Jupiter Hell > Post Mortem
[0.8.8|U|Te|AoMr|YAVP] - pistol frenzy
Moonshine Fox:
--- Quote from: Tormuse on February 06, 2020, 10:15 ---I think you're right... I'm not at my computer right now, but if memory serves, plasma shotguns do 60 damage with 4 cells, so 15 damage per cell... plasma rifle does 12 damage per cell, and the plasma pistol does 22 damage per 2 cells, so 11 damage per cell. That makes the pistol the weakest of them, which seems backwards; generally, the pistols are supposed to be the more ammo efficient weapons, that fire slower than rifles, but do more damage per shot. Some re-balancing is probably in order.
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Honestly, with how rare cells are overall (unless you're suicidal and brave the bot-ridden hellhole that is CRI Labs), simply giving the pistols a cell use of 1 seems like a good idea to me.
Kornel Kisielewicz:
--- Quote from: Moonshine Fox on February 06, 2020, 13:18 ---Honestly, with how rare cells are overall (unless you're suicidal and brave the bot-ridden hellhole that is CRI Labs), simply giving the pistols a cell use of 1 seems like a good idea to me.
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I'm seriously considering that, but with the current OP Gunslinger that would make it even more OP. Maybe after I nerf Gunslinger a bit, I'll buff plasma pistols to 1 energy?
Moonshine Fox:
--- Quote from: Kornel Kisielewicz on February 06, 2020, 15:40 ---I'm seriously considering that, but with the current OP Gunslinger that would make it even more OP. Maybe after I nerf Gunslinger a bit, I'll buff plasma pistols to 1 energy?
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Sounds reasonable to me. It's also a bit more intuitive and doesn't artificially inflate cell piles.
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