Chaosforge Forum

  • April 27, 2024, 23:19
  • Welcome, Guest
Please login or register.



Login with username, password and session length
Pages: 1 2 [3]  All

Author Topic: Shottyman Challenge  (Read 13710 times)

Zeb

  • Elder
  • Sergeant Major
  • *
  • *
  • Offline Offline
  • Posts: 147
    • View Profile
Re: Shottyman Challenge
« Reply #30 on: April 09, 2007, 13:28 »

I think that a Shottyman challenge would be awesome, and all it would require is making it so that a non-shotgun couldn't be equipped. (And that the shell spawns on later levels be increased of course.) I'd definitely play it.
Logged

ssfsx17

  • Elder
  • Private FC
  • *
  • *
  • Offline Offline
  • Posts: 9
    • View Profile
Re: Shottyman Challenge
« Reply #31 on: April 10, 2007, 11:04 »

A Shottyman Challenge wouldn't be much of a challenge. Archies and the Cybie might be a little tough to take down, but with the Shottyman and Hellrunner traits, you can basically run up to most of the other monsters and blast them in the face without getting hit much. I guess it could be rated "Easy."
Logged

TFoN

  • Colonel
  • *
  • Offline Offline
  • Posts: 562
  • Gleefully antisocial!
    • View Profile
Re: Shottyman Challenge
« Reply #32 on: April 13, 2007, 13:04 »

As quite a poor shotgun-fighter, I disagree :P
I think it'll turn out much like AoMr - some will find it a walk in the park and others, like myself, won't at all.

Zeb

  • Elder
  • Sergeant Major
  • *
  • *
  • Offline Offline
  • Posts: 147
    • View Profile
Re: Shottyman Challenge
« Reply #33 on: April 13, 2007, 17:44 »

I love shotguns, so I guess I'm biased in that regard. :-P Although I've noticed that I always get Double Shotguns level 12 or later if at all, and I invariably get them level 7 or earlier on AoM and AoB (Including level 3 once.)
Logged
Pages: 1 2 [3]  All