%)
    [d] [ Prepared   ]   plasma rifle (1d8)x8 [40/40]

-- Inventory -------------------------------------------------

    [a] red armor [4/4] (100%)
    [b] red armor [4/4] (100%)
    [c] Angelic Armor [1/6] (4%)
    [d] double shotgun (6d3)x2 [2/2]
    [e] rocket launcher (4d4) [0/1]
    [f] chaingun (1d6)x5 [15/50]
    [g] advanced combat shotgun (6d4) [5/5]
    [h] shotgun shell (x36)

-- Kills -----------------------------------------------------

    49 former humans
    25 former sergeants
    53 former captains
    57 imps
    71 demons
    43 lost souls
    23 cacodemons
    9 barons of hell
    1 Cyberdemon
    30 hell knights
    25 arachnotrons
    12 former commandos
    12 pain elementals
    6 arch-viles

-- History ---------------------------------------------------

 He started his journey on the suface of Phobos.
 On level 2 he battled through the complex.
 On level 3 he battled through a maze of rooms.
 Afterwards he fought on Hell's Arena.
 On level 4 he battled through the complex.
 On level 5 he battled through the complex.
 On level 6 he battled through the complex.
 He then stormed the Chained Court.
 On level 7 he battled through the complex.
 On level 8 he battled through the complex.
 On level 9 he found a hellish city.
 On level 10 he battled through the complex.
 On level 11 he battled through the complex.
 On level 12 he battled through the complex.
 On level 13 he battled through the complex.
 On level 14 he found a hellish city.
 On level 15 he battled through a maze of rooms.
 On level 16 he battled through a maze of rooms.
 On level 17 he battled through a maze of rooms.
 On level 18 he battled through the complex.
 On level 19 he battled through a maze of rooms.
 On level 20 he battled through the complex.
 On level 21 he found a hellish city.
 On level 22 he battled through the complex.
 He was foolish enough to enter the Mortuary!
 On level 23 he battled through a maze of rooms.
 On level 24 he found hellish caves.
 Then at last he found the Phobos Arena.
 There he finally defeated the Cyberdemon.

-- General ---------------------------------------------------

 Before him 19 brave souls have ventured into Phobos:
 18 of those were killed.

 Some rumours though, say that the Cyberdemon was killed already!
 Is he immortal? 1 souls claim to have killed him...
 1 killed the bastard and survived.

--------------------------------------------------------------

hehe this one turned me into a Demon Leuitenant, now i just gotta finish my AoI game and ill gain next rank. note: how high of a level can be reached? say u have a LOT of shotgun shells, an arch-vile hanging around behind a corridor, and a Pain Elemental or two who keep getting revived?

yes i said finish my AoI game. i save-scum. BUT only if i die. i only keep the most advanced of a challenge, and a few normal saves, and i made (during this game) a save at the entry to the Mortuary. i didnt know u could now save at special level stairways! dammit... i wanted an Adv. DblShtgn... and the mortuarys AdvRLer got destroyed, yet curiosly the powerups and walls around it were left alone... must have been from the BFG, as the red armor was missing too.......
I went through sheer hell trying to beat a few levels, i got stuck on one of them, Hell Level 2, i think, and died about 30 times.... hey, im not trying to hide it, at least im honest...not that im accusing anyone... oh yeah i skipped the Wall, cuz i had like 3 rockets at that point, hehe, not enough for the Wall! (i use about 15-20 rockets at the Wall, 1 cateye allows u to fire at any HK/BH that comes in sight no fear of miss or of being fired at... HEHEHEHEHE

oh almost forgot traits went EE->EE->Int->Int->Int->Rel->Rel->Shtymn->Fin->Fin.... i think we need a finesse advanced trait.

i used the shotgun a lot, to great effect, second wep was a plasma rifle! oh note, i cleared the mortuary using 2 rockets, the ABFG, additionally loaded for 2 shots more than it included, as i found it there, and a bunch of shotgun shells, and 4 red armor that was left, and 2 of the superchrges, 1 of the shards, and thats it. hehe, i learned that if u have a lot of ammo, then the mortuary is worth at least 2 player levels! just lure enemies off, then shred em with a dblshty with the shottyman trait, coward tactics, they never hit u hard enough, and the guys behind em take regular damage, and just plasma the archviles when they show up!
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cnsvnc

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Re: [M 100% AoLT Win] OOh Rah! SHOTGUN PANIC!
« Reply #1 on: March 28, 2007, 04:01 »

Isn't intuition and shotgun are incompatible? Int is used to kill enemies from far away, while shotgun damage drops rapidly with distance.

And 4 rockets are enough to pierce the Wall.
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RepoRipper

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Re: [M 100% AoLT Win] OOh Rah! SHOTGUN PANIC!
« Reply #2 on: March 28, 2007, 08:06 »

1. the int also allows u to plan ur approach, which is the key tu shotgunner, and see levers, and most of all see powerups. plus my shotgun never misses even on coward tactics! plus, i used a few rockets, and my alt was a plasma gun.

2. yes, but i use about 15 to kill HKs, and BHs, i just fire whenever i see them, it never fails. i never do it any other way.
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Fingerzam

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Re: [M 100% AoLT Win] OOh Rah! SHOTGUN PANIC!
« Reply #3 on: March 28, 2007, 15:00 »

If you're going for shottyman, intuition is just a point sink. This is because for a chaingun route, the EE is a very useful trait, but it's (almost) useless for a shottyman, so you're wasting two points and you still need to get shottyman. Better take something else. If you really want intuition, I recommend using chaingun instead of shotgun to get the most out of it.

You're dying all the time because you don't take any defensive traits. Depending on difficulty, aim for getting shottyman on level 3-5 to already have it when you find a doubleshotty. Instead of those 7 points in EE , Int and Fin, you could have IM(3), Tan(3) and still have one trait left.

Once you have more playing experience, you can start trying out builds with no defencive traits. Right now, though, you are lacking the needed survival instinct/experience gained through simply playing a lot. So just take those defensive traits, they do make a big difference and IM is the most used trait for a reason.
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RepoRipper

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Re: [M 100% AoLT Win] OOh Rah! SHOTGUN PANIC!
« Reply #4 on: March 28, 2007, 17:37 »

hmmm, k. i need to finish AoI and rank up. but, just on a side note, in the Unholy cathedral, on AoB, if u have berserker and brute as much as possible, have u ever found yourself getting whupped by the AoD in one hit, even at full health?
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Fingerzam

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Re: [M 100% AoLT Win] OOh Rah! SHOTGUN PANIC!
« Reply #5 on: March 29, 2007, 05:23 »

hmmm, k. i need to finish AoI and rank up. but, just on a side note, in the Unholy cathedral, on AoB, if u have berserker and brute as much as possible, have u ever found yourself getting whupped by the AoD in one hit, even at full health?

Nope, but have to be berserking all the time, because I don't think it's possible (well, atleast it's much much harder) to survive AoD in normal state. While berserking you should be able to survive 4 or 5 turns against him, which should be enough to kill him with a chainsaw.
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