DRL > Requests For Features
The Return of the Matter of Splatter
Darwinism:
You could always include a few of the better ones as a possible message if you do massive damage, over what HP they have remaining, to the crittur in question.
Rabiat:
--- Quote from: TFoN on March 31, 2007, 09:40 ---The original idea was that since there are rather descriptive sounds, and since we were working on aids for the deaf, we should have some degree of graphically descriptive killines as [optional] substitutes.
--- End quote ---
But graphic detail isn't a substitiute for sound. As an aid for the deaf, the game would need descriptions of sounds - weapon blasts, monster screams, and ambient noise.
--- Quote from: Darwinism ---You could always include a few of the better ones as a possible message if you do massive damage, over what HP they have remaining, to the crittur in question.
--- End quote ---
This is done by several traditional RLs, and I think it's a nice effect if it doesn't occur too frequently. I think cnsvnc's suggestions would be very suitable as occasional "max damage" descriptions.
TFoN:
--- Quote from: Rabiat on April 03, 2007, 00:51 ---
--- Quote from: TFoN on March 31, 2007, 09:40 ---The original idea was that since there are rather descriptive sounds, and since we were working on aids for the deaf, we should have some degree of graphically descriptive killines as [optional] substitutes.
--- End quote ---
But graphic detail isn't a substitiute for sound. As an aid for the deaf, the game would need descriptions of sounds - weapon blasts, monster screams, and ambient noise.
--- End quote ---
We already have most monster screams down for this purpose exactly, weapon blasts haven't been discussed yet but certainly will be and ambient noise doesn't exist much in DoomRL AFAIR, but I haven't played in a while and may be wrong.
Supernaut:
Too long. When killing several foes in one turn player would have to deal with tons of text.
A lil bit too descriptive. I wanna play, not read an interactive story, you know.
But it's fun to read, anyway;). Thx for lecture.
Fingerzam:
--- Quote from: Rabiat on April 03, 2007, 00:51 ---
--- Quote from: Darwinism ---You could always include a few of the better ones as a possible message if you do massive damage, over what HP they have remaining, to the crittur in question.
--- End quote ---
This is done by several traditional RLs, and I think it's a nice effect if it doesn't occur too frequently. I think cnsvnc's suggestions would be very suitable as occasional "max damage" descriptions.
--- End quote ---
I also like the idea of getting these on max damage. Cybie could also have a death message like these every time you kill him, as you probably wouldn't find it annoying there.
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