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DoomRL (0.9.9.7) roguelike post-mortem character dump
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Bobby Prince, level 20 Hell Baron Warrant Officer Marine,
let an nightmare arachnotron get him on level 79 of Hell.
He survived 354901 turns and scored 397475 points.
He played for 3 hours, 35 minutes and 32 seconds.
He didn't like it too rough.
He killed 1202 out of 1205 hellspawn. (99%)
He was a real killing machine...
He was an Angel of 100!
He saved himself once.
-- Special levels --------------------------------------------
Levels generated : 0
Levels visited : 0
Levels completed : 0
-- Awards ----------------------------------------------------
Experience Medal
-- Graveyard -------------------------------------------------
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-- Statistics ------------------------------------------------
Health 0/60 Experience 310304/20
ToHit Ranged +0 ToHit Melee +10 ToDmg Ranged +0 ToDmg Melee +15
-- Traits ----------------------------------------------------
Class : Marine
Finesse (Level 3)
Tough as nails (Level 3)
Reloader (Level 2)
Brute (Level 5)
Juggler (Level 1)
Berserker (Level 1)
Whizkid (Level 2)
Badass (Level 2)
Vampyre (Level 1)
TaN->TaN->Bad->Bru->Bru->Ber->MVm->Bru->Bad->Fin->Fin->TaN->WK->WK->Bru->Bru->Fin->Jug->Rel->Rel->
-- Equipment -------------------------------------------------
[a] [ Armor ] nanofiber red armor [2]
[b] [ Weapon ] Butcher's Cleaver (5d6)
[c] [ Boots ] Enviroboots [0]
[d] [ Prepared ] chainsaw (5d7) (BPT)
-- Inventory -------------------------------------------------
[a] tactical shotgun (8d3) [4/5]
[b] red armor [6/6] (100%) (P)
[c] gothic armor [6/6] (200%)
[d] duelist armor [2/2] (100%)
[e] energy-shielded vest [1/1] (100%)
[f] chainsword (8d2)
[g] shotgun shell (x15)
[h] small med-pack
[i] small med-pack
[j] small med-pack
[k] small med-pack
[l] small med-pack
[m] small med-pack
[n] homing phase device
[o] thermonuclear bomb
-- Resistances -----------------------------------------------
Bullet - internal 60% torso 60% feet 60%
Melee - internal 60% torso 60% feet 60%
Shrapnel - internal 60% torso 60% feet 60%
Acid - internal 60% torso 60% feet 100%
Fire - internal 60% torso 73% feet 100%
Plasma - internal 60% torso 60% feet 60%
-- Kills -----------------------------------------------------
96 former humans
87 former sergeants
100 former captains
91 imps
51 demons
70 lost souls
51 cacodemons
54 hell knights
160 barons of hell
47 arachnotrons
6 former commandos
5 pain elementals
64 revenants
94 mancubi
113 arch-viles
25 nightmare imps
29 nightmare cacodemons
32 nightmare demons
12 nightmare arachnotrons
4 elite former humans
11 bruiser brothers
-- History ---------------------------------------------------
On level 10 he found the Butcher's Cleaver!
On level 17 he assembled a chainsword!
On level 26 he assembled a nanofiber armor!
On level 27 he found the Enviroboots!
On level 28 he assembled a tactical shotgun!
He sounded the alarm on level 30!
On level 34, hell froze over!
On level 38 he was bombarded!
Level 40 was a hard nut to crack!
Level 49 blasted him with an unholy atmosphere!
On level 54 he stumbled into a nightmare cacodemon cave!
Level 63 was a hard nut to crack!
On level 72 he stumbled into a nightmare demon cave!
Level 76 was a hard nut to crack!
On level 77 he stumbled into a nightmare cacodemon cave!
On level 79 he finally let an nightmare arachnotron get him.
-- Messages --------------------------------------------------
You need to taste blood!
You dodge! You are hit! You dodge! Boom! Boom! You are hit! Boom! You are
hit! You are hit! You need to taste blood!
You are hit! You are hit! You dodge! Boom! You are hit! You dodge! Boom! You
are hit! You are hit! You are hit! You dodge! Boom! You are hit! You dodge!
Boom! You are hit! You need to taste blood!
You are hit! You are hit! You are hit! You are hit! You are hit! You need to
taste blood!
The arachnotron hits you. You need to taste blood!
You hit the arachnotron. The arachnotron dies. Next!
You are hit! You are hit! You dodge! You dodge! You are hit! You dodge! You
are hit! You dodge! You dodge! You are hit! You dodge! You need to taste
blood!
You are hit! You are hit! You are hit! You are hit! You are hit! You are hit!
You are hit! You are hit! You are hit! You are hit! You are hit! You are hit!
You are hit! You are hit! You are hit! You die!... Press <Enter>...
-- General ---------------------------------------------------
208 brave souls have ventured into Phobos:
183 of those were killed.
1 of those was killed by something unknown.
And 10 couldn't handle the stress and committed a stupid suicide.
14 souls destroyed the Mastermind...
3 sacrificed itself for the good of mankind.
4 killed the bitch and survived.
7 showed that it can outsmart Hell itself.
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So after my first centurial victory, I thought I'd try again, this time with a berserker. The Butcher's Cleaver was gotten quite early, and became my primary weapon throughout the run once Vampyre was unlocked. The health I was getting back from Vampyre plus my habit of healing up using spheres and globes meant that I could wade through mancubus and revenant fire most of the time without worrying about going under, and if I got low mid-fight after killing everything, I'd use one of my stimpacks or medkits. That being said, the Mancubi and Revenants became annoying for an entirely different reason -- that reason being that their shit kept destroying items I needed. I relied on the phaseshift set to get me over the bad until I got my hands on the Enviroboots again, which meant it was lavadancing time again.
I didn't find a single onyx or nano mod in the entirety of the run, meaning that my nanofiber armor was the only source of indestructible protection I had aside from the Enviroboots. I did get my hands on a set of gothic armor, but that shit slows you down big-time, so I didn't use it. I also made the choice of using the power-mod I found later on on the chainsaw I found a while after the Cleaver, because I had the Ripper on my mind. It would have been more useful on either the Nanofiber armor or the Red or Gothic armors I was carrying. My build was a straight up berserker, though I was running out of traits by the end of the run and didn't want to put any points into Ironman, since it increases the amount of damage you have to take to trigger Berserk.
My luck ran out when I entered that spider cave on Level 79, just 21 levels before the end. Arachs are the bane of a berserker's existence, especially in large numbers -- they do just enough damage with their plasmaguns to fuck you up bad with massed fire, but not enough with individual blasts to trigger berserk. It didn't help that there were nightmare arachs as well, for even more damage. I had few large medkits left, and I used them all just trying to get close to the fuckers. Berserk went off exactly once in that level, which I used to kill two of the damned spiders before the others did for me, doing too much damage for my small health packs to keep up with.
Next time, I'm bringing a fucking backup -- perhaps a good elephant gun or a good pistol assembly -- for dealing with assholes like these.