Jupiter Hell > Post Mortem

[0.8.8|H|Sc|4|YAAD] - When the game won't allow you to go on

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Moonshine Fox:
Spoiler (click to show/hide)Flynn Taggart, level 4 Scout, killed on
CALLISTO L4 by a security bot.

He survived for 1301 turns.
The run time was 12m 39s.
He scored 442 points.
He liked it HARD!

He killed 54 out of 79 enemies.

  2 turrets
  10 former grunts
  7 former soldiers
  7 security drones
  5 fiends
  3 exalted fiends
  4 former sergeants
  4 fire fiends
  3 exalted soldiers
  6 former guards
  3 security bots

Traits
  Son of a Gun L2
  Gunslinger L1

Equipment
  Slot #1 : ADV 9mm pistol
  Slot #2 : ADV 9mm pistol
  Body    : green armor
  Utility :  - NONE -

Inventory
  .44 ammo (x29)
  9mm ammo (x100)
  9mm ammo (x100)
  9mm ammo (x85)
  power mod pack
  power mod pack
  small medkit (x2)
--- End code ---

Was doing great. Two decent weapons, and well on my way to Gunslinger L2 when I enter Callisto 4.

I spawn inside a room. I opened the door and was face to face with a security bot. It was a two-size door, so no way to get to cover quickly. Outside and to the left were two former soldiers.

I stealthed to get away and turned to the right and around the corner. The door on that side opens. Another Security bot. Are you serious? I keep running to try and find some cover to fight this onslaught of murder. Stealth wore off. Start taking tons of damage.

Dove around the second corner of the box I started in, now down to 40% HP after using two healthpacks. Two drones. Out of tricks.

Dead.

Thanks RNG. Yet Another Annoying Death.
That's just unwinnable. I can't see what I could've done differently, aside from possibly take two facefull salvos from the first security bot in order to get to cover and heal up, then take it down. But I doubt I would've survived that either.

Andizee:
Sometimes RNG is just nasty.
My last UV AoCo run was also doing great, until in mid-Io I opened a door to face 3 exalted regen-deadly-whatnot reavers. As a Marine no chance to run away. They eat health too fast, Adrenaline and three big medkits could only prolong the agony. I don't think there was a way to get out of that situation. 

Kornel Kisielewicz:
Please do report such situations. The game is supposed to be hard on HARD or UV, but there should be always be a chance for a way out. Those two situations could probably be saved by a CRI Phase, maybe they should drop on Callisto?

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