Other Roguelikes > DiabloRL

Bug Topic

<< < (2/2)

Tormuse:
I don't know if anyone's paying attention to this game, but I have a couple of bugs to report.  :)

Shields seem to be way, way overpowered.  If I recall correctly from the original Diablo, there's supposed to be a percentage chance of the shield blocking damage, and after each successful block, there's a delay before it can block again...  In this game, the chance of blocking is way too high, (something like 95% or more?) and there doesn't seem to be any delay; in fact, in my recent game, in some cases, I was surrounded and blocking multiple hits simultaneously!  It made me practically invulnerable for the whole game.

Also, gargoyles don't make any sound.  (Enemies represented by "G")  I'm pretty sure that's unintended.

Navigation

[0] Message Index

[*] Previous page

Go to full version