Jupiter Hell > Post Mortem

scout UV win, arena not showing as cleared?


first UV win with the scout, the aim skills are a lot of fun to play with on this class. however, arena doesnt seem to be showing as cleared despite killing all monsters and getting voice confirm/shift to blue text. i also saw this happened in a previous mortem but didnt notice at the time. got several lucky uniques and advanced - early adv smg is probably the first of its type i've used in the game, and the adv 7.62 i found did more damage than a chaingun. also stumbled upon an emp rifle which made dealing with cri bots slighly easier, but they seem to get the jump on you more often than not

khiijol, level 14 Scout, defeated
The Summoner against all odds.
He survived for 11784 turns.
The run time was 2h 27m 6s.
He scored 6250 points.

CALLISTO L3 -> Valhalla Terminal L1
Valhalla Terminal L2 -> Valhalla Command
Valhalla Command - cleared
EUROPA L3 -> Europa Dig Zone L1
Europa Dig Zone L2 -> Tyre Outpost
Tyre Outpost - cleared
IO L4 -> Io Warehouse
Io Warehouse - cleared
BEYOND L1 -> The Arena

  Medal of Prejudice (+200)
   * Won with 100% kills
  CRI Star (bronze cluster) (+25)
   * 25+ kills without taking damage
  Explorer Ribbon (+50)
   * Visited all encountered special levels

He killed 492 out of 492 enemies.

  11 former commandos
  5 former CRI soldiers
  3 exalted ravagers
  38 fiends
  5 corrupted sergeants
  20 former soldiers
  1 summoner
  10 siege ravagers
  4 combat drones
  10 former sergeants
  12 corrupted soldiers
  19 CRI marines
  11 cryoreavers
  5 hellish commandos
  4 corrupted heavys
  1 former CRI sergeant
  10 security drones
  12 exalted reavers
  7 plasma ravagers
  6 exalted fiends
  2 hellish sergeants
  46 armored ravagers
  26 security bots
  2 military bots
  19 turrets
  28 archreavers
  13 CRI bots
  2 hellish heavys
  6 corrupted commandos
  23 reavers
  1 former CRI grunt
  3 military drones
  47 fire fiends
  12 exalted soldiers
  17 former guards
  4 former grunts
  20 ravagers
  3 hellish soldiers
  4 former heavys
  2 former CRI commandos
  16 rocket turrets
  5 toxic reavers

  Hellrunner L2
  Packrat L1
  Son of a Bitch L2
  Gun hoarder
  Steady shot
  Deadly precision
  Whizkid L2
  Second Wind

  Slot #1 : ADV 12ga dual shotgun
  Slot #2 : ADV 7.62 assault rifle
  Slot #3 : CRI plasma rifle P3
  Body    : blue armor PBA
  Utility : ADV accuracy amp

  energy cell (x50)
  energy cell (x12)
  7.62 ammo (x100)
  7.62 ammo (x69)
  krak grenade (x1)
  military stimpack
  military stimpack
  large medkit
  large medkit
  large medkit

--- End code ---

Nice. I feel I could make it too if I played more than a couple times a week.

@Epyon: as there are different ADV weapons, it would be nice to see their stats in the mortem.

How much playtime do you think something like this would require?

i have 45 hours in game data play time now fwiw


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