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Author Topic: Building D**RL for Mac 10.12  (Read 51 times)

singalen

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Building D**RL for Mac 10.12
« on: October 05, 2017, 14:15 »

I made about 5th pass at trying to run DoomRL no Mac OS X 10.12.

Does anyone else do it? If yes, let's join forces. If no, you're welcome to follow.

Good news - this time, it built!
Bad news - I still see the yellow progress bar, but then it turns black, exactly the way the existing binary does.

My Lazarus cannot attach to gdb yet, though it might work after reboot.

Now I'm unsure - should I try to debug the graphics errors, or just migrate to SDL2 (if possible).
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