So I finally got Marksman Gold Badge. Yay! :D I've been trying for this one on and off since it became a thing, and I think the addition of Sharpshooter trait helped me finally succeed. :) (as well as all the enemy nerfs in recent versions) :P
There was still a somewhat shaky section in the middle of the game, where I was using med kits faster than I would have liked, but once I had Sharpshooter 3, I was able to one-shot ravagers, and even armoured ravagers, as long as they were at the limit of my range, so the game was in the bag by that point. :)
I think what's given me the most trouble with AoMr up 'til now is the fact that pistols are best at short to medium range, while it's most common to encounter enemies at long range. Sharpshooter helped mitigate that... as well as an AV2 9mm pistol I found early on with 6/6 range, enhanced damage, and Vampyre 1. That pistol carried me for the whole game, and I hardly touched my energy pistol and 7.62 pistol I found later on, though I did give the Summoner a very satisfying double-headshot with the 7.62 (which fires two bullets at a time) right at the end at max range that took off more than half his health. :)
I'm a little disappointed that I didn't get Conqueror. I passed up the opportunity to go to Limbo, because I thought there was going to be an Arena entrance on the next level, but it just went to the end. If I'd known that wasn't an option, I would've just gone to Limbo; I'm sure I could have handled the Archreavers. Oh well...
Tormuse, level 14 Technician, defeated
The Summoner against all odds.
He survived for 20198 turns.
The run time was 5h 58m 26s.
He scored 6207 points.
He was ULTRAVIOLENT!
He was an Angel of Marksmanship!
CALLISTO L2 -> Callisto Mines L1
Callisto Mines L3 -> Callisto Anomaly
Callisto Anomaly - cleared
EUROPA L2 -> Conamara Chaos Biolabs L1
Conamara Chaos Biolabs L2 -> Containment Area
Containment Area - cleared
IO L2 -> Io Black Site L1
Io Black Site L2 -> Black Site Vaults
Black Site Vaults - cleared
Awards
Medal of Prejudice (+200)
* Won with 100% kills
CRI Star (bronze cluster) (+25)
* 25+ kills without taking damage
Marksman Bronze Badge
* Reach Io on Angel of Marksmanship
Marksman Silver Badge
* Complete Angel of Marksmanship (AoMr)
Marksman Gold Badge
* Complete AoMr on Hard
He killed 513 out of 513 enemies.
5 former CRI soldiers
14 former soldiers
2 military bots
51 reavers
10 corrupted soldiers
29 turrets
3 exalted soldiers
12 exalted fiends
16 armored ravagers
12 siege ravagers
21 plasma ravagers
8 security drones
16 CRI marines
14 CRI bots
9 exalted ravagers
1 Summoner
38 fiends
4 exalted reavers
49 fire fiends
10 security bots
9 toxic reavers
4 former grunts
42 archreavers
17 former guards
36 ravagers
2 former CRI commandos
2 hellish commandos
1 former CRI grunt
11 corrupted sergeants
8 corrupted commandos
2 former heavys
9 former commandos
4 corrupted heavys
3 kerbeross
1 hellish heavy
1 former CRI heavy
4 former sergeants
2 military drones
3 former CRI sergeants
3 exalted kerbeross
11 cryobeross
4 toxibeross
6 combat drones
23 rocket turrets
22 cryoreavers
4 cybeross
Traits
Skilled L1
Juggler
Packrat L1
Son of a Gun L2
Whizkid L1
Hunker down
Scavenger
Headshot
Incoming!
SHARPSHOOTER L3
Trait order
SoG->HDw->Whk->Skl->SoG->MSS->Hsh->Pak->
Inc->MSS->Scv->MSS->Jug
Equipment
Slot #1 : AV2 9mm pistol P2
Slot #2 : CRI plasma pistol A2
Slot #3 : AV3 7.62 sidearm P
Body : ENV armor PBA
Utility : CRI pistol power control
Inventory
energy cell (x100)
energy cell (x100)
7.62 ammo (x100)
7.62 ammo (x52)
9mm ammo (x100)
9mm ammo (x49)
gas grenade (x3)
krak grenade (x2)
smoke grenade (x3)
CRI phase kit (x1)
military stimpack
small medkit (x1)
large medkit
large medkit