DoomRL > Post Mortem

[U|AoSh|92%|YAVP] Gatekeeper Diamond and out of ammo

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ih8regin:
First, I wished this to be a YAAM, but had to flee a caco cave at lv19, thankfully started a few steps away from the stairs. Skipping a few, no need to wipe everything, so I went to Mortuary - hum, no, too hot, I tapped a homie and ended up in a mob, but jumping down the stairs saved my ass from being ripped apart. Then I've got two pain elem caves in a row at 22 and 23, with measly two packs of shells total. But I managed to keep one box intact for Spidey.

Otherwise, the game was smooth at first, to my amusement I have found that Shottyman and Double Shotty allows me to tackle them nightmare demons in Phobos Lab without too much hassle, even if they don't get full blast in their face. I tried the same in Hell's Armory, but had to chew medpacks like candies while that brute decided to constantly fire at me at wrong moments. It also shone in Abyssal Planes, even if that agony elemental had a ton of HP and some armor, everything else got wiped out, the best property of shotguns :P I wish I'd build me an elephant gun, but sort of fumbled early, then wanted to wait for WK2, then was in a distress and made a FDS/P instead, however that puppy was a lifesaver at the very next level, with as few as 4x15 walkable squares and two BV packs right off the bat.

The funniest thing was Hell lv1 (also lv17) with "You need to run", and 0.33s walking speed with phaseshift/A and tac boots with HR2. I was able to sprint, wipe everyone then get almost to the start of the level to collect ammo. The hardest encounter was Spider's Lair, they triple-teleported me when I was finally at a cornershooting position, and that Medical Powerarmor which I managed to strip off a former commando at 8% was the ultimate heal that allowed me to survive (I had 4HP left when hunting for the last arachnotron), then a reward supercharge allowed me to continue. Sadly, missed Mastermind Brain by a single move in the middle of a fight, show have covered self. Well, maybe next time.

And finally, the GK Diamond was a result of a very lucky phase into the middle of the level and spamfiring from a tac shotty first into that door on the left, then into bruisers on the right. The Cyberdemon is all about timing, but firing a double from 2 squares away right after he throws a rocket is easy with huge runspeed.

Spoiler (click to show/hide)--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Adam Ring, level 14 Hell Baron Lt. Colonel Scout,
 defeated the Mastermind at the City of Dis.
 He survived 96897 turns and scored 279856 points.
 He played for 2 hours, 35 minutes and 18 seconds.
 He was a man of Ultra-Violence!

 He killed 1338 out of 1454 hellspawn. (92%)
 He held his right to remain violent.
 He was an Angel of Shotgunnery!

 He saved himself once.

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 6
  Levels completed : 5

-- Awards ----------------------------------------------------

  Cyberdemon's Head
  UAC Star (gold cluster)
  Hell Armorer Badge
  Hell Arena Key
  Gatekeeper Diamond Badge
  Shottyman Bronze Badge
  Shottyman Silver Badge
  Shottyman Gold Badge

-- Graveyard -------------------------------------------------

  ###########################################################
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  ####....####............................####....###########
  ####...&####............................####....###########
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  #####..........####..............####..........############
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  #######........####.....####.....####........##############
  ########.......####.....####.....####.......###############
  #########...............####..X............################
  ##########.............%..................#################
  ###########################################################

-- Statistics ------------------------------------------------

  Health 43/50   Experience 84034/14
  ToHit Ranged +0  ToHit Melee +0  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

  Class : Scout

    Finesse          (Level 2)
    Hellrunner       (Level 2)
    Reloader         (Level 2)
    Juggler          (Level 1)
    Dodgemaster      (Level 1)
    Intuition        (Level 2)
    Whizkid          (Level 2)
    Shottyman        (Level 1)
    Shottyhead       (Level 1)

  Int->Int->Rel->Rel->SM->HR->HR->DM->Fin->Jug->Fin->WK->WK->MSh->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   phaseshift armor [4/4] (138%) (ABP)
    [b] [ Weapon     ]   focused double shotgun (9d4)x2 [0/2] (P1)
    [c] [ Boots      ]   protective boots [2/2] (90%)
    [d] [ Prepared   ]   shell box (x45)

-- Inventory -------------------------------------------------

    [a] tactical shotgun (8d3) [5/5]
    [b] assault shotgun (7d3) [6/6]
    [c] red armor [4/4] (167%) (B)
    [d] Medical Powerarmor [4/4] (100%)
    [e] large med-pack
    [f] phase device
    [g] phase device
    [h] envirosuit pack
    [i] power mod pack
    [j] fire skull
    [k] hatred skull
    [l] tactical boots [0/0] (100%)

-- Resistances -----------------------------------------------

    Bullet     - internal 0%    torso 30%   feet 0%   
    Melee      - internal 0%    torso 30%   feet 0%   
    Shrapnel   - internal 0%    torso 30%   feet 0%   
    Acid       - internal 0%    torso 0%    feet 25% 

-- Kills -----------------------------------------------------

    129 former humans
    97 former sergeants
    79 former captains
    155 imps
    87 demons
    500 lost souls
    34 cacodemons
    48 hell knights
    43 barons of hell
    27 arachnotrons
    25 former commandos
    66 pain elementals
    7 revenants
    10 mancubi
    13 arch-viles
    12 nightmare demons
    2 bruiser brothers
    1 shambler
    1 agony elemental
    1 Cyberdemon
    1 Spider Mastermind

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 7 he assembled a tactical boots!
  On level 7 he sneaked into the Phobos Lab.
  He broke through the lab.
  On level 8 he encountered the Phobos Anomaly.
  On level 9 he entered Hell's Armory.
  On level 9 he assembled a tactical shotgun!
  He destroyed the evil within and reaped the rewards!
  Level 11 was a hard nut to crack!
  On level 12 he found the Medical Powerarmor!
  On level 12 he romped upon the Abyssal Plains.
  He slaughtered the beasts living there.
  On level 14 he ventured into the Spider's Lair.
  He cleared the Lair, kickin' serious spider ass!
  On level 16 he found the Tower of Babel!
  On level 17 he ran for his life from acid!
  He left level 18 as soon as possible.
  On level 20 he was foolish enough to enter the Mortuary!
  On level 20 he assembled a focused double shotgun!
  He managed to escape from the Mortuary!
  Then at last he found Dis!
  On level 24 he finally defeated the Mastermind.

-- Messages --------------------------------------------------

 You prepare the focused double shotgun instantly!
 Fire -- Choose target...
 You see : a Spider Mastermind (severely wounded) | blood | [ m ]ore
 Fire -- Choose target...
 You see : out of vision
 Fire -- Choose target...
 You see : a Spider Mastermind (mortally wounded) | blood | [ m ]ore
 Fire -- Choose target...
 You see : a Spider Mastermind (almost dead) | blood | [ m ]ore
 Fire -- Choose target...
 You see : out of vision
 Fire -- Choose target...
 You see : a Spider Mastermind (almost dead) | floor | [ m ]ore
 The Spider Mastermind dies. Congratulations! You defeated the Spider
 Mastermind! Press <Enter>...
 You feel relatively safe now.

-- General ---------------------------------------------------

 86 brave souls have ventured into Phobos:
 68 of those were killed.
 1 didn't read the thermonuclear bomb manual.
 And 3 couldn't handle the stress and committed a stupid suicide.

 14 souls destroyed the Mastermind...
 2 sacrificed itself for the good of mankind.
 8 killed the bitch and survived.
 4 showed that it can outsmart Hell itself.

--------------------------------------------------------------

--- End code ---

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