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Author Topic: DoomRL trainer  (Read 28127 times)

Baphomet

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DoomRL trainer
« on: April 06, 2007, 09:37 »

Hi all,

yesterday and today I've spent some time to write a health trainer for DoomRL - my first try ever.

« Last Edit: April 09, 2007, 02:30 by Baphomet »
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Malek Deneith

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Re: DoomRL trainer
« Reply #1 on: April 06, 2007, 10:10 »

Bad Baphomet, bad Baphmet... Trainers are not nice... no cookies...
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Inquisition - saving your soul, one bolter shell at a time.
Spoiler: "Hackmaster Kills" (click to show/hide)

DaEezT

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Re: DoomRL trainer
« Reply #2 on: April 06, 2007, 10:22 »

Bad Baphomet, bad Baphmet... Trainers are not nice... no cookies...
Wow, That was pretty ... civilized.
No cleansing fire or purifying flame? ;D
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"Morality is merely a convention with which men mutually agree to delude themselves. There are no moral facts, just preferences, and one is no better than any other."

RickVoid

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Re: DoomRL trainer
« Reply #3 on: April 06, 2007, 10:43 »

<Summon>RickVoid summons Ifrit</Summon>

<Ifrit>Ifrit simultaneously cooks, burn, frys, fricasee's, nukes, and burninates Baphomet.</Ifrit>

That enough holy flame for you, DaEezt?
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Campbell: Snake, press the action button.
Snake: ... What?
Campbell: The action button, on the control pad.
Snake: What!?

Malek Deneith

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Re: DoomRL trainer
« Reply #4 on: April 06, 2007, 11:14 »

Wow, That was pretty ... civilized.
No cleansing fire or purifying flame? ;D

I'm leaving that for Kornel - let the man have some fun on his own from time to time ;)
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Inquisition - saving your soul, one bolter shell at a time.
Spoiler: "Hackmaster Kills" (click to show/hide)

Anticheese

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Re: DoomRL trainer
« Reply #5 on: April 07, 2007, 16:21 »

My conspiracy theory is that this Baphomet is actually Kornel trying to catch out those who would cheat, thus explaining the lack of action taken on this thread.

Of course..It's only a guess.
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Baphomet

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Re: DoomRL trainer
« Reply #6 on: April 08, 2007, 03:34 »

My conspiracy theory is that this Baphomet is actually Kornel [...]

Haha, I can promise you, I'm not Kornel - at least Kornel should know it.

In my opinion its a user decision to cheat or use such tools (and should not be blocked by the game author).
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Schluberlubs

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Re: DoomRL trainer
« Reply #7 on: April 08, 2007, 03:54 »

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Kornel Kisielewicz

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Re: DoomRL trainer
« Reply #8 on: April 08, 2007, 11:07 »

Ok, my few cents. It doesn't hurt anyone, AS LONG as cheaters don't mingle with serious players. And this WILL be a problem once a web scoreboard is present. What then, I ask you?

If I would have nothing against cheaters I'd leave IDDQD and IDKFA in the game :/.
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at your service,
Kornel Kisielewicz

ssfsx17

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Re: DoomRL trainer
« Reply #9 on: April 08, 2007, 11:17 »

If you want a web scoreboard, you'll also want tools to examine the replays. All replays would also have to be run through your own copy of DoomRL or through someone else you trust. It basically boils down to whether you want to run a whole Compet-N for the DoomRL or not.
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Zeb

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Re: DoomRL trainer
« Reply #10 on: April 08, 2007, 18:46 »

If you want a web scoreboard, you'll also want tools to examine the replays. All replays would also have to be run through your own copy of DoomRL or through someone else you trust. It basically boils down to whether you want to run a whole Compet-N for the DoomRL or not.

Even then you'd have to create a seperate game mode in which you can't save or else people could savescum. :-/
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BDR

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Re: DoomRL trainer
« Reply #11 on: April 08, 2007, 23:09 »

Even then you'd have to create a seperate game mode in which you can't save or else people could savescum. :-/

Perhaps the web scoreboard would only apply to N!?  Accomplishments there would certainly be deserving of such a scoreboard, and there wouldn't need to be a seperate game mode.
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Anticheese

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Re: DoomRL trainer
« Reply #12 on: April 09, 2007, 00:20 »

Not really..Nightmare mode is intended to be incredibly hard and does not give everyone else (I'm an Ultra Violence man myself) the chance to have bragging rights..Besides, using a trainer would ruin it.

The nightmare scoreboard that is.
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BDR

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Re: DoomRL trainer
« Reply #13 on: April 09, 2007, 08:59 »

>_> I wasn't speaking about the trainer... figured that was an obvious no-no.  I was merely addressing the singular point Zeb made about needing a way to prevent saving; make it N! only at first and bam, you have a solution.

Of course, you're right that it doesn't allow for UV players or otherwise to get any glory.  But for that, you *would* need a seperate no-save mode.
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Firstblood

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Re: DoomRL trainer
« Reply #14 on: April 09, 2007, 21:05 »

Couldn't we have a "Hardcore" mode for any difficulty thats not Nightmare, that doesn't allow you to save, or a "Limited" mode that allows only one or two saves in total? maybe as command parameter if not as an option.

Could maybe throw in 10% extra ammo and xp as an incentive to get more people used to not save-scumming if they have time for a full game session as well. I never save-scum which is where the 2nd idea has come from.. also means that I die many times on AoB[UV] trying to kill as much as possible without dying, instead of evade until I get to the Chainsaw, but I actually find that fun because its (C)hallenging.

I can't wait until I've unlocked N!
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