DRL > Requests For Features

How strong will Mancubus be?

(1/1)

Pigmonkey:
In the old Doom games (not sure about Doom 3, never played it), Mancubus was weaker than Baron of Hell but stronger than Hell Knight. Mancubus also had rockets with a splash effect, which many monsters' attacks in DoomRL do. How will Mancubus differ from the existing monsters in Doom RL?

Kornel Kisielewicz:
Hell, how should I know :P.

Anticheese:
He shot plenty of fireballs that were approximately twice as powerful as imp fireballs at quite a rapid pace and had a cooldown time between bursts..

I'm thinking blue armour, 100HP and rapid-fireballs with a cooldown time?

Navigation

[0] Message Index

Go to full version