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Author Topic: [M|98%|AoMr|YAVP/YASD] On Nukes and timing + First full win w/100%  (Read 3028 times)

NeonBuddha

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I finally experimented with the Technician class! The laptop I'm playing on has a really dark screen, so it was hard to use the tracking data to full advantage in the early game. I ate way too many shotgun blasts to the face early game, and actually ran out of health packs twice! Working my way through this, I felt like I had to skip most of the special levels. I feel like those would have been more achievable with dualgunner to boost the damage output of a pistol build earlier, but Sharpshooter felt fairly limiting early game for pretty great late game.

But enough commentary. Here is what I learned on this run:

9 turns of Invulnerability means 9 turns of invulnerability. Make sure you don't waste those on fast actions and blow yourself up like a dumbass

I nearly closed out right then and there when my invulnerability ended with 4 seconds left on the countdown.

Fun facts about Sharpshooter: a standard storm bolter assembly does more damage than the artifact Anti-Freak Jackal. Which made getting that late in the run rather anti-climactic.

Spoiler below for my first full win.
Spoiler (click to show/hide)
--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Bobby Prince, level 10 Demon Sergeant Major Technician,
 sacrificed himself to kill the Mastermind at the City of Dis.
 He survived 109238 turns and scored 95647 points.
 He played for 3 hours, 31 minutes and 45 seconds.
 He didn't like it too rough.

 He killed 526 out of 535 hellspawn. (98%)
 He held his right to remain violent.
 He was an Angel of Marksmanship!

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 6
  Levels completed : 5

-- Awards ----------------------------------------------------

  Hell Armorer Badge
  Armorer Silver Badge
  Marksman Bronze Badge
  Marksman Silver Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  .........................................................>#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ......................................X...................#
  .&........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  .........................................................>#
  ###########################################################

-- Statistics ------------------------------------------------

  Health 0/50   Experience 49394/10
  ToHit Ranged +6  ToHit Melee +6  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

  Class : Technician

    Son of a gun     (Level 3)
    Eagle Eye        (Level 3)
    Intuition        (Level 2)
    Whizkid          (Level 1)
    Sharpshooter     (Level 1)

  SoG->SoG->SoG->WK->EE->EE->EE->MSs->Int->Int->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   red armor [4/4] (136%) (AB)
    [b] [ Weapon     ]   energy pistol (2d5) [5/6]
    [c] [ Boots      ]   environmental protective boots [2/2] (75%)
    [d] [ Prepared   ]   storm pistol (1d8)x2 [9/9]

-- Inventory -------------------------------------------------

    [a] Anti-Freak Jackal (5d3) [6/6]
    [b] blue armor [4/4] (200%) (BP)
    [c] red armor [6/6] (100%) (PT)
    [d] 10mm ammo (x37)
    [e] power cell (x50)
    [f] power cell (x46)
    [g] power cell (x50)
    [h] large med-pack
    [i] large med-pack
    [j] large med-pack
    [k] large med-pack
    [l] large med-pack
    [m] envirosuit pack
    [n] power mod pack
    [o] technical mod pack
    [p] agility mod pack
    [q] sniper weapon pack
    [r] steel boots [1/1] (100%)
    [s] 10mm ammo chain (x177)
    [t] 10mm ammo chain (x250)

-- Resistances -----------------------------------------------

    Bullet     - internal 60%   torso 60%   feet 60% 
    Melee      - internal 60%   torso 60%   feet 60% 
    Shrapnel   - internal 60%   torso 60%   feet 60% 
    Acid       - internal 60%   torso 60%   feet 95% 
    Fire       - internal 60%   torso 85%   feet 95% 
    Plasma     - internal 60%   torso 60%   feet 60% 

-- Kills -----------------------------------------------------

    114 former humans
    73 former sergeants
    22 former captains
    52 imps
    41 demons
    114 lost souls
    36 cacodemons
    15 hell knights
    12 barons of hell
    16 arachnotrons
    4 former commandos
    5 pain elementals
    2 revenants
    6 mancubi
    5 elite former humans
    2 elite former sergeants
    2 bruiser brothers
    2 shamblers
    1 lava elemental
    1 Cyberdemon
    1 Spider Mastermind

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 5 he stormed the Chained Court.
  On level 6 he assembled a storm bolter pistol!
  On level 7 he marched into the Military Base.
  On level 7 he assembled a environmental boots!
  He purified his fellow comrades.
  On level 8 he encountered the Phobos Anomaly.
  On level 9 he entered Deimos Lab.
  He destroyed the evil within and reaped the rewards!
  On level 10 he assembled a tactical boots!
  Level 11 was a hard nut to crack!
  On level 14 he ventured into the Halls of Carnage.
  On level 15 he found the Anti-Freak Jackal!
  On level 16 he found the Tower of Babel!
  On level 19 he assembled a energy pistol!
  On level 19 he entered the Vaults.
  He managed to scavenge a part of the Vaults treasures.
  On level 20 he stumbled into a complex full of mancubi!
  On level 22 he entered the Lava Pits.
  He managed to clear the Lava Pits completely!
  Then at last he found Dis!
  He nuked level 24!
  On level 24 he finally sacrificed himself to kill the Mastermind.

-- Messages --------------------------------------------------

 You see : a Spider Mastermind (almost unhurt) | pool of blood | [ m ]ore
 The missile hits the Spider Mastermind. The Spider Mastermind flinched! You
 need to taste blood!
 Fire -- Choose target...
 You see : floor
 Warning! Explosion in 2 seconds! You need to taste blood!
 You reload the energy pistol. You need to taste blood! You feel vulnerable
 again.
 You are hit! You are hit! You are hit! Boom! Boom! Boom! Warning! Explosion
 in 1 seconds! Boom! You are hit! Boom! Boom! Boom! Boom! You need to taste
 blood!
 Fire -- Choose target...
 You see : a Spider Mastermind (scratched) | pool of blood | [ m ]ore
 The missile hits the Spider Mastermind. Congratulations! You defeated the
 Spider Mastermind! Press <Enter>...
 You feel relatively safe now.

-- General ---------------------------------------------------

 7 brave souls have ventured into Phobos:
 5 of those were killed.

 2 souls destroyed the Mastermind...
 1 sacrificed itself for the good of mankind.
 1 showed that it can outsmart Hell itself.

--------------------------------------------------------------




« Last Edit: December 20, 2017, 06:06 by NeonBuddha »
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LuckyDee

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Congrats man, MSs is indeed a challenge to get going, but once she's rolling...

And yeah, that's one hell of a lesson to learn. Bet you won't be forgetting that one any time soon D:

As far as your terminology goes: this run isn't a full win, but a partial. It's not a YASD either, as you clearly landed a win. See Da Rulez! and/or the Wiki for further clarification. To answer the unasked question: people pay me to be annoying like this, and I like taking my work attitude home with me ;)
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High: Arch-Vile Lt. Colonel [25/21/12/2/1/0]

NeonBuddha

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@LuckyDee

Thanks! Yeah, I won't be forgetting this one anytime soon. The full win is hidden in a spoiler! Its actually less interesting than this run was, but I wanted to brag about it, especially since I managed to get my first damage-less Arena clear on it. Stepped up my corner shooting game.

I will make sure to be better in my titles in the future.
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Sereg

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Heheheheh.

A lesson we all have to learn at some point ;)

And maybe the gameplay of the posted run felt more interesting to you, but the spoilered mortem is actually more interesting to me - that's quite the haul of badges you have there. Nice work.
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Cyberdemon Chaos Colonel

Medals - DRL 27/43 | XA 16/31
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