After a successful Ao100 run with pistols I have decided to start tackling weapon challenges. Of course, started with AoMr, as I've got quite some experience with them pistols. First run went decent up to somewhere like lv14, with a P-modded combat pistol, and then all of a sudden I've got killed, cornered or something. That hurt! Several more tries, and I have done it with a blaze.
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DoomRL (0.9.9.7) roguelike post-mortem character dump
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Adrian Carmack,
level 12 Hell Baron 2nd Lieutenant Scout,
nuked the Mastermind at the Hell Fortress.
He survived 102691 turns and scored 263791 points.
He played for 2 hours, 29 minutes and 11 seconds.
He was a man of Ultra-Violence!
He killed 683 out of 760 hellspawn. (89%)
He was an Angel of Marksmanship!
-- Special levels --------------------------------------------
Levels generated : 11
Levels visited : 3
Levels completed : 2
-- Awards ----------------------------------------------------
Cyberdemon's Head
UAC Star (bronze cluster)
Hell Armorer Badge
Hell Champion Medal
Veteran Platinum Badge
Marksman Bronze Badge
Marksman Silver Badge
Marksman Gold Badge
Arena Gold Badge
-- Graveyard -------------------------------------------------
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-- Statistics ------------------------------------------------
Health 49/50 Experience 66677/12
ToHit Ranged +2 ToHit Melee +2 ToDmg Ranged +2 ToDmg Melee +2
-- Traits ----------------------------------------------------
Class : Scout
Hellrunner (Level 2)
Son of a bitch (Level 2)
Son of a gun (Level 4)
Eagle Eye (Level 1)
Dodgemaster (Level 1)
Intuition (Level 2)
SoG->SoG->SoG->Int->Int->HR->SoB->HR->DM->SoB->EE->SoG->
-- Equipment -------------------------------------------------
[a] [ Armor ] powered red armor [5/5] (77%)
[b] [ Weapon ] pistol (2d5) [0/6] (P1)
[c] [ Boots ] tactical boots [0/0] (100%)
[d] [ Prepared ] 10mm ammo chain (x186)
-- Inventory -------------------------------------------------
[a] pistol (2d4) [8/8] (B1)
[b] duelist armor [2/2] (100%)
[c] 10mm ammo (x100)
[d] 10mm ammo (x28)
[e] 10mm ammo (x100)
[f] 10mm ammo (x100)
[g] large med-pack
[h] large med-pack
[i] large med-pack
[j] large med-pack
[k] large med-pack
[l] large med-pack
[m] phase device
[n] phase device
[o] technical mod pack
[p] bulk mod pack
[q] protective boots [2/2] (90%)
[r] 10mm ammo chain (x54)
-- Resistances -----------------------------------------------
Melee - internal 0% torso 25% feet 0%
Fire - internal 0% torso 50% feet 0%
-- Kills -----------------------------------------------------
101 former humans
63 former sergeants
26 former captains
142 imps
57 demons
98 lost souls
33 cacodemons
38 hell knights
48 barons of hell
7 arachnotrons
16 former commandos
6 pain elementals
8 revenants
21 mancubi
13 arch-viles
2 bruiser brothers
1 shambler
1 Cyberdemon
1 Spider Mastermind
1 John Carmack
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 2 he entered Hell's Arena.
He left the Arena as a champion!
On level 8 he encountered the Phobos Anomaly.
On level 9 he entered Hell's Armory.
On level 9 he assembled a power armor!
He destroyed the evil within and reaped the rewards!
On level 10 he assembled a grappling boots!
On level 13 he assembled a tactical boots!
He nuked level 15!
On level 16 he found the Tower of Babel!
On level 17 he stumbled into a complex full of mancubi!
On level 20 he was foolish enough to enter the Mortuary!
He managed to escape from the Mortuary!
He left level 22 as soon as possible.
Then at last he found Dis!
He overloaded a nuclear BFG 9000 on level 24!
He defeated the Mastermind and found the TRUE EVIL!
Then finally in Hell itself, he killed the final EVIL.
-- Messages --------------------------------------------------
Fire -- Choose target...
You see : John Carmack (almost dead) | pool of blood | [ m ]ore
The missile hits John Carmack.
Fire -- Choose target...
You see : John Carmack (almost dead) | pool of blood | [ m ]ore
The missile hits John Carmack.
You use a large med-pack. You feel fully healed. You are hit! The baron of
hell dies. You dodge! The missile hits the baron of hell.
Fire -- Choose target...
You see : John Carmack (almost dead) | pool of blood | [ m ]ore
The missile hits John Carmack.
Fire -- Choose target...
You see : John Carmack (almost dead) | pool of blood | [ m ]ore
The missile hits John Carmack. John Carmack dies. Congratulations! You
defeated John Carmack! Press <Enter>...
You feel relatively safe now.
-- General ---------------------------------------------------
42 brave souls have ventured into Phobos:
31 of those were killed.
1 didn't read the thermonuclear bomb manual.
And 3 couldn't handle the stress and committed a stupid suicide.
7 souls destroyed the Mastermind...
5 killed the bitch and survived.
2 showed that it can outsmart Hell itself.
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I wonder if I should have used Fin-Fin-WK instead of both spending levels to Int-Int and SoB-SoB. But as I have managed to find in Ao100, knockback rules, but you need to hit stuff to protect yourself with knockback. So I ended up with a starting P-modded pistol (with a backup of B-modded "really starting" pistol hanging in there in case this one would overheat or something), an ammo chain, and a powered red armor fresh from Hell's Armory. Lucky find I say, beats combat pistol in usefulness. You WILL get hit in Hell, regardless of what you do, except for maybe 2Dev or who won N! damageless. And there, weapons matter little, armor matters a lot.
One good thing I had is jump at Mortuary with a homie and about 20 turns of invulnerability, that was even enough to wreck a couple of viles that went right after me - two or three, still once anything fatter started appearing, I went outside. That device allowed me to tackle JC - and with an ordinary pistol, and without sufficient back-up, this was quite an ordeal. Good thing that if you shoot at 0.2s, the armor starts to repair itself before you get hit again, so it lasted me the whole battle. Also a nice thing that I've stumbled on a very lucky ammo chain in Hell lv7, where I first decided to bail out due to lack of ammo, but then seeing a chaingunner (YAY!) revived my hopes to clear the level - still something hid out of my sight. Oh well.
Oh yep, I've got Arena Gold with this run - me VERY happy. Really, people, how to fight on the Arena damageless at all? I only managed this feat once, and with a combat shotgun from a lucky lv2 vault.
And finally. At this particular moment in time, I don't believe I have a healthier or more deeply-felt respect for any object in the universe than this here pistol. Not even to a nuke-BFG.