Jupiter Hell > Post Mortem
[0.8.7|U|AoC|Sc|13|YAAM] The Angel of Mass Destruction
(1/1)
Andizee:
This was an absolutely cool run! Blasting everything on the way, very satisfying. I think AoC is the best angel challenge.
To tackle AoC on UV, I realized Marine is not going to work, because Marine has absolutely no way of breaking away from close-ups and hairy situations (given that grenades are not allowed in this challenge). I tried with Tech, but quickly realized that in 0.8.7 there are almost no Tech-specific traits that help the challenge. One is Hunker down, another is Incoming! which could be very useful; and maybe Remote Hack, but not sure. In contrast, Scout has a lot more: Hellrunner+Dodgemaster+Running, and of course Reloader! And Second Wind (which I ended up not taking).
The run was highlighted by a large number of krak grenades (which of course I could not use) -- one chest containing three of them! And only a single(!) multitool drop in the entire run. I procured two more from a station, so these three were all I got to repair my armors.
I also took Packrat because of the worry that 70 rockets is not enough, but then I immediately found Backpack, so that Packrat was a waste. And I think from Europa onward I never dropped below 40 rockets anyway.
Andizee, level 13 Scout, defeated
The Summoner against all odds.
He survived for 10873 turns.
The run time was 2h 15m 45s.
He scored 6648 points.
He was ULTRAVIOLENT!
He was an Angel of Carnage!
CALLISTO L4 -> Military Barracks
Military Barracks - cleared
EUROPA L3 -> Europa Dig Zone L1
Europa Dig Zone L2 -> Tyre Outpost
Tyre Outpost - cleared
IO L4 -> Io Warehouse
Io Warehouse - cleared
BEYOND L2 -> Limbo
Limbo - cleared
Awards
Medal of Prejudice (+200)
* Won with 100% kills
CRI Star (bronze cluster) (+25)
* 25+ kills without taking damage
CRI Star (silver cluster) (+50)
* 50+ kills without taking damage
Explorer Ribbon (+50)
* Visited all encountered special levels
Conqueror Ribbon (+100)
* Completed all encountered special levels
He killed 507 out of 507 enemies.
5 former CRI soldiers
16 former soldiers
1 military bot
28 reavers
11 hellish soldiers
6 corrupted soldiers
29 turrets
6 exalted soldiers
15 exalted fiends
43 armored ravagers
8 siege ravagers
4 plasma ravagers
12 security drones
18 CRI marines
12 CRI bots
1 summoner
38 fiends
3 exalted reavers
35 fire fiends
16 security bots
7 toxic reavers
2 CRI guards
4 former grunts
41 archreavers
11 former guards
40 ravagers
2 former CRI commandos
14 hellish commandos
1 former CRI grunt
1 corrupted sergeant
2 corrupted commandos
3 former heavys
17 former commandos
6 corrupted heavys
3 hellish sergeants
5 kerbeross
2 hellish heavys
4 former sergeants
2 military drones
1 former CRI sergeant
8 cryobeross
4 combat drones
16 rocket turrets
11 cryoreavers
2 cybeross
Traits
Skilled L2
Hellrunner L2
Juggler
Packrat L1
Reloader L2
Gun hoarder
Dodgemaster
Whizkid L1
Running
Equipment
Slot #1 : rocket launcher P2A
Slot #2 : rocket launcher PBA
Slot #3 : rocket launcher B
Body : - NONE -
Utility : CRI backpack
Inventory
rocket (x10)
rocket (x10)
rocket (x10)
rocket (x10)
rocket (x10)
rocket (x10)
rocket (x2)
military stimpack
small medkit (x2)
Andizee:
I just noticed I only reached level 13, though I did all the special levels, went through Beyond and Limbo. I guess, to get level 14, one needs to do CRI Armory.
Tormuse:
Wow, nice one! :) Sounds like you were more fortunate with ammo distribution than in my own AoC game.
As for leveling, could it be the result of a lot of infighting? (I know you don't get experience if they kill each other)
Andizee:
--- Quote from: Tormuse on January 21, 2020, 20:30 ---As for leveling, could it be the result of a lot of infighting? (I know you don't get experience if they kill each other)
--- End quote ---
Indeed, it might be the case.
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