Jupiter Hell > Post Mortem

[0.9.1 MW Shotgun to the win] - YAVP

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mihey1993:

This was my first run on medium since the introduction of masteries. That it coincided with new level was pure luck!
The real highlights of this run in particular was what i thought of immune sentry(which showed no hp) whom i guess i just didnt have good luck shooting with my shotgun.
However, this run i had only 4 red keycards, and since one is used/wasted early on, i was unable to reap all of the vaults rewards.
Run was fairly smooth, even tho i dipped dangerously low on shells in late IO, but vaults solves me this problem. They also gave me my only piece of equipment in whole run beyond armor - the shotgun amp.

Summoner didnt stand a chance againt my super auto shotgun - which with all the mods and skills had effective range of 7 with max range of 6 somehow :D
Sadly, it seems either gateway or summoner summons are counted towards the 100 percent, which i in the end did not receive. a shame but oh well - at least now i know how to play shotgun :D


Spoiler (click to show/hide)Flynn Taggart, level 15 Marine, defeated
The Summoner against all odds.
He survived for 8676 turns.
The run time was 3h 39m 23s.
He scored 4053 points.
He took MEDIUM risks.

CALLISTO L2 -> Mimir Habitat L1
Mimir Habitat L3 -> CalSec Central
CalSec Central - cleared
EUROPA L2 -> Conamara Chaos Biolabs L1
Conamara Chaos Biolabs L2 -> Containment Area
Containment Area - cleared
IO L3 -> Io Black Site L1
Io Black Site L2 -> Black Site Vaults
Black Site Vaults - cleared
BEYOND L2 -> Limbo
Limbo - cleared

Awards
  Explorer Ribbon (+50)
   * Visited all encountered special levels
  Conqueror Ribbon (+100)
   * Completed all encountered special levels

He killed 403 out of 393 enemies.

  33 archreavers
  3 corrupted grunts
  31 fiends
  7 plasma ravagers
  2 military bots
  9 exalted fiends
  8 rocket turrets
  29 turrets
  2 military sentrys
  6 security sentrys
  4 former CRI grunts
  2 CalSec bots
  2 exalted reavers
  2 CRI guards
  7 former CRI soldiers
  4 corrupted guards
  1 Summoner
  5 exalted kerbeross
  3 corrupted sergeants
  1 hellish sergeant
  26 ravagers
  4 combat drones
  15 former soldiers
  16 former guards
  1 former heavy
  25 fire fiends
  6 siege ravagers
  12 former sergeants
  7 cryobeross
  1 corrupted heavy
  4 CRI marines
  1 guardian bot
  2 hellish soldiers
  1 hellish heavy
  8 corrupted soldiers
  4 hellish commandos
  13 former grunts
  12 toxic reavers
  3 former CRI sergeants
  13 armored ravagers
  6 CRI bots
  25 reavers
  4 corrupted commandos
  3 cybeross
  10 security drones
  11 cryoreavers
  5 kerbeross
  4 former commandos
  8 CalSec sentrys
  3 toxibeross
  4 security bots

Traits
  Skilled L2
  Hellrunner L2
  Ironman L2
  Reloader L2
  Field Medic
  Reload Dance
  Incoming!
  ARMY OF DARKNESS L3

Trait order
  Rel->Iro->Hr->Rel->RDa->MAD->Hr->Inc->
  MAD->Ski->Iro->MAD->FMc->Ski

Equipment
  Slot #1 : AV2 12ga auto-shotgun P
  Slot #2 : AV3 rocket launcher PBA
  Slot #3 : AV3 7.62 sidearm P
  Body    : ENV armor PB
  Utility : CRI shotgun damage amp

Inventory
  rocket (x5)
  12ga shell (x50)
  12ga shell (x50)
  12ga shell (x50)
  12ga shell (x19)
  7.62 ammo (x100)
  multitool (x1)
  military stimpack
  stimpack (x3)
  stimpack (x3)
  stimpack (x2)
  large medkit

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