DRL > Post Mortem

[M|AoMr|94%|18|YASD] Pistols are hard.

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Moonshine Fox:

--- Quote from: ZicherCZ on March 01, 2017, 12:02 ---Easily - there is no such room. Gatekeeper Gold requires you to kill Cybie damageless on HNTR+.Perhaps you have mistaken that for Gatekeeper Silver (damageless Anomaly on any difficulty, and there is no ambush on ITYTD)?

--- End quote ---
OOOOH. Yes, my mistake. Okay, damageless Cybie isn't undoable.

Tormuse:

--- Quote from: ZicherCZ on March 01, 2017, 01:10 ---Well, beside the first two options, which are readily available, but have their own drawbacks...

--- End quote ---


--- Quote from: Sereg on March 01, 2017, 09:47 ---It's also worth noting that there are somewhat significant drawbacks to the two basic assembly pistol options - it's rather telling that a pistol with a single T mod is more effective for Hell Arena(and much of the early game) then the Speedloader, for example.

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What's all this talk about drawbacks to the speedloader pistol?  I love speedloader pistols!  When combined with SoG, you have fast firing and fast reloading, so not only can they dish out a lot of punishment very quickly, they can sustain that punishment over a long period of time.

Compare that to the high power pistol which dishes out harder punishment but only in short bursts with an uncomfortably long pause in between.  I'd take a speedloader over high power pistol any day.

Perhaps the drawback you mean is that it uses an agility mod?  Perhaps it's just a reflection of a difference in my playing style, but in my opinion, it's worth it.

Moonshine Fox:
It's more a case of the fact that a T-modded pistol fires much faster than the Speedloader pistol, increasing your DPS and "free shots" before enemies get to act much more. With proper planning, reloading is usually not an issue, whereas firing time is.

ZicherCZ:

--- Quote from: Tormuse on March 01, 2017, 14:06 ---What's all this talk about drawbacks to the speedloader pistol?  I love speedloader pistols!  When combined with SoG, you have fast firing and fast reloading, so not only can they dish out a lot of punishment very quickly, they can sustain that punishment over a long period of time.

Compare that to the high power pistol which dishes out harder punishment but only in short bursts with an uncomfortably long pause in between.  I'd take a speedloader over high power pistol any day.

Perhaps the drawback you mean is that it uses an agility mod?  Perhaps it's just a reflection of a difference in my playing style, but in my opinion, it's worth it.

--- End quote ---

All you say is true, no doubt about that. In and of itself, a speedloader is a straight upgrade.

IMHO though, the higher damage of a high power pistol outweighs the larger clip and faster reloading of a speedloader once you reach SoG3, since you kill weaker enemies faster, and against tougher (armored) enemies the damage per clip seems about the same.

There is, however, an even more significant advantage to the high power pistol - knockback chance. At SoG3, the chance is ~27% per shot, and even a single hit, which applies knockback and forces an enemy to do an extra move, more than erases the difference in reload times. Just for reference, a speedloader has no knockback chance at SoG3.

All of this is IMHO, and my point of view is skewed towards Sharpshooters. I just feel that I have been doing quite a bit better with high-powers than with speedloaders.

Edit: There is one more point to mention - since I rarely ever use Dualgunner, I'm used to carry another pistol in my prepared slot and instead of reloading, I switch to that. Reloading a high-power pistol takes 1.2s, reloading a speedloader takes 0.6s, and switching to prepared slot takes 0.8s, so such a switch works like a poor man's speedloader itself.

But woe betide me if I run out of ammo in both guns, or I forget to reload both of them between fights :).

Sereg:

--- Quote from: Tormuse on March 01, 2017, 14:06 ---Perhaps the drawback you mean is that it uses an agility mod?  Perhaps it's just a reflection of a difference in my playing style, but in my opinion, it's worth it.

--- End quote ---

The drawback I meant is that adding the A mod negates the effects of the T mod, and just leaves you with a faster reload instead of faster firing time. Perhaps it works out to be better later in the game once you have more levels of SoG, because of diminishing returns on firing time, but I could never do Arena Gold in countless attempts making Speedloaders. Once I switched to T Mod only, I managed it numerous times while attempting Marksman Platinum - I grant there are other factors, like better skill builds and more familiarity with the tactics, but the mod choice definitely had an impact.

I also don't know all that much about high power pistols, but in general I've had less then impressive results from HP weapons other then with MAc builds which mitigate the big drawbacks(magazine capacity and reload time).

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