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DoomRL (0.9.9.7) roguelike post-mortem character dump
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Iainuki, level 8 Demon Sergeant Major Scout,
defeated the Mastermind at the City of Dis.
He survived 12394 turns and scored 259075 points.
He played for 15 minutes and 39 seconds.
He opposed the Nightmare!
He killed 231 out of 991 hellspawn. (23%)
Who gave him the ticket to Hell, anyway?
-- Special levels --------------------------------------------
Levels generated : 11
Levels visited : 5
Levels completed : 0
-- Awards ----------------------------------------------------
Major Icarus Cross
Compet-n Gold Cross
UAC Platinum Badge
UAC Diamond Badge
-- Graveyard -------------------------------------------------
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-- Statistics ------------------------------------------------
Health 13/50 Experience 24628/8
ToHit Ranged +0 ToHit Melee +6 ToDmg Ranged +0 ToDmg Melee +9
-- Traits ----------------------------------------------------
Class : Scout
Hellrunner (Level 2)
Brute (Level 3)
Berserker (Level 1)
Dodgemaster (Level 1)
Blademaster (Level 1)
Bru->Bru->Ber->HR->HR->DM->Bru->MBm->
-- Equipment -------------------------------------------------
[a] [ Armor ] nanofiber red armor [2]
[b] [ Weapon ] chainsaw (4d7) (P)
[c] [ Boots ] steel boots [1/1] (80%)
[d] [ Prepared ] shotgun (8d3) [0/1]
-- Inventory -------------------------------------------------
[a] pistol (2d4) [4/6]
[b] combat shotgun (7d3) [5/5]
[c] green armor [1/1] (22%)
[d] green armor [1/1] (83%)
[e] green armor [1/1] (100%)
[f] green armor [1/1] (1%)
[g] blue armor [2/2] (81%)
[h] 10mm ammo (x20)
[i] shotgun shell (x2)
[j] rocket (x10)
[k] rocket (x5)
[l] large med-pack
[m] large med-pack
[n] phase device
[o] phase device
[p] envirosuit pack
[q] envirosuit pack
[r] bulk mod pack
-- Resistances -----------------------------------------------
Bullet - internal 60% torso 60% feet 60%
Melee - internal 60% torso 60% feet 60%
Shrapnel - internal 60% torso 60% feet 60%
Acid - internal 60% torso 60% feet 60%
Fire - internal 60% torso 73% feet 60%
Plasma - internal 60% torso 60% feet 60%
-- Kills -----------------------------------------------------
44 former humans
25 former sergeants
22 former captains
50 imps
7 demons
46 lost souls
1 cacodemon
4 hell knights
9 barons of hell
3 former commandos
3 pain elementals
1 revenant
7 mancubi
7 arch-viles
1 Cyberdemon
1 Spider Mastermind
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 5 he stormed the Chained Court.
On level 8 he encountered the Phobos Anomaly.
On level 9 he entered Hell's Armory.
He left the Armory without drawing too much attention.
On level 11 he assembled a nanofiber armor!
On level 11 he arrived at the Containment Area.
Not knowing what to do, he left.
He left level 15 as soon as possible.
On level 16 he found the Tower of Babel!
He left level 17 as soon as possible.
He left level 18 as soon as possible.
On level 20 he was foolish enough to enter the Mortuary!
He managed to escape from the Mortuary!
On level 22 he entered the Lava Pits.
He decided it was too hot there.
Then at last he found Dis!
On level 24 he finally defeated the Mastermind.
-- Messages --------------------------------------------------
You hit the Spider Mastermind. The Spider Mastermind flinched! You need to
taste blood!
You hit the Spider Mastermind. The Spider Mastermind flinched! You need to
taste blood!
You need to taste blood!
You need to taste blood!
You need to taste blood!
You need to taste blood!
You need to taste blood!
You hit the Spider Mastermind. The Spider Mastermind flinched! You need to
taste blood!
You dodge! You are hit! You dodge! You dodge! You are hit! You dodge! You
need to taste blood!
You hit the Spider Mastermind. The Spider Mastermind dies. Congratulations!
You defeated the Spider Mastermind! Press <Enter>...
Next! You're going berserk!
-- General ---------------------------------------------------
409 brave souls have ventured into Phobos:
384 of those were killed.
And 15 couldn't handle the stress and committed a stupid suicide.
10 souls destroyed the Mastermind...
8 killed the bitch and survived.
2 showed that it can outsmart Hell itself.
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This took many more than 28 attempts, as you can see. (Hundreds total, but probably less than a hundred after I came back to this challenge after winning my platinum badges.) Not included in the statistics are the many many quits at Phobos Base when I took too much damage for it to be worth continuing. A lot of these deaths felt outside my control. Usually, the problem was wide open rooms I had to cross that were filled with more enemies than I could reasonably kill. That said, I have definitely improved at the game since my last group of failed attempts at this badge because I was making it farther somewhat more consistently. Most of my runs still died before Chained Court.
This run wasn't unusually lucky at the start, the only thing notable was a lost souls cave on Phobos 4 that gave me a breather right before Chained Court. Chained Court yielded a bulk and power mod. I power-modded the Phobos Anomaly Red Armor ASAP, and then when it dropped to half durability on Deimos 3 I made nanofibre armor out of it. The stairs in Deimos weren't notably close but once I killed the Cyberdemon, in Hell I had a decent run of close stairs. The down stairs on the level before the Mortuary were a long ways away so I risked the Mortuary, which turned out to be doable given that I was already berserk and had Hellrunner/Dodgemaster, though I had to chainsaw an archvile on the way. I never saw a rocket launcher the whole game.
My strategy for the speedrun is a mix of stuff I learned from Tormuse's run (
https://www.youtube.com/watch?v=VRF0BhPlNFM) and frozenca's run (
https://www.youtube.com/watch?v=LNCYNHbSnlQ). The early game is the shotgun until you get to Chained Court, though I've found it's useful to grab a combat knife since once you have Berserker it's easy to get into situations where the knife does more damage than the shotgun, particularly against single armored targets like barons of hell. (That didn't happen this game.) I have also learned that taking the early game more slowly is more successful, trying to go as fast as possible all the time leads to too many mid-game deaths.
Like Tormuse but unlike frozenca, I stopped to clear Chained Court to get the mods and the experience from the barons. Both Tormuse and frozenca go straight for Blademaster, taking Hellrunner 2 into Brute 3. To me, going for Dodgemaster first, Hellrunner 2, Dodgemaster, Brute 3, and then Blademaster has worked better. My run is still slower than frozenca's though. Tormuse fights in the Anomaly, but every time I've tried to fight the nightmare demons and cacodemons in the ambush I've died, so running seems to work better. (In this run I ran out of berserk near the bruiser brothers so fighting them was out of the question.) For mods, I use the first power mod on the red armor and hope to find a bulk mod to make nanofibre. The time advantage of nanofibre is just enormous because I don't have to spend time thinking about my armor. I make a piercing blade chainsaw when I get a chance. (This game I never saw an agility mod.) Finally, tech mods go to making grappling boots. (This run I didn't see any at all.) Like frozenca but unlike Tormuse, I skipped Unholy Cathedral. It just doesn't feel worth the time cost, since for most of Hell my goal isn't to fight things anyways.
Since I now have a diamond badge, maybe it's time to hunt angelics? Shotgunnery Angelic is apparently pretty luck-based even if it's the easiest, I'll have to give the angelics a closer look.