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Author Topic: [M|AAo666|99%|117|YASD] And I was finally getting warmed up  (Read 133 times)

LuckyDee

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Ok, so that ended a lot sooner than I'd banked on:

--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Jacob Orine, level 22 Cacodemon 1st Lieutenant Technician,
 couldn't evade a revenant's fireball on level 117 of Hell.
 He survived 295228 turns and scored 695366 points.
 He played for 8 hours, 25 minutes and 29 seconds.
 He didn't like it too rough.

 He killed 2199 out of 2205 hellspawn. (99%)
 He was a real killing machine...
 He was an Archangel of 666!

 He saved himself 12 times.

-- Special levels --------------------------------------------

  Levels generated : 0
  Levels visited   : 0
  Levels completed : 0

-- Awards ----------------------------------------------------

  UAC Star (gold cluster)
  Experience Medal

-- Graveyard -------------------------------------------------

  ###########################################################
  ####.....########.#######..^...###########.#######.....####
  ###.......###..#...#######......###..####...########...####
  ####..............########......##...####....########...###
  #####....======..#########....|.......###.....####......###
  #######.========..########..#####...............#........##
  #######0========...######...#...#....[..R........|======..#
  #####...0....=..C.....R|....#...+......0..#####....======.^
  ####..0...##.==.####.....##.#...#.#######.#...#........===.
  ###......###.==.####.%...#..#..^#.#.;...#.#..^+^######.===.
  ##....==..#..=..=#=...####..#####.#....0#.#...#.#....#.===.
  ##...====...=======.|R==#=0..}.V..#0....#.#####.#....#..=..
  #.....===....=======.===.......=..#.."..+.......#+####.....
  #............X==.####=====.#...==.#######..====........###.
  ##...###..###}==.#####.=..###..==.........==========..#####
  ##%..########.==.######V..####.===..##....===========..####
  ###.########.....#######.#####.===.#####^.==..+..====...###
  ############....|#############..=..######....##...}.....###
  ############|...##############.....######...######.###.####
  ###########################################################

-- Statistics ------------------------------------------------

  Health 0/60   Experience 565348/22
  ToHit Ranged +8  ToHit Melee +8  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

  Class : Technician

    Ironman          (Level 1)
    Hellrunner       (Level 3)
    Son of a gun     (Level 5)
    Reloader         (Level 3)
    Eagle Eye        (Level 4)
    Dodgemaster      (Level 1)
    Intuition        (Level 2)
    Whizkid          (Level 2)
    Sharpshooter     (Level 1)

  EE->EE->Int->Int->SoG->SoG->SoG->EE->MSs->WK->WK->SoG->SoG->Rel->Rel->Rel->HR->HR->HR->DM->EE->Iro->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   duelist armor [4] (OP)
    [b] [ Weapon     ]   Grammaton Cleric Beretta (2d6) [14/18]
    [c] [ Boots      ]   cerberus protective boots [0/0] (100%) (A)
    [d] [ Prepared   ]   Revenant's Launcher (7d6) [1/1]

-- Inventory -------------------------------------------------

    [a] nuclear VBFG9000 (8d8) [78/78] (B1)
    [b] 10mm ammo (x50)
    [c] 10mm ammo (x100)
    [d] 10mm ammo (x100)
    [e] rocket (x10)
    [f] small med-pack
    [g] large med-pack
    [h] phase device
    [i] antigrav steel boots [1/1] (100%) (A)
    [j] Nyarlaptotep's Boots [6/6] (100%)
    [k] 10mm ammo chain (x192)
    [l] 10mm ammo chain (x250)
    [m] 10mm ammo chain (x250)
    [n] 10mm ammo chain (x250)
    [o] 10mm ammo chain (x250)
    [p] 10mm ammo chain (x250)
    [q] 10mm ammo chain (x250)
    [r] 10mm ammo chain (x250)
    [s] 10mm ammo chain (x250)
    [t] 10mm ammo chain (x250)
    [u] 10mm ammo chain (x250)

-- Resistances -----------------------------------------------

    Bullet     - internal 0%    torso 50%   feet 0%   
    Melee      - internal 0%    torso 50%   feet 0%   
    Shrapnel   - internal 0%    torso 50%   feet 0%   
    Acid       - internal 0%    torso 0%    feet 100%
    Fire       - internal 0%    torso 0%    feet 100%

-- Kills -----------------------------------------------------

    144 former humans
    155 former sergeants
    228 former captains
    71 imps
    28 demons
    306 lost souls
    46 cacodemons
    110 hell knights
    245 barons of hell
    68 arachnotrons
    11 former commandos
    34 pain elementals
    143 revenants
    200 mancubi
    204 arch-viles
    24 nightmare imps
    36 nightmare cacodemons
    66 nightmare demons
    20 nightmare arachnotrons
    5 nightmare arch-viles
    2 elite former sergeants
    3 elite former captains
    2 elite former commandos
    29 bruiser brothers
    6 shamblers
    6 lava elemental
    4 agony elementals
    3 Cyberdemons

-- History ---------------------------------------------------

  Level 8 was a hard nut to crack!
  On level 14 he assembled a tactical boots!
  On level 18 he stumbled into a complex full of former humans!
  On level 21 he found the Grammaton Cleric Beretta!
  On level 28 he assembled a energy pistol!
  On level 29 he found the Shielded Armor!
  On level 30, hell froze over!
  On level 30 he assembled a antigrav boots!
  On level 33 he found the Revenant's Launcher!
  On level 35 he assembled a burst cannon!
  On level 37 he was bombarded!
  On level 45 he found the Enviroboots!
  On level 50 he assembled a cerberus armor!
  On level 59 he stumbled into a nightmare demon cave!
  On level 60 he assembled a cerberus boots!
  On level 62 he ran for his life from acid!
  On level 63 he assembled a hyperblaster!
  On level 69 he assembled a environmental boots!
  Level 71 blasted him with an unholy atmosphere!
  On level 72 he stumbled into a complex full of mancubi!
  Level 74 was a hard nut to crack!
  On level 75 he ran for his life from acid!
  On level 75 he assembled a plasmatic shrapnel!
  On level 76 he stumbled into a nightmare demon cave!
  On level 80 he assembled a storm bolter pistol!
  On level 82 he stumbled into a nightmare demon cave!
  Level 85 was a hard nut to crack!
  On level 89 he found the Trigun!
  On level 91 he stumbled into a nightmare cacodemon cave!
  On level 92 he encountered an armed nuke!
  Level 93 was a hard nut to crack!
  On level 94, hell froze over!
  On level 97 he found the Acid Spitter!
  On level 99 he assembled a VBFG9000!
  On level 100 he found the Butcher's Cleaver!
  On level 109 he found the Nyarlaptotep's Boots!
  On level 111 he was bombarded!
  He sounded the alarm on level 112!
  He sounded the alarm on level 115!
  Level 116 was a hard nut to crack!
  On level 117 he finally couldn't evade a revenant's fireball.

-- Messages --------------------------------------------------

 You see : a Cyberdemon (lightly wounded) | floor | [ m ]ore
 The missile hits the Cyberdemon.
 Fire -- Choose target...
 You see : a revenant (unhurt) | rocket (x3) | pool of blood | [ m ]ore
 The missile hits the revenant.
 You dodge! Boom!
 Fire -- Choose target...
 You see : a revenant (lightly wounded) | lava | [ m ]ore
 Targeting canceled.
 Fire -- Choose target...
 You see : a Cyberdemon (wounded) | blood | [ m ]ore
 The missile hits the Cyberdemon. The Cyberdemon reloads his rocket launcher.
 Fire -- Choose target...
 You see : a Cyberdemon (wounded) | pool of blood | [ m ]ore
 The missile hits the Cyberdemon.
 You dodge! The barrel explodes! You die!... Press <Enter>...

-- General ---------------------------------------------------

 17 brave souls have ventured into Phobos:
 7 of those were killed.
 1 didn't read the thermonuclear bomb manual.

 9 souls destroyed the Mastermind...
 2 sacrificed itself for the good of mankind.
 7 killed the bitch and survived.

--------------------------------------------------------------

Like I said, I was playing this game mainly for kills, assemblies and items, and to that effect I wasn't disappointed. Some levels were even considerate enough to just dump everyone at my feet :D


Despite all my defensive measures (INT2 and lotsa speed), I had a hard time dragging out that UAC gold, but once I had it in the pocket, everything went pretty smoothly. Had the luck of finding the GCB very early on, never short on ammo, halfway towards the Inquisitor set. Wish I'd found the other half sooner D:

Level 117 started with lots of purple stars just outside my vision: formers and barons, so I start blasting away, going through half of the level's inhabitants before anything can move. Then I hear a familiar *CLUNK* on my right. And revenants. And as I try and take cover to my left, I realise there is none, and I'm stuck with a puddle of lava and some napalm barrels. To top it off, in the end I dodged into the revenant's attack, which triggered a barrel to go off as well. Totally forgot my phase.

Oh well. Having gotten Sharpshooter out of my system, it's time to finally give Malicious Blades a try, methinks.
Logged
[0.9.9.7G] Current: Hell Knight 1st Lieutenant [20/12/4/0/0/0]
High: Arch-Vile Lt. Colonel [25/21/12/2/1/0]

Tormuse

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Re: [M|AAo666|99%|117|YASD] And I was finally getting warmed up
« Reply #1 on: October 24, 2017, 00:56 »

Ouch, that's unfortunate!  A GCB Sharpshooter?  :o  With equipment like that, this run should've been a shoe-in!  :|  (Sorry for rubbing it in)

I mean...  Erm...  is that...  11 ammochains I see?  O_o  I know I'm frequently guilty of hoarding equipment, but this is a bit ridiculous!  And you weren't wearing your anti-gravity boots?  You could have been firing, reloading, and moving at super speed, all at max damage; nothing should've been able to stand in your way!  (Including that Cyberdemon!)
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Apostle Chaos Lt. General (0.9.9.7)
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LuckyDee

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Re: [M|AAo666|99%|117|YASD] And I was finally getting warmed up
« Reply #2 on: October 24, 2017, 01:00 »

Well...:

1) Thanks for rubbing it in. I know ;(
2) I hardly had use for anything else, was waiting for F/O/N mods and/or a chainsaw to continue modding. Figured I might as well stack up on ammo. Unfortunately, I mistakenly used my last homing phase and hadn't been able to replace it, and the previous level I got blindsided by a mancubus firing from an unexpected angle, and burned through one of my 2 large med kits.
3) I pulled out the cerberus pair because I had no room to maneuver. I had to step onto the lake not to get caught in the splash of rockets hitting the wall behind me. It was the combination of cybie to my north and the revenant to my east that took me out, had it been either one by itself I would have easily pulled through.
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[0.9.9.7G] Current: Hell Knight 1st Lieutenant [20/12/4/0/0/0]
High: Arch-Vile Lt. Colonel [25/21/12/2/1/0]

ZicherCZ

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Re: [M|AAo666|99%|117|YASD] And I was finally getting warmed up
« Reply #3 on: October 24, 2017, 02:24 »

Ouch, every death after completing Ao100 hurts like hell ...

I suppose you didn't find a blaster or enough mods for an energy pistol? With MSs, they are extremely useful against revenants with their 50% bullet resistance (that is, until you find a combat pistol and P3B2-mod it - with that beast, resistances hardly matter any more) ...
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LuckyDee

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Re: [M|AAo666|99%|117|YASD] And I was finally getting warmed up
« Reply #4 on: October 24, 2017, 02:40 »

The GCB was serving me so well I didn't even bother looking at replacements. Energy pistol doesn't sound too bad, but I think the strain on ammo is less with bullets than with cells - and compounded when you keep both. And I don't believe I found a combat pistol. I was still waiting for my first F mod either way.

Mind you, revenants still went down in four shots, which I could easily deliver in under a second.
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[0.9.9.7G] Current: Hell Knight 1st Lieutenant [20/12/4/0/0/0]
High: Arch-Vile Lt. Colonel [25/21/12/2/1/0]

ZicherCZ

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Re: [M|AAo666|99%|117|YASD] And I was finally getting warmed up
« Reply #5 on: October 24, 2017, 03:16 »

The extra ammo strain is hardly any real problem, since you would only use the energy pistol against revenants. In my experience, keeping two stacks of cells sets you up for life. Also note that while GCB kills revs in four shots, a P-modded energy pistol only needs two.
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Jupiter Hell: Inner Circle - first tech build reached and working
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