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Working on a roguelike...

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mihey1993:
That is indeed!I must say, having amulet of haste is invaluable with slow weapons - and i lucked out on chests with red tinge a lot!

mihey1993:
Also, u kiiinda gave me an idea on how it is supposed to work now ;P

mihey1993:
A new thing happened - "you failed to learn anything new from it"
also first time seeing :"you are affected by smth"
Spoiler (click to show/hide)Autopsy: 18 Mar 2019 22:51:32

Game time played: 0 days 02:54:49.843

Killed by mummified swordsman on level 7

Total XP: 2942

Equipped Items:
a heavy stone hammer( -1, 10d1+0) [Slightly Damaged]
a heavy, gold-bound grimoire <R>[Atl - 77.14%]
a Lemurian censer <sacred oil:45%>
an Atlantean soulcradle [Moderately Damaged]
a sign of sea and sky {an amulet of resistance}

Carried Items:
<120> a bone knife (+2, 3d3+1) [Slightly Damaged]
<360> a hunting spear (+4, 3d5+3) [Moderately Damaged]
<105> a text of alchemical wisdom <R>[Lat - 100%]
<90> a blue-tinged grimoire <R>[Har - 100%]
<75> an oil lamp <lamp oil:21%>
<255> a leather vest [Slightly Damaged]
<291> a Harappan warlock's attire [Undamaged]
<6> an ancestral pendant
<9> an amulet of focus
<9> an amulet of focus
<12> an amulet of haste
<10> 1x flask [sacred oil] (100%)
<40> 4x flask [fire water] (100%)
<8> 1x vial [medicine] (3)
<32> 2x clay jar [healing ointment] (6)
<32> 4x ancient vial [clear elixir] (8)
<3> 1x vial [mercury] (35)
<24> 6x pouch [bone dust] (240)
<56> 7x casket [Lemurian incense] (84)
<15> 5x vial [scarab ichor] (100)
<12> 3x pouch [sulfur] (75)
<20> 4x cluster [foam-scoured shells] (60)
<30> 5x sac [worm bile] (90)
<14> 2x beaker [cobra's milk] (32)
<10> 2x hourglass [prismatic sand] (44)
<9> 1x satchel [whalebone] (4)
<8> 2x oyster [moon pearl] (32)
<4> 2x strip [ancient serpent scales] (20)
<24> 2x menorah [corpse candles] (6)
<21> 3x pouch [frost mushrooms] (21)
<18> 3x shard [splinters of obsidian] (18)
<8> 2x brace [basilik's eye] (4)
<5> 1x necklace [dragon teeth] (5)
<3> 1x leather cup [demon dice] (6)
<0> 1x spindle [dreamsilk strands] (17)
<24> 2x golden case [iridescent discs] (4)

Kills:
49x giant red rat
13x cave worm
1x grave worm
1x corpse leech
10x tomb serpent
6x swarm of tiny scarabs

[checksum: 7f108ae4]
of note - created amulet, tested hammer out, tried out various spells and clothing:3

Sereg:
It is possible not to learn anything new about a language from a grimoire - but annoying. I might remove that total failure chance.

Temporary effects are new, and inflicted by very few monsters and a couple spells, so it's a fairly rare message.

I am aware of a bug report that's generated by a non-fatal crash while trying to read lore for books whose language you haven't mastered - this has been corrected in the development version.

mihey1993:
When can i expect to try the newest one?:3

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