Chaosforge Forum

  • May 28, 2022, 05:36
  • Welcome, Guest
Please login or register.



Login with username, password and session length
Pages: [1]

Author Topic: [N!|AoSh|98%|YAVP] - Hell Arena Pwnage + Shottyman Diamond  (Read 1648 times)

scotherns

  • Elder
  • Sergeant
  • *
  • *
  • Offline Offline
  • Posts: 95
  • Lost Sole
    • View Profile

--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Igor Savin, level 16 Arch-Vile General Scout,
 defeated the Mastermind at the City of Dis.
 He survived 2740089 turns and scored 786768 points.
 He played for 2 days, 21 hours, 30 minutes and 46 seconds.
 He opposed the Nightmare!

 He killed 1849 out of 1880 hellspawn. (98%)
 He held his right to remain violent.
 He was an Angel of Shotgunnery!

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 5
  Levels completed : 3

-- Awards ----------------------------------------------------

  Cyberdemon's Head
  UAC Star (gold cluster)
  Hell Arena Pwnage Medal
  Shottyman Gold Badge
  Shottyman Platinum Badge
  Shottyman Diamond Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  #>#####################................................####
  ######################...............####...............###
  #####################.......####.....####.....####.......##
  ####################........####.....####.....####........#
  ###################.........####.....####.....####.........
  ##################..........####..............####.........
  #################..........................................
  #################....####............................####..
  #################....####............................####..
  #################....####............................####&.
  #################....####............................####..
  #################..........................................
  ##################..........####..............####.........
  ###################.........####.....####.....####.........
  ####################........####.....####.....####........#
  #####################......X####.....####.....####.......##
  ######################...............####...............###
  #>#####################............%...................####
  ###########################################################

-- Statistics ------------------------------------------------

  Health 56/60   Experience 134766/16
  ToHit Ranged +0  ToHit Melee +0  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

  Class : Scout

    Ironman          (Level 1)
    Finesse          (Level 2)
    Hellrunner       (Level 3)
    Reloader         (Level 2)
    Juggler          (Level 1)
    Dodgemaster      (Level 1)
    Intuition        (Level 2)
    Whizkid          (Level 2)
    Shottyman        (Level 1)
    Shottyhead       (Level 1)

  Fin->Jug->HR->Rel->Rel->SM->MSh->HR->DM->Iro->Fin->WK->WK->Int->Int->HR->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   fireproof phaseshift armor [2/2] (65%) (A)
    [b] [ Weapon     ]   tactical shotgun (8d3) [0/5]
    [c] [ Boots      ]   tactical boots [0/0] (100%)
    [d] [ Prepared   ]   focused double shotgun (9d4)x2 [0/2] (P1)

-- Inventory -------------------------------------------------

    [a] fireproof red armor [6/6] (98%) (P)
    [b] red armor [6/6] (200%) (ABP)
    [c] shotgun shell (x35)
    [d] shotgun shell (x50)
    [e] small med-pack
    [f] large med-pack
    [g] large med-pack
    [h] large med-pack
    [i] large med-pack
    [j] large med-pack
    [k] large med-pack
    [l] large med-pack
    [m] phase device
    [n] phase device
    [o] blood skull
    [p] Arena Master's Staff
    [q] shell box (x100)
    [r] shell box (x100)

-- Resistances -----------------------------------------------

    Bullet     - internal 0%    torso 30%   feet 0%   
    Shrapnel   - internal 0%    torso 30%   feet 0%   
    Fire       - internal 0%    torso 30%   feet 0%   

-- Kills -----------------------------------------------------

    254 former humans
    418 former sergeants
    141 former captains
    263 imps
    66 demons
    289 lost souls
    58 cacodemons
    50 hell knights
    81 barons of hell
    32 arachnotrons
    24 former commandos
    37 pain elementals
    35 revenants
    18 mancubi
    29 arch-viles
    15 nightmare imps
    4 nightmare cacodemons
    10 nightmare demons
    7 elite former humans
    5 elite former sergeants
    7 elite former commandos
    2 bruiser brothers
    1 agony elemental
    1 Cyberdemon
    1 Spider Mastermind
    1 Arena Master

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 5 he stormed the Chained Court.
  On level 5 he found the Arena Master's Staff!
  He defeated the Hell Arena Master!
  On level 7 he marched into the Military Base.
  On level 7 he assembled a tactical boots!
  He purified his fellow comrades.
  On level 8 he encountered the Phobos Anomaly.
  On level 9 he assembled a fireproof armor!
  On level 9 he entered Hell's Armory.
  He left the Armory without drawing too much attention.
  On level 11 he assembled a tactical shotgun!
  On level 12 he romped upon the Abyssal Plains.
  He barely escaped the trap set for him.
  On level 15 he assembled a fireproof armor!
  On level 15 he assembled a focused double shotgun!
  On level 15 he found the Medical Powerarmor!
  On level 15 he assembled a fireproof armor!
  On level 16 he found the Tower of Babel!
  He sounded the alarm on level 22!
  On level 22 he assembled a tactical boots!
  On level 23 he ran for his life from lava!
  Then at last he found Dis!
  On level 24 he finally defeated the Mastermind.

-- Messages --------------------------------------------------

 Boom! You are hit! You are hit! Boom!
 Fire -- Choose target...
 You see : out of vision
 You swap your weapons instantly!
 Fire -- Choose target...
 You see : out of vision
 Fire -- Choose target...
 You see : out of vision
 Fire -- Choose target...
 You see : out of vision
 Fire -- Choose target...
 You see : out of vision
 Fire -- Choose target...
 You see : out of vision
 You hear the scream of a freed soul! Congratulations! You defeated the Spider
 Mastermind! Press <Enter>...

-- General ---------------------------------------------------

 1825 brave souls have ventured into Phobos:
 1674 of those were killed.
 13 of those were killed by something unknown.
 15 didn't read the thermonuclear bomb manual.
 And 63 couldn't handle the stress and committed a stupid suicide.

 60 souls destroyed the Mastermind...
 4 sacrificed itself for the good of mankind.
 45 killed the bitch and survived.
 11 showed that it can outsmart Hell itself.

--------------------------------------------------------------


This run started well, when I got Hells Arena Pwnage medal :-)

Gave up on YAAM when level 2 had a large area blocked off with a big pool of acid - no rockets (AoSh) and no handy barrels to make alternate routes. And not enough healing to just wade through. For the rest of the run, I tried to kill everything for the XP, but stopped trying to destroy every corpse, so probably left a few alive on each level.

Did my first ever CC+ on nightmare, went smoothly enough (probably a lot of luck here - hard to tell after the first try at it!)

Had a near YASD in the Military Base caused by an Elite Commando with a nalpalm launcher (used my only phase device when I was stuck in a pool of lava at 10% health).

Anomaly was terrifying - no rocket launcher jumping (AoSh), no berserk, no invuln, no phase devices. Ran back to the start room naked with a double shotty, really appreciating the move/reload from ShottyMan and the reduced fire time from ShottyHead. Mostly managed to move so that Imps shots hit friendlies (HR helped), and the double shotty knockback was great at keeping the demons from getting too close.

Hells Armory went badly wrong - I was flanked by a Revenant and a Baron simultaneously, and ended up knocked back into lava. Lost my fireproof red armor, my only enviro suit, and all my med packs (one small, one large) AND had to take the supercharge to get out of that mess. Think I need to find a better camping spot in future. Finished the level, but ended up too weak to try killing the shambler, so no nice mods for me.

First P mod on level 11 - built a Tac Shotty for a big spike in DPS.

Abyssal Plains was *fun* with this build - the 'trap' was a pure slaughter with the double shotty and all the AoSh traits - nothing got anywhere near me. Left in good shape with a large medpack and some skulls.

Skipped the rest of the special levels, as I just wanted to get the win!



Logged
[26|26|22|15|7|0]
Arch-Vile Marshal

32/43 Medals

Tormuse

  • Elder
  • General
  • *
  • *
  • Offline Offline
  • Posts: 1683
  • More Angelic than not
    • View Profile

Ooh, a focused double shotgun with a Shottyhead build!  I wish I'd thought of that; it looks awesome!  :D

EDIT:  Also, congrats on the Diamond!  :D
Logged
Apostle Chaos Lt. General (0.9.9.7)
[26/26/26/26/18/9]
Check out my Youtube channel for videos of me playing DRL!  :)
https://www.youtube.com/channel/UCXOijubEijdnrOja0kxXTKQ/videos

scotherns

  • Elder
  • Sergeant
  • *
  • *
  • Offline Offline
  • Posts: 95
  • Lost Sole
    • View Profile

Yup, was pretty smooth sailing after getting the focused double shotty - significant knockback, even at edge of vision range.
Logged
[26|26|22|15|7|0]
Arch-Vile Marshal

32/43 Medals
Pages: [1]