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Author Topic: [N!|100%|3|YAAM] Masterless conquering N! (Veteran & Elite Angelic)  (Read 39490 times)

Sylph

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Hey! Figured I'd post here as it's my first angelic since returning/starting a new player.wad

Thoughts -
Finished the arena with no medpacks left. I've found this pretty normal for standard N! games.
Chained court went really badly, with both berserk packs being destroyed by barons, and I finished the level again out of medpacks, after having to tank the arena master with a chainfire chaingun.
Anomoly went well, but I used tons of rockets to destroy corpses/
Phobos lab seemed much easier than I remember it. I was hugely prepared with running mode strategies, but ultimately almost waltzed through. I didn't, because carelessness near the end lost me 2 large medkits to furmer humans - a mistake I'll not make again.
Deimos Lab: I fudged a little, and lost my agility boots standing in acid, which is why the tactical boots were so delayed in this run. Still, managed to finish this without too much trouble. 2 shambles are ridiculously scary (I'm assuming they respawn too if corpsed?), but luckily having a stack of 12 overcharged plasma rifles and juggler stops them from being too much of a tall order!
Cathedral: AoD was defeated with HR:2 and Finesse-3. An unmodified chainsaw made him easy work,but I did use both hatred skulls to hasten the task. Looking back I might have been better saving them for Mort/Limbo.
Lumbo: Despite using the hyperblaster, and regularly juggling to the scythe, I had major ammo issues this run. I had to do a good cell farm on every available level in hell to keep myself in cells. I had an extremely tricky time in limbo, at one point having to rely on rockets as my only weapon while I fought my way to the cover on the left, after which I could clear out all the N! cacodemons, then open the right bridge, and camp in the left cover until I got a N! Arachnotron to farm. I'm convinced that, had I rolled the mortuary, I wouldn't have completed it. This is despite entering limbo absolutely armed to the teeth with about 6 stacks of energy cells.
Lava pits was cleared using long-range nuclear BFG firing, and I had taken some really serious damage by the time I'd mapped the level and collected the extra environment suits. I think this is the level that makes me really miss a rocket launcher when I've been using missile launcher instead.
I was in two minds whether or not to fight carmac, but with decent armour, a few medkits, and an incredibly good trait build for hyperblasting, I went ahead. It took me 2 reloads. Had I realised there were 2 angelic medals up for grabs if I finished him I'd have certainly risked it. I wasn't so much playing for medals, as just to conquer N! 100%.

Demolition ammo combat pistol was an absolute gem! Total gift from above! It could just as easily have been a normal pistol, but I was lucky enough to spot a combat pistol in the armoury. I was unfortunate to get 2 firestorm packs in the armoury, but I was happy to get a win without onyx or nano. The corpse destruction of demolition ammo (or plasmatic shrapnel) is incredible on N!, and I kinda like how it stops the lack of onyx or nano from feeling like a rip off!


--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Sylph, level 18 Hell Baron Lt. Colonel Scout,
 nuked the Mastermind at the Hell Fortress.
 He survived 3425803 turns and scored 1067097 points.
 He played for 8 days, 22 hours, 44 minutes and 35 seconds.
 He opposed the Nightmare!

 He killed 2626 out of 2626 hellspawn. (100%)
 This ass-kicking marine killed all of them!

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 11
  Levels completed : 11

-- Awards ----------------------------------------------------

  Medal of Prejudice
  UAC Star (gold cluster)
  Aurora Medallion
  Explorer Badge
  Conqueror Badge
  Grim Reaper's Badge
  Hell Armorer Badge
  Hell Champion Medal
  Heroic Silver Badge
  UAC Platinum Badge
  Veteran Diamond Badge
  Veteran Angelic Badge
  Elite Platinum Badge
  Elite Diamond Badge
  Elite Angelic Badge
  Demonic Platinum Badge
  Reaper Platinum Badge
  Longinus Platinum Badge
  Longinus Diamond Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  .................................%...|..%.%...............#
  ......................................}|..%...............#
  .......................................|....%.............#
  ..........................................................#
  ............................................%.............#
  ..........................................................#
  ..........................................................#
  .........................................X................#
  ..........................................................#
  ###########################################################

-- Statistics ------------------------------------------------

  Health 29/60   Experience 181064/18
  ToHit Ranged +6  ToHit Melee +6  ToDmg Ranged +2  ToDmg Melee +2

-- Traits ----------------------------------------------------

  Class : Scout

    Ironman          (Level 1)
    Finesse          (Level 3)
    Hellrunner       (Level 3)
    Son of a bitch   (Level 2)
    Eagle Eye        (Level 3)
    Juggler          (Level 1)
    Dodgemaster      (Level 1)
    Whizkid          (Level 2)
    Triggerhappy     (Level 2)

  Fin->Jug->EE->SoB->SoB->TH->Fin->WK->WK->EE->TH->Fin->HR->HR->HR->EE->DM->Iro->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   cerberus red armor [0/0] (69%)
    [b] [ Weapon     ]   hyperblaster (2d4)x3 [0/40] (T1)
    [c] [ Boots      ]   tactical boots [0/0] (100%)
    [d] [ Prepared   ]   nuclear BFG 9000 (8d6) [40/40]

-- Inventory -------------------------------------------------

    [a] double shotgun (10d3)x2 [2/2] (P1T1)
    [b] demolition combat pistol (5d2) [15/15]
    [c] minigun (1d6)x10 [200/200] (F1)
    [d] missile launcher (6d6) [4/4]
    [e] BFG 9000 (11d6) [100/100] (P1)
    [f] red armor [4/4] (196%) (B)
    [g] phaseshift armor [2/2] (121%) (B)
    [h] Angelic Armor [7/7] (100%)
    [i] Azrael's Scythe (9d9)
    [j] 10mm ammo (x140)
    [k] shotgun shell (x70)
    [l] rocket (x14)
    [m] power cell (x70)
    [n] power cell (x60)
    [o] small med-pack
    [p] small med-pack
    [q] homing phase device
    [r] power mod pack

-- Resistances -----------------------------------------------

    Acid       - internal 25%   torso 95%   feet 25% 
    Fire       - internal 25%   torso 95%   feet 25% 
    Plasma     - internal 0%    torso 50%   feet 0%   

-- Kills -----------------------------------------------------

    321 former humans
    188 former sergeants
    147 former captains
    228 imps
    110 demons
    497 lost souls
    68 cacodemons
    36 hell knights
    92 barons of hell
    246 arachnotrons
    250 former commandos
    66 pain elementals
    108 revenants
    67 mancubi
    51 arch-viles
    16 nightmare imps
    20 nightmare cacodemons
    56 nightmare demons
    48 nightmare arachnotrons
    2 bruiser brothers
    2 shamblers
    1 lava elemental
    1 agony elemental
    1 Angel of Death
    1 Cyberdemon
    1 Spider Mastermind
    1 John Carmack
    1 Arena Master

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  Entering level 2 he was almost dead...
  On level 2 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 5 he stormed the Chained Court.
  On level 5 he found the Arena Master's Staff!
  He defeated the Hell Arena Master!
  On level 7 he sneaked into the Phobos Lab.
  He broke through the lab.
  On level 8 he encountered the Phobos Anomaly.
  On level 9 he entered Deimos Lab.
  On level 9 he assembled a hyperblaster!
  He destroyed the evil within and reaped the rewards!
  On level 10 he assembled a demolition ammo!
  On level 11 he arrived at the Containment Area.
  He emerged from the Containment Area victorious!
  On level 12 he found the City of Skulls.
  He wiped out the City of Skulls.
  On level 14 he ventured into the Halls of Carnage.
  On level 16 he found the Tower of Babel!
  On level 17 he invaded the Unholy Cathedral!
  On level 17 he found the Azrael's Scythe!
  He then destroyed the Unholy Cathedral!
  On level 19 he assembled a tactical boots!
  On level 19 he entered the Vaults.
  On level 19 he found the Frag Shotgun!
  He cracked the Vaults and cleared them out!
  On level 20 he was foolish enough to enter Limbo!
  On level 20 he found the Angelic Armor!
  He managed to clear Limbo from evil!
  On level 22 he entered the Lava Pits.
  He managed to clear the Lava Pits completely!
  On level 23 he assembled a cerberus armor!
  Then at last he found Dis!
  He nuked level 24!
  He defeated the Mastermind and found the TRUE EVIL!
  Then finally in Hell itself, he killed the final EVIL.

-- Messages --------------------------------------------------

 The missile hits the cacodemon.
 You dodge! Boom!
 The missile hits John Carmack. The missile hits John Carmack. The missile
 hits John Carmack. The missile hits John Carmack. The missile hits John
 Carmack.
 The missile hits John Carmack. The missile hits John Carmack. The missile
 hits John Carmack. The missile hits John Carmack. The missile hits John
 Carmack. You are hit! You are hit! You are hit!
 The missile hits John Carmack. The missile hits John Carmack. The missile
 hits John Carmack. The missile hits John Carmack. The missile hits John
 Carmack.
 The missile hits John Carmack. The missile hits John Carmack. The missile
 hits John Carmack. The missile hits John Carmack. The missile hits John
 Carmack. John Carmack reloads his rocket launcher.
 The missile hits John Carmack. The missile hits John Carmack. John Carmack
 dies. Congratulations! You defeated John Carmack! Press <Enter>...

-- General ---------------------------------------------------

 109 brave souls have ventured into Phobos:
 90 of those were killed.
 And 7 couldn't handle the stress and committed a stupid suicide.

 12 souls destroyed the Mastermind...
 6 killed the bitch and survived.
 6 showed that it can outsmart Hell itself.

--------------------------------------------------------------
« Last Edit: April 26, 2019, 11:52 by Sylph »
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thelaptop

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Woah...

Also, "mortem" tags instead of "code" tags for the cooler coloured mortem output?
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Sereg

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Well that's quite an impressive return. Two angelics I've never even approached, and you make it look easy. I'll admit I was doubtful when you claimed you'd surpass Tormuse, and while I think that's still a very tall order, you clearly have the talent necessary to attempt such a feat.

Good luck on the next one.
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Medals - DRL 27/43 | XA 16/31

Sylph

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Thanks for the wishes!

I just remembered a question that came up as I played this - do shamblers respawn on N! ?
I know the arena halts corpse generation, and often, other bosses like the arena master don't regenerate. I did this run assuming that everything that wasn't an arch vile could respawn - I'm guessing that the lava elemental might not, but I haven't had a chance to test this and can't find info anywhere.
OK, simply put, which monsters drop a corpse, but *don't* respawn on nightmare?
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khiijol

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great run, pretty sure shamblers do respawn on nightmare
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Sylph

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great run, pretty sure shamblers do respawn on nightmare
Yep, you're right. Just had to kill on of the bleeders like 4 times over!!
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Tormuse

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(Whoops!  I've neglected replying to this!)  :o

Awesome run!  :D  It sounds like a lot of things went wrong along the way, but I'm glad to see you pulled it off in the end!  :)  As Sereg said, I'm sure  you're capable of surpassing me if you put your mind to it.  I'd be particularly interested if you get any of the badges I didn't get.  :)  Also, I gotta say, you found two Firestorm mods together and didn't make a Biggest FG?  :P  Well, I guess the Demolition Pistol was a lot more practical, but I confess that I'm disappointed you didn't at least put the other Firestorm on the Hyperblaster.  F-modded Hyperblasters kick ass!  :D

I'm also curious about your choice of build.  Getting Juggler right at the beginning is an interesting choice; did you find that helpful in Hell's Arena?  And what's with the third level of Eagle Eye?  EE2 is already plenty, and you had Hyperblaster, Combat Pistol, and Missle Launcher, which are all high accuracy weapons.  The only instance I would get EE3 is if I was either going for Sharpshooter (which isn't an option here) or if I had a Burst assembly which reduces accuracy.  In your case, it doesn't look like you would have gotten any benefit from it.

As for your questions about respawning, the only monsters that leave a corpse, but don't respawn are Arch-Viles and Nightmare Arch-Viles.  (Which leave a "bloody corpse;" this corpse is also ungibbable, except with Skulls...  or a nuke, I guess)  :P  Shamblers and Bruiser Brothers are the only "boss" monsters that can respawn.  (The Arena Master, Cyberdemon, Angel of Death, Lava Elemental, and presumably Mastermind and JC don't respawn)
« Last Edit: May 11, 2019, 10:09 by Tormuse »
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Sylph

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I think I picked the third level of EE without any thought. By that time I was powerful enough, and waasn't really paying any attention to the level up screen - I just wanted to get through the last few levels. To be honest the second level of EE was probably not needed, and cateye would have bee far more useful if I needed a more powerful marine, which might have been key had I rolled the mortuary!
The lack of a firestorm hyperblaster was a big shame yeah! I think I might have added the tech mod before killing the shamblers. I really wanted every advantage I couuld manage for those 2 guys!

Juggler was incredibly strong early game. I don't think I would have managed the arena without that pile of 6 shotguns in my inventory for juggling, but I don't know, when I don't get juggler first the damage of the chaingun is very noticeably higher.

Which angelic badges do you have? I kinda know which ones are 'in reach' right now, and I'm betting it's a lot like the ones you have.
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Tormuse

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Let's see...  I've got Veteran, Strongman, Elite, Berserker, Shottyman, Lightfoot, Quartermaster, Centurial, and Everyman...  and I should have posts for each of them around here somewhere.

I'm particularly pleased with the Everyman Angelic badge game.  (Complete with video!)  :D  That one took a ridiculous number of tries to get.  :)

(EDIT: Fixed link)
« Last Edit: May 15, 2019, 03:21 by Tormuse »
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Apostle Chaos Lt. General (0.9.9.7)
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Check out my Youtube channel for videos of me playing DRL!  :)
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Dervis

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Wow, that Everyman badge is really impressive. I thought it was one of the impossible ones.

I got a Marksman Angelic so you can add that to the doable ones too. If you can make it to Armory, SoG5 should carry you the rest of the game.
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Kornel Kisielewicz

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I missed that post, and it's first time I see it. I watched the last third of the video - it was intense D:
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Kornel Kisielewicz

Tormuse

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The first two thirds were pretty intense too.  :D

(I don't recommend you try that challenge first, Sylph)  :P
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