Jupiter Hell > Post Mortem

[0.8.7|U|AoC|Sc|13|YAAM] The Angel of Mass Destruction


This was an absolutely cool run! Blasting everything on the way, very satisfying. I think AoC is the best angel challenge.

To tackle AoC on UV, I realized Marine is not going to work, because Marine has absolutely no way of breaking away from close-ups and hairy situations (given that grenades are not allowed in this challenge). I tried with Tech, but quickly realized that in 0.8.7 there are almost no Tech-specific traits that help the challenge. One is Hunker down, another is Incoming! which could be very useful; and maybe Remote Hack, but not sure. In contrast, Scout has a lot more: Hellrunner+Dodgemaster+Running, and of course Reloader! And Second Wind (which I ended up not taking).

The run was highlighted by a large number of krak grenades (which of course I could not use) -- one chest containing three of them! And only a single(!) multitool drop in the entire run. I procured two more from a station, so these three were all I got to repair my armors.
I also took Packrat because of the worry that 70 rockets is not enough, but then I immediately found Backpack, so that Packrat was a waste. And I think from Europa onward I never dropped below 40 rockets anyway.

Andizee, level 13 Scout, defeated
The Summoner against all odds.
He survived for 10873 turns.
The run time was 2h 15m 45s.
He scored 6648 points.
He was an Angel of Carnage!

CALLISTO L4 -> Military Barracks
Military Barracks - cleared
EUROPA L3 -> Europa Dig Zone L1
Europa Dig Zone L2 -> Tyre Outpost
Tyre Outpost - cleared
IO L4 -> Io Warehouse
Io Warehouse - cleared
BEYOND L2 -> Limbo
Limbo - cleared

  Medal of Prejudice (+200)
   * Won with 100% kills
  CRI Star (bronze cluster) (+25)
   * 25+ kills without taking damage
  CRI Star (silver cluster) (+50)
   * 50+ kills without taking damage
  Explorer Ribbon (+50)
   * Visited all encountered special levels
  Conqueror Ribbon (+100)
   * Completed all encountered special levels

He killed 507 out of 507 enemies.

  5 former CRI soldiers
  16 former soldiers
  1 military bot
  28 reavers
  11 hellish soldiers
  6 corrupted soldiers
  29 turrets
  6 exalted soldiers
  15 exalted fiends
  43 armored ravagers
  8 siege ravagers
  4 plasma ravagers
  12 security drones
  18 CRI marines
  12 CRI bots
  1 summoner
  38 fiends
  3 exalted reavers
  35 fire fiends
  16 security bots
  7 toxic reavers
  2 CRI guards
  4 former grunts
  41 archreavers
  11 former guards
  40 ravagers
  2 former CRI commandos
  14 hellish commandos
  1 former CRI grunt
  1 corrupted sergeant
  2 corrupted commandos
  3 former heavys
  17 former commandos
  6 corrupted heavys
  3 hellish sergeants
  5 kerbeross
  2 hellish heavys
  4 former sergeants
  2 military drones
  1 former CRI sergeant
  8 cryobeross
  4 combat drones
  16 rocket turrets
  11 cryoreavers
  2 cybeross

  Skilled L2
  Hellrunner L2
  Packrat L1
  Reloader L2
  Gun hoarder
  Whizkid L1

  Slot #1 : rocket launcher P2A
  Slot #2 : rocket launcher PBA
  Slot #3 : rocket launcher B
  Body    :  - NONE -
  Utility : CRI backpack

  rocket (x10)
  rocket (x10)
  rocket (x10)
  rocket (x10)
  rocket (x10)
  rocket (x10)
  rocket (x2)
  military stimpack
  small medkit (x2)

I just noticed I only reached level 13, though I did all the special levels, went through Beyond and Limbo. I guess, to get level 14, one needs to do CRI Armory.

Wow, nice one!  :)  Sounds like you were more fortunate with ammo distribution than in my own AoC game.

As for leveling, could it be the result of a lot of infighting?  (I know you don't get experience if they kill each other)


--- Quote from: Tormuse on January 21, 2020, 20:30 ---As for leveling, could it be the result of a lot of infighting?  (I know you don't get experience if they kill each other)

--- End quote ---
Indeed, it might be the case.


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