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Author Topic: [U|AoMC|100%|YAFW] Destroyer Platinum, should have been Gatekeeper Diamond Too  (Read 1961 times)

iainuki

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--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Iainuki, level 16 Cacodemon 1st Lieutenant Scout,
 nuked the Mastermind at the Hell Fortress.
 He survived 168310 turns and scored 422516 points.
 He played for 9 hours, 24 minutes and 10 seconds.
 He was a man of Ultra-Violence!

 He killed 1203 out of 1203 hellspawn. (100%)
 This ass-kicking marine killed all of them!
 He was an Angel of Max Carnage!

 He saved himself 4 times.

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 10
  Levels completed : 10

-- Awards ----------------------------------------------------

  Medal of Prejudice
  UAC Star (gold cluster)
  Untouchable Medal
  Grim Reaper's Badge
  Hell Armorer Badge
  Hell Arena Key
  Gatekeeper Silver Badge
  Destroyer Platinum Badge

-- Graveyard -------------------------------------------------

  ###########################################################
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  .................................................X........#
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  ###########################################################

-- Statistics ------------------------------------------------

  Health 70/50   Experience 129049/16
  ToHit Ranged +12  ToHit Melee +12  ToDmg Ranged +2  ToDmg Melee +2

-- Traits ----------------------------------------------------

  Class : Scout

    Finesse          (Level 3)
    Hellrunner       (Level 3)
    Son of a bitch   (Level 2)
    Dodgemaster      (Level 1)
    Intuition        (Level 2)
    Whizkid          (Level 2)
    Triggerhappy     (Level 2)
    Cateye           (Level 1)

  Int->Int->SoB->SoB->TH->MCe->Fin->Fin->WK->WK->HR->HR->DM->TH->HR->Fin->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   fireproof red armor [6/6] (99%) (P)
    [b] [ Weapon     ]   hyperblaster (2d5)x3 [30/40] (P1)
    [c] [ Boots      ]   cerberus steel boots [0/0] (100%) (A)
    [d] [ Prepared   ]   power battery (x85)

-- Inventory -------------------------------------------------

    [a] tactical rocket launcher (6d6) [5/5]
    [b] assault shotgun (7d3) [6/6]
    [c] nuclear plasma rifle (1d7)x6 [24/24]
    [d] nuclear BFG 9000 (8d6) [40/40]
    [e] BFG 9000 (11d6) [100/100] (P1)
    [f] Malek's Armor [3/3] (100%)
    [g] Angelic Armor [7/7] (100%)
    [h] power cell (x47)
    [i] large med-pack
    [j] large med-pack
    [k] large med-pack
    [l] homing phase device
    [m] envirosuit pack
    [n] envirosuit pack
    [o] shell box (x100)
    [p] shell box (x59)
    [q] shell box (x100)
    [r] rocket box (x20)

-- Resistances -----------------------------------------------

    Melee      - internal 0%    torso 4294967266% feet 0%   
    Acid       - internal 25%   torso 25%   feet 100%
    Fire       - internal 25%   torso 80%   feet 100%

-- Kills -----------------------------------------------------

    90 former humans
    130 former sergeants
    62 former captains
    116 imps
    101 demons
    280 lost souls
    44 cacodemons
    22 hell knights
    80 barons of hell
    26 arachnotrons
    41 former commandos
    31 pain elementals
    43 revenants
    67 mancubi
    42 arch-viles
    7 elite former humans
    5 elite former sergeants
    5 elite former captains
    2 elite former commandos
    2 bruiser brothers
    1 shambler
    1 lava elemental
    1 agony elemental
    1 Cyberdemon
    1 Spider Mastermind
    1 John Carmack
    1 Arena Master

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 5 he stormed the Chained Court.
  He defeated the Hell Arena Master!
  On level 5 he found the Arena Master's Staff!
  On level 7 he marched into the Military Base.
  He purified his fellow comrades.
  On level 8 he encountered the Phobos Anomaly.
  On level 9 he entered Hell's Armory.
  He destroyed the evil within and reaped the rewards!
  On level 11 he witnessed the Wall.
  On level 11 he assembled a hyperblaster!
  On level 11 he assembled a fireproof armor!
  He massacred the evil behind the Wall!
  On level 12 he assembled a tactical shotgun!
  On level 12 he romped upon the Abyssal Plains.
  He slaughtered the beasts living there.
  On level 14 he ventured into the Spider's Lair.
  He cleared the Lair, kickin' serious spider ass!
  On level 16 he found the Tower of Babel!
  He left level 16 as soon as possible.
  On level 17 he stumbled into a complex full of mancubi!
  On level 19 he entered the Vaults.
  On level 19 he found the Malek's Armor!
  He cracked the Vaults and cleared them out!
  On level 20 he assembled a cerberus boots!
  On level 20 he was foolish enough to enter the Mortuary!
  On level 20 he found the Angelic Armor!
  On level 20 he assembled a tactical rocket launcher!
  He managed to clear the Mortuary from evil!
  On level 22 he entered the Lava Pits.
  He managed to clear the Lava Pits completely!
  Then at last he found Dis!
  He nuked level 24!
  He defeated the Mastermind and found the TRUE EVIL!
  Then finally in Hell itself, he killed the final EVIL.

-- Messages --------------------------------------------------

 hits John Carmack. You are hit!
 Fire -- Choose target...
 You see : Iainuki (boosted) | floor | [ m ]ore
 Targeting canceled.
 You quickly reload the hyperblaster.
 Fire -- Choose target...
 You see : John Carmack (mortally wounded) | floor | [ m ]ore
 The missile hits John Carmack. The missile hits John Carmack. The missile
 hits John Carmack. The missile hits John Carmack. The missile hits John
 Carmack.
 Fire -- Choose target...
 You see : John Carmack (almost dead) | pool of blood | [ m ]ore
 The missile hits John Carmack. The missile hits John Carmack. The missile
 hits John Carmack. John Carmack dies. Congratulations! You defeated John
 Carmack! Press <Enter>...
 You feel relatively safe now.

-- General ---------------------------------------------------

 1157 brave souls have ventured into Phobos:
 1058 of those were killed.
 2 of those were killed by something unknown.
 19 didn't read the thermonuclear bomb manual.
 And 64 couldn't handle the stress and committed a stupid suicide.

 14 souls destroyed the Mastermind...
 10 killed the bitch and survived.
 4 showed that it can outsmart Hell itself.

--------------------------------------------------------------

Rather than chasing the badges with incredibly luck-based openings (which seems to be most of the Platinum/Diamond/Angelic ones), I've been trying to find ones that are easier to get started.  Destroyer Platinum seemed like a good bet, and it did indeed prove an interesting challenge.  Angel of Mass Carnage plays very differently compared to the standard game in ways that both help and hurt, though on the whole I think it's clearly beneficial once you learn the strategies.  I definitely got significantly better at it over the course of the challenge, and the amount of grinding Phobos Base Entry was an order of magnitude less compared to most of the other high badges.  I suspect having learned the damage avoidance strategies required here will make me a better player in general.

My standard Cat-Eye scout build was the obvious right choice here, since the best way to minimize damage is not to let anything shoot at you in the first place.  I completed one run before this one where I misremembered the amount of damage you could take and still get the Untouchable Badge, which is why this game didn't pick up Destroyer Silver and Gold too.  This run had very little good luck at all.  The only notable thing that went my way was finding a phase device before Phobos Anomaly that took me out of the ambush.  Hell's Armory had a useless schematic.  Envirosuit packs were very thin on the ground, so I had to save modpacks to make cerberus boots for the Lava Pits.  (The envirosuits in the inventory at my end came from the Lava Pits and the last level.)  I only saw three agility mods the whole game, so I had no tactical boots, just A-modded cerberus boots.  P-modding a hyperblaster in AoMC is a bad idea because of the knockback, I discovered.  The one mistake I really regret though was getting nervous on Babel because I almost had Gatekeeper Diamond too, if only I hadn't been a little greedy against the Cyberdemon.  Now I have try to do that again.
« Last Edit: April 28, 2020, 16:20 by iainuki »
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