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Author Topic: [0.9.0b|U|AoV|Ma|YAAM] Perfect score :P (Blood Gold Badge)  (Read 1917 times)

Tormuse

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So I was looking over the new Master traits in this version and decided that Survivor trait would be a big help to my Angel of Vampirism game.  :)  I've gotten to the Summoner in AoV at UV difficulty before, but this was the first time I succeeded.  Blood Gold Badge!  Yay!  :D  (As of this posting, only 0.3% of people have this achievement, according to Steam)  :)

The update to Bloodhound trait is a big help for sniping enemies from a distance; no more counting pixels on the mini-map.  :P  The advanced sniper rifle I got out of the Mark 3 CRI Manufacture Station in Tyre Outpost was a big help that put an end to any ammo worries for the rest of the game.  It had Longshot 5 and Hunter 5, and I put a "cold" mod pack on it, which potentially gave it up to 38 damage per bullet!  (Now that's efficiency!)  :D

I was really tempted to put the cold pack on the rocket launcher, so I could freeze groups of enemies at a time; it was a tough decision, and I still feel like I could have gone either way.  (Something for next game, maybe)  :)  As it was, I was freezing enemies at the edges or outside of my visual range, so they couldn't approach me very quickly, while I took advantage of HR 2 to run away, to keep them at the edges of my visual range and/or to heal up via Survivor trait.  (I never felt a need to get Survivor level 2 or 3)

That's not to say it was super easy, though; there were several occasions that I got caught by surprise around blind corners or behind doors suddenly being opened, and I had to use every resource at my disposal, including almost every grenade I found in the game, (except two frag grenades that I left behind) and all three phase devices.  Victory was uncertain, even right up 'til the end, when a group of Archreavers were ganging up on me, and I dealt with them with a well-placed gas grenade that obscured me from their view, and allowed me to focus on the Summoner as it was bearing down on me.  He was two tiles away and I was down to 17 hp when I finished him off.  Whew!

EDIT:  Oh yeah, I almost forgot to mention...  with the changes to Angry Motherfucker trait, it's considerably more well-suited to AoV!  Doing more damage when my hp were low instead of when my pain was high meant I was getting damage bonuses constantly, instead of once in a long while.  It made a huge difference.

Tormuse, level 14 Marine, defeated
The Summoner against all odds.
He survived for 15559 turns.
The run time was 5h 35m 11s.
He scored 6666 points.
He was ULTRAVIOLENT!
He was an Angel of Vampirism!

CALLISTO L3 -> Valhalla Terminal L1
Valhalla Terminal L2 -> Valhalla Command
Valhalla Command - cleared
EUROPA L3 -> Europa Dig Zone L1
Europa Dig Zone L2 -> Tyre Outpost
Tyre Outpost - cleared
IO L2 -> Io Black Site L1
Io Black Site L2 -> Black Site Vaults
Black Site Vaults - cleared
BEYOND L2 -> Limbo
Limbo - cleared

Awards
  Medal of Prejudice (+200)
   * Won with 100% kills
  CRI Star (bronze cluster) (+25)
   * 25+ kills without taking damage
  CRI Star (silver cluster) (+50)
   * 50+ kills without taking damage
  Explorer Ribbon (+50)
   * Visited all encountered special levels
  Conqueror Ribbon (+100)
   * Completed all encountered special levels
  Blood Silver Badge
   * Complete Angel of Vampirism
  Blood Gold Badge
   * Complete Angel of Vampirism on Hard

He killed 519 out of 519 enemies.

  44 archreavers
  37 fiends
  3 exalted ravagers
  11 plasma ravagers
  13 exalted fiends
  19 rocket turrets
  29 turrets
  25 security bots
  1 former CRI grunt
  2 former CRI guards
  15 exalted reavers
  2 CRI guards
  3 former CRI soldiers
  1 Summoner
  12 exalted kerbeross
  1 corrupted sergeant
  1 hellish sergeant
  36 ravagers
  2 combat drones
  12 former soldiers
  23 former guards
  1 former heavy
  46 fire fiends
  13 siege ravagers
  8 former sergeants
  3 exalted soldiers
  7 cryobeross
  4 corrupted heavys
  18 CRI marines
  3 military bots
  7 hellish soldiers
  2 military drones
  2 hellish heavys
  8 corrupted soldiers
  7 hellish commandos
  4 former grunts
  10 toxic reavers
  3 former CRI sergeants
  23 armored ravagers
  8 CRI bots
  20 reavers
  6 corrupted commandos
  8 cybeross
  8 security drones
  12 cryoreavers
  4 kerbeross
  14 former commandos
  2 toxibeross

Traits
  Skilled L1
  Hellrunner L2
  Tough as Nails L2
  Reloader L2
  Sustained fire L1
  Bloodhound
  Die Hard
  Angry Motherfucker
  Incoming!
  SURVIVOR L1

Trait order
  Hr->Ski->Blo->Hr->TaN->TaN->DHa->MSV->
  Inc->SF->AMf->Rel->Rel

Equipment
  Slot #1 : AV3 7.62 sniper rifle C
  Slot #2 : rocket launcher PBA
  Slot #3 : 12ga auto-shotgun PBA
  Body    : red armor PBA
  Utility : ADV accuracy amp

Inventory
  rocket (x10)
  rocket (x10)
  rocket (x4)
  12ga shell (x50)
  12ga shell (x48)
  7.62 ammo (x100)
  7.62 ammo (x100)
  7.62 ammo (x62)
  krak grenade (x1)
  multitool (x4)
« Last Edit: May 01, 2020, 05:29 by Tormuse »
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Apostle Chaos Lt. General (0.9.9.7)
[26/26/26/26/18/9]
Check out my Youtube channel for videos of me playing DRL!  :)
https://www.youtube.com/channel/UCXOijubEijdnrOja0kxXTKQ/videos

Kornel Kisielewicz

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Hah, I just realized that AoMoFo is basically top-tier for AoV. I'm beginning to see what the Platinum badge for AoV will be :P.

Also, DAT SCORE
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Kornel Kisielewicz
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