Here's that particular mortem, Tormuse:
--------------------------------------------------------------
DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------
ghrgdf, level 6 Apostle Chaos Major Scout,
sacrificed himself to kill the Mastermind at the Hell Fortress.
He survived 17637 turns and scored 267386 points.
He played for 23 minutes and 37 seconds.
He opposed the Nightmare!
He killed 278 out of 1033 hellspawn. (26%)
Who gave him the ticket to Hell, anyway?
He was an Archangel of Travel!
-- Special levels --------------------------------------------
Levels generated : 11
Levels visited : 5
Levels completed : 0
-- Awards ----------------------------------------------------
UAC Star (silver cluster)
Major Icarus Cross
Compet-n Silver Cross
Untouchable Badge
-- Graveyard -------------------------------------------------
###########################################################
..........................................................#
..........................................................#
................................................OOO.......#
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.............................................X.O.OOO......#
................................................OX.O.....s#
...............................................OOOOO......#
..................................................O.......#
..........................................................#
........................................%....O............#
.........................................................s#
............................................O.............#
..........................................................#
...........................................O..O...........#
..........................................................#
.........................................%................#
..........................................................#
..................................................s.......#
###########################################################
-- Statistics ------------------------------------------------
Health 0/50 Experience 15564/6
ToHit Ranged +0 ToHit Melee +0 ToDmg Ranged +1 ToDmg Melee +1
-- Traits ----------------------------------------------------
Class : Scout
Hellrunner (Level 2)
Son of a bitch (Level 1)
Dodgemaster (Level 1)
Intuition (Level 2)
Int->Int->HR->HR->DM->SoB->
-- Equipment -------------------------------------------------
[a] [ Armor ] red armor [1/4] (17%)
[b] [ Weapon ] assault shotgun (7d3) [1/6] (T1)
[c] [ Boots ] steel boots [1/1] (100%)
[d] [ Prepared ] shell box (x69)
-- Inventory -------------------------------------------------
[a] shotgun shell (x50)
-- Resistances -----------------------------------------------
Fire - internal 0% torso 6% feet 0%
-- Kills -----------------------------------------------------
47 former humans
27 former sergeants
9 former captains
66 imps
6 demons
93 lost souls
11 cacodemons
7 hell knights
2 barons of hell
1 arachnotron
1 former commando
2 pain elementals
2 nightmare demons
2 bruiser brothers
1 Cyberdemon
1 Spider Mastermind
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
Entering level 2 he was almost dead...
On level 2 he entered Hell's Arena.
He cowardly fled the Arena.
On level 8 he encountered the Phobos Anomaly.
Level 13 was a hard nut to crack!
He left level 14 as soon as possible.
On level 14 he ventured into the Spider's Lair.
He fled the Lair, knowing how to fear Arachnotrons!
On level 16 he found the Tower of Babel!
He nuked level 16!
On level 17 he invaded the Unholy Cathedral!
He fled the Unholy Cathedral seeing no chance to win.
He left level 19 as soon as possible.
On level 19 he entered the Vaults.
He came, he saw, but he left.
On level 20 he stumbled into a complex full of revenants!
He left level 20 as soon as possible.
On level 20 he was foolish enough to enter Limbo!
He managed to escape from Limbo!
He left level 22 as soon as possible.
Then at last he found Dis!
He overloaded a nuclear BFG 9000 on level 24!
He defeated the Mastermind and found the TRUE EVIL!
On level 25 he finally sacrificed himself to kill the Mastermind.
-- Messages --------------------------------------------------
You dodge!
You are hit! You dodge! You dodge!
You dodge!
You dodge! You are hit! Your red armor is damaged!
You dodge! You dodge!
You quickly reload the assault shotgun. You are hit! You are hit!
You dodge! The missile hits the cacodemon.
You quickly reload the assault shotgun.
You dodge! You dodge! The missile hits the cacodemon. The cacodemon dies. You
are hit! You dodge!
John Carmack reloads his rocket launcher.
You dodge! The missile hits the cacodemon. You dodge! Boom! You are hit! Your
red armor is damaged! You dodge! You dodge! The missile hits the cacodemon.
Carmack raises his hands and summons hellspawn! You dodge! The missile hits
the cacodemon. The lost soul dies. You dodge! The missile hits the cacodemon.
You dodge! The missile hits the cacodemon. You die!... Press <Enter>...
-- General ---------------------------------------------------
1607 brave souls have ventured into Phobos:
1278 of those were killed.
3 of those were killed by something unknown.
45 didn't read the thermonuclear bomb manual.
And 164 couldn't handle the stress and committed a stupid suicide.
117 souls destroyed the Mastermind...
13 sacrificed itself for the good of mankind.
100 killed the bitch and survived.
4 showed that it can outsmart Hell itself.
--------------------------------------------------------------
Day 49:Massive progress today! I've been pretty excited to share it all! :D
I started off digging more into the coding because I was curious about ammo and armor crates and what their probabilities are for each item. Here are the listings:
Ammo Crate
30/40 nothing
4/40 10mm Ammo
4/40 Shells
1/40 Ammo Chain
1/40 Shell Box
Armor Crate
45/60 nothing
4/60 Green Armor
4/60 Steel Boots
4/60 Small Med Pack
1/60 Blue Armor
1/60 Large Med Pack
1/60 Protective Boots
So given each 2x2 block of crates, you'll on average get one item. The information doesn't really change much about strategy or approach, but is nice to have solid numbers. I'd argue that a 1 in 20 chance for a big ammo box is pretty good.
I also dug into how the medals and badges get rewarded. The most infamous oversight is Destroyer Diamond Badge, which requires getting the Untouchable Cross, which is not rewarded on Angel of Confidence/Overconfidence. However, the code itself only checks for damage taken, and not medal received, which is why we can abuse the dual-angel. I was curious if there are any others like that to make some of the more difficult medals and badges easier, but I haven't found anything. I'll study every one I go for to get a precise idea of what the game wants though.
However, one interesting find I did see is Lightfoot Badges:
if player:has_won() then
player:add_badge("lightfoot2")
if DIFFICULTY >= DIFF_HARD then player:add_badge("lightfoot3") end
if DIFFICULTY >= DIFF_VERYHARD and statistics.game_time <= 20000 then player:add_badge("lightfoot4") end
if DIFFICULTY >= DIFF_NIGHTMARE and melee_tot == 0 then
player:add_badge("lightfoot5")
if ARCHANGEL then player:add_badge("lightfoot6") end
end
end
Basically, you can get Lightfoot Diamond Badge while playing on Archangel of Travel, and not just Angel of Light Travel. I'd almost argue doubling up with Lightfoot Angelic Badge is easier since the extra 10% speed bonus is so powerful, and is a pretty good trade-off for just 3 more inventory slots. That said, Angel of Max Carnage + Light Travel could make up for carrying less ammo.
In any case, this meant I'll be getting an unexpected diamond badge!
One more discovery (which is super embarrassing) is the Phobos Anomaly portal is always open. I usually kill everything and pull the Bruisers back, and thought it being open was only on Angel of Pacifism. I've literally thrown some runs fighting the Bruisers in the back corners, being completely oblivious to the fact that I could just be leaving. After that, I decided to check the coding for stairs in Babel, but those are indeed only there on Pacifism, lol. I'm really not sure how I was always thinking it was closed. :P
After more attempts at Archangel of Light Travel, I finally got a great run, starting with an Invulnerability on floor 7:
And another on Deimos 1. I was able to get through most of the episode while Invulnerable.
I read some posts about players beating up the Cyberdemon with the Chainsaw, and then avoiding the melee kill afterwards. I wasn't keen on the idea of running into him, so I went with Dodgemaster abuse and slowly killed him with a regular Shotgun. I loaded up on shells beforehand and it was a breeze.
On Hell 1, I had yet another Invulnerability. This is usually the most important one in the run, since it's right after emptying out basically all of my ammo:
I made it far into the episode and came across a nuke!
To the right there is Limbo, meaning I had an opportunity to go for a full win and grab yet another diamond badge! I considered it for awhile, but ultimately decided not to. The two reasons were that it's possible I'll need every bit of Invulnerability to survive up to Dis, and I was also concerned with getting bounced around in the corner of Limbo due to high monster density.
I made it to Dis and blew up the Spider Mastermind, went to fight JC again, got destroyed, and got my second angelic badge!
--------------------------------------------------------------
DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------
rtdhtrdh, level 6 Apostle Chaos Major Scout,
sacrificed himself to kill the Mastermind at the Hell Fortress.
He survived 18875 turns and scored 266278 points.
He played for 31 minutes and 9 seconds.
He opposed the Nightmare!
He killed 364 out of 973 hellspawn. (37%)
He was an Archangel of Travel!
-- Special levels --------------------------------------------
Levels generated : 11
Levels visited : 4
Levels completed : 0
-- Awards ----------------------------------------------------
UAC Star (bronze cluster)
Major Icarus Cross
Untouchable Badge
Lightfoot Diamond Badge
Lightfoot Angelic Badge
-- Graveyard -------------------------------------------------
###########################################################
..........................................................#
..........................................................#
..........................................................#
..........................................................#
..........................................................#
..........................................................#
..........................................................#
..........................................................#
..........................................................#
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..........................................................#
..........................................................#
.....................................................Xs...#
..........................................s......s........#
.........................................................s#
.........................................X...........s....#
..........................................................#
###########################################################
-- Statistics ------------------------------------------------
Health 0/50 Experience 15474/6
ToHit Ranged +0 ToHit Melee +0 ToDmg Ranged +0 ToDmg Melee +0
-- Traits ----------------------------------------------------
Class : Scout
Hellrunner (Level 2)
Reloader (Level 1)
Dodgemaster (Level 1)
Intuition (Level 2)
Int->Int->HR->HR->DM->Rel->
-- Equipment -------------------------------------------------
[a] [ Armor ] red armor [2/4] (33%) (A)
[b] [ Weapon ] shotgun (8d3) [0/1]
[c] [ Boots ] nothing
[d] [ Prepared ] 10mm ammo chain (x247)
-- Inventory -------------------------------------------------
[a] shotgun shell (x21)
-- Resistances -----------------------------------------------
Fire - internal 0% torso 12% feet 0%
-- Kills -----------------------------------------------------
51 former humans
17 former sergeants
16 former captains
73 imps
40 demons
147 lost souls
9 cacodemons
6 hell knights
3 pain elementals
1 Cyberdemon
1 Spider Mastermind
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 2 he entered Hell's Arena.
He cowardly fled the Arena.
On level 5 he stormed the Chained Court.
On level 8 he encountered the Phobos Anomaly.
He left level 12 as soon as possible.
On level 16 he found the Tower of Babel!
On level 17 he invaded the Unholy Cathedral!
He fled the Unholy Cathedral seeing no chance to win.
He left level 18 as soon as possible.
On level 19 he entered the Vaults.
He came, he saw, but he left.
He left level 21 as soon as possible.
He left level 23 as soon as possible.
Then at last he found Dis!
He nuked level 24!
He defeated the Mastermind and found the TRUE EVIL!
On level 25 he finally sacrificed himself to kill the Mastermind.
-- Messages --------------------------------------------------
The lost soul dies. The lost soul dies. Carmack raises his hands and summons
hellspawn!
You reload the shotgun.
Carmack raises his hands and summons hellspawn!
The lost soul dies. The lost soul dies. The lost soul dies. The lost soul
dies. The lost soul dies. The lost soul dies. The lost soul dies. The lost
soul dies. The lost soul dies.
You reload the shotgun.
Carmack raises his hands and summons hellspawn!
The lost soul dies. The lost soul dies. The lost soul dies. The lost soul
dies. The lost soul dies. The lost soul dies. The lost soul dies. The lost
soul dies. The lost soul dies. The lost soul dies. The lost soul dies.
You reload the shotgun. John Carmack reloads his rocket launcher.
The lost soul dies. The lost soul dies.
You reload the shotgun.
The lost soul dies. The lost soul hits you. You die!... Press <Enter>...
-- General ---------------------------------------------------
1624 brave souls have ventured into Phobos:
1294 of those were killed.
3 of those were killed by something unknown.
45 didn't read the thermonuclear bomb manual.
And 164 couldn't handle the stress and committed a stupid suicide.
118 souls destroyed the Mastermind...
14 sacrificed itself for the good of mankind.
100 killed the bitch and survived.
4 showed that it can outsmart Hell itself.
--------------------------------------------------------------
I've now matched what most players have as their angelic badge count! The other nice thing is the first promotion with those badges is at 3, so it'll work out as a way to flaunt my progress more. :) I'm not sure which one I'll go for, but it won't be for awhile anyway.
While I did luck out a lot of my run, there were a lot of tactics and strong gameplay. I've been improving a lot more in all the micro details and interesting situations the game throws at me. I had one scenario in particular where I was stuck in a U-shaped section of a maze level filled with barrels, and having a Chaingunner and Revenant pursue me from opposite sides. Being low on health, I couldn't get hit by either or the barrels, and there was no good angle to hit only the Chaingunner. Moving would also result in barrels getting destroyed in basically every case. However, I found a solution by pushing a particular barrel to force the Revenant to go around for 1 extra step, making the Chaingunner move, and giving me a better position for the kill. Little things like that have helped immensely!
I've also started to use the minimap again. After struggling a bit on Archangel of Travel, it was pretty annoying to not be able to use all the Berserks in Chained Court since it messes with Intuition. Is it possible to move its position lower into my HUD?
Anyway, despite all that, I kept going for more! My next goal would be getting a full win on Nightmare, which I planned on doing with a double nuke strategy. I figured it wouldn't be too bad to grind for; I'd need Invulnerability before Limbo, grab the Nuclear BFG, get lucky to find a Nuke, and likely need one more Invulnerability for the ending. If that failed, I was playing on Max Carnage for a backup strat against JC.
My run started off strong:
Even stronger than I thought:
On floor 2, I found a Tracking Map, which revealed the much needed Nuke! The challenge however was it was surrounded by enemies and directly adjacent to a barrel:
With careful movements and patience, I was able to safely grab it:
Floor 3 offered another Invulnerability, but what I had left of my first two was phasing out:
Carefully dancing around with an Archvile, I managed to grab it before it was destroyed:
I used a Homing Phase Device to jump over far in floor 4 since both staircases were nearby:
I saw a replacement Homing Phase Device, and very carefully managed to grab it. Seriously, look at the enemies in the room I was dealing with!
Limbo was nice to me with basically no enemies nearby and an empty upper-right island:
My Invulnerability ran out before I left:
The game was nice to give me yet another Invulnerability, but once again, I had to earn it:
On my way out, I found another Homing Phase Device, which meant I had enough to immediately leave to the end:
Floor 6 had no additional Invulnerabilities, so I left right away, but floor 7 did:
Again, look at that enemy pile-up! I still managed to grab it, meaning I had the game won at this point!
--------------------------------------------------------------
DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------
ftyjtfj, level 6 Apostle Chaos Major Scout,
defeated the Mastermind at the Hell Fortress.
He survived 5201 turns and scored 167341 points.
He played for 10 minutes and 22 seconds.
He opposed the Nightmare!
He killed 281 out of 533 hellspawn. (52%)
He was an Angel of Max Carnage!
He was also an Angel of Overconfidence!
-- Special levels --------------------------------------------
Levels generated : 4
Levels visited : 1
Levels completed : 0
-- Awards ----------------------------------------------------
UAC Star (gold cluster)
Veteran Platinum Badge
Veteran Diamond Badge
-- Graveyard -------------------------------------------------
###########################################################
#..........................................................
#..........................................................
#..........................................................
#..........................................................
#..........................................................
#..........................................................
#..........................................................
#..........................................................
#X.........................................................
#..........................................................
#..........................................................
#..........................................................
#..........................................................
#..........................................................
#..........................................................
#..........................................................
#..........................................................
#..........................................................
###########################################################
-- Statistics ------------------------------------------------
Health 77/50 Experience 11918/6
ToHit Ranged +12 ToHit Melee +12 ToDmg Ranged +0 ToDmg Melee +0
-- Traits ----------------------------------------------------
Class : Scout
Hellrunner (Level 2)
Tough as nails (Level 1)
Dodgemaster (Level 1)
Intuition (Level 2)
Int->Int->HR->HR->DM->TaN->
-- Equipment -------------------------------------------------
[a] [ Armor ] red armor [4/4] (100%)
[b] [ Weapon ] nothing
[c] [ Boots ] nothing
[d] [ Prepared ] shell box (x100)
-- Inventory -------------------------------------------------
[a] combat pistol (3d3) [15/15]
[b] assault shotgun (7d3) [0/6]
[c] minigun (1d6)x8 [80/200]
[d] combat knife (2d5)
[e] shotgun shell (x16)
[f] small med-pack
[g] large med-pack
[h] large med-pack
[i] large med-pack
[j] nano pack
[k] 10mm ammo chain (x250)
-- Resistances -----------------------------------------------
Fire - internal 0% torso 25% feet 0%
-- Kills -----------------------------------------------------
5 former humans
8 former sergeants
5 former captains
1 imp
7 demons
209 lost souls
1 hell knight
8 barons of hell
7 arachnotrons
20 pain elementals
4 revenants
1 mancubus
2 arch-viles
1 nightmare imp
1 Spider Mastermind
1 John Carmack
-- History ---------------------------------------------------
On level 4 he ran for his life from lava!
On level 4 he was foolish enough to enter Limbo!
He managed to escape from Limbo!
He left level 6 as soon as possible.
Then at last he found Dis!
He nuked level 8!
He defeated the Mastermind and found the TRUE EVIL!
He overloaded a nuclear BFG 9000 on level 9!
Then finally in Hell itself, he killed the final EVIL.
-- Messages --------------------------------------------------
This is it. This is the lair of all evil! What will you meet here?
Are you sure you want to overcharge the nuclear BFG 9000? This will overload
the nuclear reactor... [Y/n]
You overcharge the nuclear BFG 9000! Warning! Explosion in 10 seconds!
Warning! Explosion in 9 seconds!
Warning! Explosion in 8 seconds!
Warning! Explosion in 7 seconds!
Warning! Explosion in 6 seconds!
Warning! Explosion in 5 seconds!
Warning! Explosion in 4 seconds!
Warning! Explosion in 3 seconds!
Warning! Explosion in 2 seconds!
Warning! Explosion in 1 seconds!
Congratulations! You defeated John Carmack! Press <Enter>...
-- General ---------------------------------------------------
1636 brave souls have ventured into Phobos:
1304 of those were killed.
3 of those were killed by something unknown.
45 didn't read the thermonuclear bomb manual.
And 165 couldn't handle the stress and committed a stupid suicide.
119 souls destroyed the Mastermind...
14 sacrificed itself for the good of mankind.
101 killed the bitch and survived.
4 showed that it can outsmart Hell itself.
--------------------------------------------------------------
A new promotion and I got another double badge (this one I didn't expect lol)! Now obviously, I got super lucky that the game gave me all the tools I needed, but almost all of them were not gimmes and I had to earn them! I'm honestly more happy to very clearly see my skill level improving moreso than the badges themselves. :P
Still, I wasn't satisfied yet and kept going.
My next target was Longinus Diamond Badge. Since I wasn't allowed to use Brute, Eagle Eye is the clear choice for this challenge. I figured that with enough attempts with Angel of Overconfidence that I would eventually get it. I played a bit with a few strategies. I thought at first that Scout on Max Carnage would be the way to go, since I could use Intuition instead, grab an Invulnerability, and hack away at the Angel of Death. Funny enough though due to his massive armor, the Chainsaw from Angel of Berserk is more damaging, while I'd also be taking less in return. And given that, it makes more sense to play as a Marine for the extra powerup duration. So the plan was to find an Invulnerability and Unholy Cathedral, and hopefully score a win.
On my first successful start, I brought the Angel of Death down to "almost dead", but got finished off. I saved my Chainsaw Berserk effect for when I reached him, but realized it makes more sense to use it for the Demons to kill them faster, and ultimately have more time with Invulnerability. So I tried for some more runs.
I made one minor mistake of sawing the door rather than opening it, meaning I had less corpse disposal with the Demons. They fortunately never respawned though.
The Angel of Death got torn apart:
--------------------------------------------------------------
DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------
s33, level 4 Apostle Chaos Lt. Colonel Marine,
was slashed by an imp on level 2 of Hell.
He survived 3938 turns and scored 27156 points.
He played for 3 minutes and 7 seconds.
He opposed the Nightmare!
He killed 47 out of 113 hellspawn. (41%)
He was an Angel of Berserk!
He was also an Angel of Overconfidence!
-- Special levels --------------------------------------------
Levels generated : 4
Levels visited : 1
Levels completed : 1
-- Awards ----------------------------------------------------
Longinus Diamond Badge
-- Graveyard -------------------------------------------------
###########################################################
............................i..............=======........#
......................c........i.==.........=====.=.BB..+.#
....#######.c^.#######/#.........====...B..##=======#...0.#
....#=====.....#......c#..0..i..i=====.....#..========....#
##..#=====#....#....B..#.........=|=...i...#..=.^=|.==....#
.#..#=====#....#.......#.......R.=........./...||.====...0#
.#..#=====#...%#########..0.......=........#h||...=.#....h#
.#..#=====#...%.............=#==##=#.".....#........#.....#
.#..#|====#c...0..........========.#.......##########.....#
.#..#=====#V.#######...^.====.==.&.#......................#
##..#=====#..#.....#....===.########i...h.................#
...!#######..#&....===...=.........0.......###/####..h....#
.............#.....====...==...............#======#.....}.#
.......=.....##=#+#====....B==.............#======#.....0.#
.....A==..=...===.=====..=====....i.......i########.......#
......======..==.=====...=====.....X......................#
......==...==.==.==.......===.............................#
......===.===..===........B............................A..#
###########################################################
-- Statistics ------------------------------------------------
Health 0/60 Experience 4540/4
ToHit Ranged +6 ToHit Melee +6 ToDmg Ranged +0 ToDmg Melee +0
-- Traits ----------------------------------------------------
Class : Marine
Eagle Eye (Level 3)
Intuition (Level 1)
EE->EE->EE->Int->
-- Equipment -------------------------------------------------
[a] [ Armor ] nothing
[b] [ Weapon ] Longinus Spear (8d8)
[c] [ Boots ] nothing
[d] [ Prepared ] nothing
-- Inventory -------------------------------------------------
[a] combat knife (2d5)
[b] chainsaw (4d6)
[c] small med-pack
-- Resistances -----------------------------------------------
None
-- Kills -----------------------------------------------------
2 imps
27 demons
16 lost souls
1 hell knight
1 Angel of Death
-- History ---------------------------------------------------
On level 1 he invaded the Unholy Cathedral!
On level 1 he found the Longinus Spear!
He then destroyed the Unholy Cathedral!
On level 2 he finally was slashed by an imp.
-- Messages --------------------------------------------------
Argh!!! Lava!
The demon suddenly rises from the dead!
You dodge! The barrel explodes! Boom!
Boom! Your red armor is completely destroyed! You dodge! Boom!
You use a large med-pack. You feel fully healed. You are hit! You are hit!
You start running!
Boom!
You are hit! You dodge! Boom!
You dodge! Boom! You dodge! The missile hits the baron of hell. The barrel
explodes! You dodge!
You dodge! Boom!
You dodge! Boom! You dodge! Boom! The imp hits you.
You hit the imp. The imp dies.
Boom!
You are hit!
The imp hits you. You die!... Press <Enter>...
-- General ---------------------------------------------------
1696 brave souls have ventured into Phobos:
1357 of those were killed.
4 of those were killed by something unknown.
45 didn't read the thermonuclear bomb manual.
And 171 couldn't handle the stress and committed a stupid suicide.
119 souls destroyed the Mastermind...
14 sacrificed itself for the good of mankind.
101 killed the bitch and survived.
4 showed that it can outsmart Hell itself.
--------------------------------------------------------------
Very easy and I had Large Med-Packs to spare! I strongly recommend using this strategy when going for this badge. The grind for a start is a bit tedious, but once you get a nearby Invulnerability, Unholy Cathedral is cake.
Of course though, I'm insatiable.
My next target was Hunter Diamond Badge. This one is pretty straight-forward; Angel of Darkness + Overconfidence, visit each of the 4 levels, then kill the Spider Mastermind. The only major source of luck needed is Invulnerability or a Homing Phase Device before Limbo/Mortuary since the other three can be immediately exited. I also use Intuition x2 as usual, which is good enough for Dis. Finding the stairs is pretty much all luck though, but the massive experience points gained with Nightmare + Darkness + Overconfidence helps a lot. Unfortunately, I wasn't able to complete the challenge last night despite some runs to floor 7, and had to settle with a mere 5 badges. :P
That was definitely the final night I'll ever gain that many badges in one day, although Speedunner and Demonic Angelic Badges basically count for 70 a piece. ;) I've learned a lot, improved a lot, gained a lot, and still have so much fire to keep going! I'm on the cusp of catching up to many great players, which is really exciting! I'm also confident about getting many of my missing medals and badges, whereas just about a week ago I was intimidated and didn't think I'd be ready for Nightmare.
I'm having a blast and a craving for more!