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DRL: Xtreme Arena

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Tormuse:
(My above post is exaggerating, but not by much)  :P

Seriously, though, I think there's something funny going on with the Sun Medal or maybe I'm still misunderstanding the requirements, because I just played a game where I successfully cleared two rounds of the Arena without damage, (Aced every enemy and this time, no supercharge!  No health bonuses either; just stayed at 100% health the whole time) and I didn't get the medal.  I don't know what I'm doing wrong.  :|

In other news, I encountered Phobos Lab for the first time and, while I know it's a bit late for bug reports, it looks like it lacked playtesting, because the enemies have a lot of difficulty navigating the narrow corridors and avoiding stepping in lava.  (Seriously, the first half of the level was constant monster pain sounds until a whole bunch of them died in the lava)

And just so this post isn't all negative, I just lucked into getting Vampyre and Blademaster in the same game!  It was as awesome as it sounds.  :D

MaiZure:

--- Quote from: Tormuse on September 10, 2017, 20:06 ---Seriously, though, I think there's something funny going on with the Sun Medal or maybe I'm still misunderstanding the requirements, because I just played a game where I successfully cleared two rounds of the Arena without damage, (Aced every enemy and this time, no supercharge!  No health bonuses either; just stayed at 100% health the whole time) and I didn't get the medal.  I don't know what I'm doing wrong.  :|

In other news, I encountered Phobos Lab for the first time and, while I know it's a bit late for bug reports, it looks like it lacked playtesting, because the enemies have a lot of difficulty navigating the narrow corridors and avoiding stepping in lava.  (Seriously, the first half of the level was constant monster pain sounds until a whole bunch of them died in the lava)

--- End quote ---

Where were you 4 years ago???

I recall those issues with Phobos lab...I remember I would just start the level and wait about 30 seconds for things to normalize. I think I didn't fix it because I actually thought it would be close to impossible otherwise...I remember that being a damn hard level despite the bugs

Tormuse:
I just played a mostly successful game...  as in I got to Kornel, but then died...  :P  I must say this version of the game is considerably harder than the one I played in my videos!  :|

Anyway, I seem to have misunderstood how the boss system works.  It seems that you face KK every time you complete level 5.  I thought that if you haven't killed the Cyberdemon or Spider Mastermind by the time you complete Arena level 5, you could keep the game going longer.  Like you would face Cybie after level 5, then the MM after some later level, and then finally KK after some other later level.  Alternatively, I thought, at the very least, you needed to have Conqueror for KK to appear.  This run disproves both of these; after level 5, I had no choice but move on to the boss stage and face KK.

The special level before level 3 was Gotcha! (the level with Cybie and MM) and I deliberately skipped it, running right past both of them, so I wouldn't get credit for killing them, thinking that this would help the game go on longer and get me a higher score.  (It shows in the picture below that that's the one level I didn't complete)

I guess this means that my top score is truly unbeatable!  :D  (Since I got it in the previous version with more levels; oops!)

EDIT:  Oh yeah, what if I actually include those screenshots?  :P

MaiZure:
I know I was thinking towards the end of development that the game was too long to truly be Xtreme, but I didn't recall that I had permanently cut it down to 5 rounds. Although, shorter and tougher sounds good to me! Should I wipe all scores before version 150?

Tormuse:

--- Quote from: MaiZure on September 17, 2017, 03:06 ---Should I wipe all scores before version 150?

--- End quote ---

*Shrug*  I'm indifferent.  I don't know what anyone else thinks.

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